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[Help] Final Fantasy X X-2 HD (steam) (*.vbf)
Re: [Help] Final Fantasy X X-2 HD (steam) (*.vbf)
how about giving the author time?
I'm pretty sure he's thinking about implementing repacking.
I wonder if the game works without the ffx_ps2 folder because this folder contains a lot files thats been used in the PS2 version.
I'm pretty sure he's thinking about implementing repacking.
I wonder if the game works without the ffx_ps2 folder because this folder contains a lot files thats been used in the PS2 version.
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Re: [Help] Final Fantasy X X-2 HD (steam) (*.vbf)
Game will not work without ffx_ps2 folder. It contains all dialogues, they are exactly the same as in the PS2 version.
As for repacking, files are compressed by standard DeflateStream. The problem for me is that in the original VBF, there are additional 4 bytes after every compressed file, and I don't know what is it. I hope Topher knows more about it.
As for repacking, files are compressed by standard DeflateStream. The problem for me is that in the original VBF, there are additional 4 bytes after every compressed file, and I don't know what is it. I hope Topher knows more about it.
Re: [Help] Final Fantasy X X-2 HD (steam) (*.vbf)
is there more used than just the dialoges?
I see it still contains the ps2 models and animations.
I see it still contains the ps2 models and animations.
Re: [Help] Final Fantasy X X-2 HD (steam) (*.vbf)
Here is a very simple VBF decompressor and packer. These are two separate console programs so you'll have to run them from the command prompt. Do not include any parameters to see the help screens.
If you notice any bugs, please let me know. Processing large archives takes a lot of time at the moment, so it's not ready for practical use yet. I expect the performance to be significantly improved in the next release.
If you notice any bugs, please let me know. Processing large archives takes a lot of time at the moment, so it's not ready for practical use yet. I expect the performance to be significantly improved in the next release.
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Last edited by tek547 on Sat May 21, 2016 5:18 pm, edited 1 time in total.
Re: [Help] Final Fantasy X X-2 HD (steam) (*.vbf)
Write examples of the commands, plstek547 wrote:Here is a very simple VBF decompressor and packer. These are two separate console programs so you'll have to run them from the command prompt. Do not include any parameters to see the help screens.
If you notice any bugs, please let me know. Processing large archives takes a lot of time at the moment, so it's not ready for practical use yet. I expect the performance to be significantly improved in the next release.
Re: [Help] Final Fantasy X X-2 HD (steam) (*.vbf)
Here is an example. Suppose you have an archive in "C:\Documents and Settings\Administrator\Desktop\archive.vbf" and you want to extract it into "C:\vbf-data", then you might run this command:
After making some changes in C:\vbf-data, you'll probably want to put the archive back together:
Note the "/o" at the end -- it allows the packer to overwrite the existing "archive.vbf" with a new archive. If you're using this parameter, make sure you have a backup copy of the original file, because the old archive will be destroyed.
Code: Select all
vbf-unpack "C:\Documents and Settings\Administrator\Desktop\archive.vbf" "C:\vbf-data"
Code: Select all
vbf-pack "C:\Documents and Settings\Administrator\Desktop\archive.vbf" "C:\vbf-data" /o
Re: [Help] Final Fantasy X X-2 HD (steam) (*.vbf)
I have a little problem. When I try to extract, I get the error: the application failed to start properly. 0xc000007b.
Thank you in advance
Thank you in advance
Re: [Help] Final Fantasy X X-2 HD (steam) (*.vbf)
The unpacker and repacking works.
Does someone know how we can open dds.phyre files?
Neither Gimp nor Photoshop with DDS ext. works.
Does someone know how we can open dds.phyre files?
Neither Gimp nor Photoshop with DDS ext. works.
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Re: [Help] Final Fantasy X X-2 HD (steam) (*.vbf)
DDS.phyre aren't normal DDS files, they're .Phyre files that USED to be .DDS files.Fraggoso wrote:The unpacker and repacking works.
Does someone know how we can open dds.phyre files?
Neither Gimp nor Photoshop with DDS ext. works.
There is a Noesis plugin that opens them, but it doesn't work with the X/X-2 collection.
I wish there was a way to view the field models from these games though, that'd be awesome.
Re: [Help] Final Fantasy X X-2 HD (steam) (*.vbf)
Actually you can but you have to use Ninjaripper as well as plugin for Noasis to convert the bin but it works.lionheartuk wrote:Fraggoso wrote:The unpacker and repacking works.
I wish there was a way to view the field models from these games though, that'd be awesome.
I ripped the starting sword of Tidus and imported it to Blender.
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Re: [Help] Final Fantasy X X-2 HD (steam) (*.vbf)
Oh, how did you manage to use NinjaRipper on FFX, because I know when I point it at the exe it just doesn't work at all, because theres the first window and then it opens a new process right?Fraggoso wrote:Actually you can but you have to use Ninjaripper as well as plugin for Noasis to convert the bin but it works.lionheartuk wrote:Fraggoso wrote:The unpacker and repacking works.
I wish there was a way to view the field models from these games though, that'd be awesome.
I ripped the starting sword of Tidus and imported it to Blender.
If yo could break it down a little that'd be great.
Re: [Help] Final Fantasy X X-2 HD (steam) (*.vbf)
Just use Ninjaripper, point to the exe and make sure to use D3D11 wrapper and hit run.lionheartuk wrote:Oh, how did you manage to use NinjaRipper on FFX, because I know when I point it at the exe it just doesn't work at all, because theres the first window and then it opens a new process right?
If yo could break it down a little that'd be great.
Press F10 to any given time and that's it.
I use Ninjaripper 1.1.4 for it.
Re: [Help] Final Fantasy X X-2 HD (steam) (*.vbf)
unpacking works, repacking doesn't.
It goes through all the files but it doesn't create an output file.
It goes through all the files but it doesn't create an output file.
Re: [Help] Final Fantasy X X-2 HD (steam) (*.vbf)
How did your command looks like?Haro wrote:unpacking works, repacking doesn't.
It goes through all the files but it doesn't create an output file.
I managed to unpack and repack with an output file.