The model data and texture are on different files.
This is the texture (256x256):
And this is how it looks inside the game:
As you can see, the texture seems to be mirrored/duplicated because the texture image only contains 1 side.
But how do I attach my texture to the object. I was trying it with a .mtl file but it just won't work.
What did I do wrong?
Here is the .mtl file (I tried):
Code: Select all
newmtl test
illum 2
map_Ka test.png
map_Kd test.png