Samples. https://www.sendspace.com/file/ayq6cl
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295B8 = 5AC + EE9(# of glyphs) * 2C = 5AC + 2900C
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295B8 = 5AC + EE9(# of glyphs) * 2C = 5AC + 2900C
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struct FILE {
struct HEADER {
int v0;
float v1;
float v2;
int v3;
int v4;
int v5;
int v6;
int v7;
int v8;
int numCharacters;
} header;
struct CHARACTER {
int id;
float x;
float y;
float width;
float height;
float xoffset;
float yoffset;
float v7;
float v8;
float xadvance;
float page;
} character[ file.header.numCharacters ];
} file;
Thank you. However, is it also including kernings?herbert3000 wrote:I don't have a copy of the 010 Editor but I think this should work:
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kernings count=198
kerning first=40 second=106 amount=3
kerning first=8221 second=46 amount=-1
kerning first=44 second=8217 amount=-3
kerning first=44 second=8221 amount=-2
kerning first=8221 second=44 amount=-1
...etc
No, I don't think there's any kerning info in the raw file.adol365 wrote:Thank you. However, is it also including kernings?