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TimeSplitters 2 (xbox) xbr import

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Reddance
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Re: TimeSplitters 2 (xbox) xbr import

Post by Reddance »

this script works perfectly for all the multiplayer character models / levels but, for the main ones, like the story cutscenes; i get this error.


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And when i try to export the model i get this error.

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Is there any possible way to get these more higher poly models shown in the cutscenes somehow? :D

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Re: TimeSplitters 2 (xbox) xbr import

Post by Gh0stBlade »

That's because the importer unfortunately has some bugs in the code.
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Re: TimeSplitters 2 (xbox) xbr import

Post by Reddance »

Damn bummer.
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Re: TimeSplitters 2 (xbox) xbr import

Post by Reddance »

Is there any other way to get these models?
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Re: TimeSplitters 2 (xbox) xbr import

Post by Acewell »

you have to upload some non working samples, it may be as simple as adding a new condition to the script or you can always give Hex2obj a try :)
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Re: TimeSplitters 2 (xbox) xbr import

Post by Reddance »

here's some "nonworking" samples that anyone is welcome to take a crack at! ;)

https://www.mediafire.com/?xefc9899m2axuzi
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Re: TimeSplitters 2 (xbox) xbr import

Post by shakotay2 »

thx - we'd need at least one working (xbox) xbr sample to get a better understanding of the script.
xbr_test.jpg
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Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
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Re: TimeSplitters 2 (xbox) xbr import

Post by Reddance »

Oh.. my lanta.. YOU'VE DONE IT!111 :bravo: .... Working .XBR RIGHT ' ERE!

https://www.mediafire.com/?heytt6bcnm73tby

This may also be just a MASSIVE long shot but, i've also included animations? aswell? that'd just be a godsend if there was some way to get those even REMOTELY working.. seeing as how the character meshes don't have bones for some odd reason :ninja:
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Re: TimeSplitters 2 (xbox) xbr import

Post by Reddance »

i've actually tampered with the models a bit, making their faces with actual working eyes / mouths :-D as for the hands, since they only have about 3 fingers, as the others are kinda welded together, i figure i could use the OTHER character "handyman" as he's practically a giant hand with all fingers intact

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