Important information: this site is currently scheduled to go offline indefinitely by end of the year.
The Division SDF Archive Format
Re: The Division SDF Archive Format
Yeah, the Division's approach is certainly something new. But you probably won't get far without looking at the game's disassembly, because most of the per-file info is encoded in a way that's very hard to deduce from looking at it in a hex editor or something like that.
Re: The Division SDF Archive Format
In compressed part sdftoc files contains variable-length integers and bit fields. .mmb files, and some other files use similar pronciple.
It is not easy to describe, so I posted the source code.
It is not easy to describe, so I posted the source code.
You do not have the required permissions to view the files attached to this post.
-
- ultra-n00b
- Posts: 1
- Joined: Fri Apr 22, 2016 7:30 pm
Re: The Division SDF Archive Format
Attempting to do this but I cant. Can someone just put all the textures into png format and post a zip file containing them?
-
- Moderator
- Posts: 719
- Joined: Mon Jul 05, 2010 8:55 pm
- Has thanked: 20 times
- Been thanked: 496 times
Re: The Division SDF Archive Format
Did anyone manage to extract the models for this game? I managed to get as far as pulling out skeletons. It's just after the mesh names, there's weird, unknown data. I've no idea how to read that correctly.
Click the thanks button if I helped!
-
- n00b
- Posts: 10
- Joined: Tue Jun 16, 2015 12:05 am
- Has thanked: 8 times
Re: The Division SDF Archive Format
How to Extract MMB files?
You do not have the required permissions to view the files attached to this post.
-
- Moderator
- Posts: 719
- Joined: Mon Jul 05, 2010 8:55 pm
- Has thanked: 20 times
- Been thanked: 496 times
Re: The Division SDF Archive Format
The format is really complex, you'll have to upload many more samples than just that if someone were to look at this further.tathannibal wrote:How to Extract MMB files?
Click the thanks button if I helped!
-
- n00b
- Posts: 10
- Joined: Tue Jun 16, 2015 12:05 am
- Has thanked: 8 times
Re: The Division SDF Archive Format
OkeyGh0stBlade wrote:The format is really complex, you'll have to upload many more samples than just that if someone were to look at this further.tathannibal wrote:How to Extract MMB files?
All weapons here.
https://www.dropbox.com/s/xmvndq9nqg7hb ... s.rar?dl=0
-
- Moderator
- Posts: 719
- Joined: Mon Jul 05, 2010 8:55 pm
- Has thanked: 20 times
- Been thanked: 496 times
Re: The Division SDF Archive Format
I made a lot of progress with Meshes today thanks to chrrox. However, I suspect the files provided to me are infact corrupt (file size mis-match). Could someone please upload samples which aren't corrupt?
Cheers.
Cheers.
Click the thanks button if I helped!
-
- Moderator
- Posts: 719
- Joined: Mon Jul 05, 2010 8:55 pm
- Has thanked: 20 times
- Been thanked: 496 times
Re: The Division SDF Archive Format
Thank you!
However, that specific pistol I loaded does not match the fileSize specified in the header. So I suspect the files aren't actually corrupt then. Could be just a bug in the importer code or a bug in the unpacker. Because the code should definitely work. Will investigate this later.
Regards.
However, that specific pistol I loaded does not match the fileSize specified in the header. So I suspect the files aren't actually corrupt then. Could be just a bug in the importer code or a bug in the unpacker. Because the code should definitely work. Will investigate this later.
Regards.
Click the thanks button if I helped!
- shakotay2
- MEGAVETERAN
- Posts: 4288
- Joined: Fri Apr 20, 2012 9:24 am
- Location: Nexus, searching for Jim Kirk
- Has thanked: 1149 times
- Been thanked: 2243 times
Re: The Division SDF Archive Format
You do not have the required permissions to view the files attached to this post.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
-
- ultra-n00b
- Posts: 6
- Joined: Mon Jun 20, 2011 6:42 pm
- Has thanked: 5 times
- Been thanked: 2 times
Re: The Division SDF Archive Format
Great work. Are you going to share the import plugin after it's done by any chance?Gh0stBlade wrote:Thank you!
However, that specific pistol I loaded does not match the fileSize specified in the header. So I suspect the files aren't actually corrupt then. Could be just a bug in the importer code or a bug in the unpacker. Because the code should definitely work. Will investigate this later.
Regards.
-
- Moderator
- Posts: 719
- Joined: Mon Jul 05, 2010 8:55 pm
- Has thanked: 20 times
- Been thanked: 496 times
Re: The Division SDF Archive Format
Yep, it's a work in progress. Almost complete, some small bugs to fix and testing.cameleot wrote:Great work. Are you going to share the import plugin after it's done by any chance?Gh0stBlade wrote:Thank you!
However, that specific pistol I loaded does not match the fileSize specified in the header. So I suspect the files aren't actually corrupt then. Could be just a bug in the importer code or a bug in the unpacker. Because the code should definitely work. Will investigate this later.
Regards.
Click the thanks button if I helped!
-
- n00b
- Posts: 10
- Joined: Tue Jun 16, 2015 12:05 am
- Has thanked: 8 times
Re: The Division SDF Archive Format
Please hurry: D
Gh0stBlade wrote:Yep, it's a work in progress. Almost complete, some small bugs to fix and testing.cameleot wrote:Great work. Are you going to share the import plugin after it's done by any chance?Gh0stBlade wrote:Thank you!
However, that specific pistol I loaded does not match the fileSize specified in the header. So I suspect the files aren't actually corrupt then. Could be just a bug in the importer code or a bug in the unpacker. Because the code should definitely work. Will investigate this later.
Regards.