Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Marvel Ultimate Alliance 2 .DAT

Post questions about game models here, or help out others!
Rutabaga
veteran
Posts: 115
Joined: Tue Jan 26, 2016 2:26 pm
Has thanked: 5 times
Been thanked: 6 times

Re: Marvel Ultimate Alliance 2 .DAT

Post by Rutabaga »

Works perfect! thanks a lot! :D
Image
Rutabaga
veteran
Posts: 115
Joined: Tue Jan 26, 2016 2:26 pm
Has thanked: 5 times
Been thanked: 6 times

Re: Marvel Ultimate Alliance 2 .DAT

Post by Rutabaga »

AceWell,any chances what we will get a model with a bones?
Acewell
VIP member
VIP member
Posts: 1330
Joined: Wed Nov 05, 2008 12:16 pm
Has thanked: 2710 times
Been thanked: 884 times

Re: Marvel Ultimate Alliance 2 .DAT

Post by Acewell »

i'm afraid bones and skinning is not my area :(

okay i now have proper type checking on both the texture and model Noesis python scripts :D
MUA_PC.zip
you can discard the two previous scripts and use these instead :)
models with a stride of 44 don't seem to have UVs, maybe they are collision or effect meshes :?

*UPDATED Aug 24, 2016*
added stride detection to the model script, no more editing the script!
it opens all model samples except for the 4kb ones, but they don't even look like model files.
Please download the scripts again and use the newest one :D
You do not have the required permissions to view the files attached to this post.
guti33
ultra-n00b
Posts: 1
Joined: Wed Dec 05, 2018 3:26 am

Re: Marvel Ultimate Alliance 2 .DAT

Post by guti33 »

Can anyone get me the models for Penance, War-Machine, Electro, Shocker, and Nick Fury?
huitbgoiouythy
beginner
Posts: 20
Joined: Thu Nov 15, 2018 5:43 pm
Has thanked: 83 times
Been thanked: 3 times

Re: Marvel Ultimate Alliance 2 .DAT

Post by huitbgoiouythy »

Many thx for it, anyone can extract the skeleton too please?
Post Reply