When you try to unzip the file .xxx with using umodel, but I get the error:
Trying to allocate -773094096 bytes
Call stack:
appMalloc:size=-773094096 <- FArray::Empty:1052266988 x 36 <- TArray::Serialize:0/0 <- UAnimSequence::Serialize <- LoadObject:AnimSequence'CHAR_Alien_A.Cloth_Duckstance', pos=12B4E64, ver=677/157, game=8103 <- UObject::EndLoad <- LoadWholePackage:CHAR_Alien_A <- CUmodelApp::ShowPackageUI <- Main:umodel_version=467
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MKXL .xxx UModel Error
- SporeAltair
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- Posts: 63
- Joined: Sat Mar 19, 2016 6:47 pm
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- SporeAltair
- advanced
- Posts: 63
- Joined: Sat Mar 19, 2016 6:47 pm
- Been thanked: 2 times
- SporeAltair
- advanced
- Posts: 63
- Joined: Sat Mar 19, 2016 6:47 pm
- Been thanked: 2 times
Re: MKXL .xxx UModel Error
And another problem. When unpack some files, it is in other gamesis also but .xxx the file format. After unpacking only texture appear in the folder, no meshes.