I unpacked this Haydee actor .pack, now I got these three different files. So did anyone find a max script or made a max script for Haydee models and motions. I sure would appreciate it.
Here is .doll of haydee. https://dl.dropboxusercontent.com/s/zqf ... .doll?dl=0
Here is .motion https://dl.dropboxusercontent.com/s/fxx ... otion?dl=0
Here is .mesh https://dl.dropboxusercontent.com/s/1th ... .mesh?dl=0
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[Haydee] .doll, .mesh, and .motion files.
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Re: [Haydee] .doll, .mesh, and .motion files.
Hair.mesh
0x12c - length of face indices data (divide by 4 to get number of faces)
0x13c - number of vertices
0x140 - number of faces
0xfc - length of vertex block (dived by number of vertices to get stride)0x12c - length of face indices data (divide by 4 to get number of faces)
0x13c - number of vertices
0x140 - number of faces
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Re: [Haydee] .doll, .mesh, and .motion files.
BadhornStadnent,
I added the Haydee .mesh/mtl loader module to the 3D Object Converter http://3doc.i3dconverter.com.
I released it as a web update, so just use the Help/Check for updates... function to get it.
I added the Haydee .mesh/mtl loader module to the 3D Object Converter http://3doc.i3dconverter.com.
I released it as a web update, so just use the Help/Check for updates... function to get it.
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Re: [Haydee] .doll, .mesh, and .motion files.
Karpati wrote:BadhornStadnent,
I added the Haydee .mesh/mtl loader module to the 3D Object Converter
Hi!
Would You consider adding .mesh exporter too? The game become huge success apparently, for some reason .
I'm sure few people would buy Your converter just for that, like... my friend
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Re: [Haydee] .doll, .mesh, and .motion files.
Haydee author just released the Modding tools. Seems to be the Haydee model in Max format, and a 3dsMax Exporter script for their format. Can probably use that to reverse engineer an importer. Seems to include an archive packer/unpacker and possibly a level editor too (though I can't get it to run, and no docs yet).