Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Character Model Help please.

Post questions about game models here, or help out others!
Post Reply
DDBadChild1
ultra-n00b
Posts: 2
Joined: Tue Jan 12, 2016 10:43 am
Has thanked: 1 time

Character Model Help please.

Post by DDBadChild1 »

Hello everyone,

I am almost finished making some models of the original doom games. I have watched many tutorials from Digital Tutors on how to make game models and what topology is, and ow to make clean topology and what not. My question is:
Is there anyone out there familiar with Doom 3 models and their messy topology? I ask this because the game is 12 years old and the monsters still look good on screen. I want to do the same for my models to cut down on polygon count so I can fit more monsters on the screen while keeping them looking good.

I posted a question like this to polycount forum and people there just don't seem to understand I know what and how to do clean topology, but they are not addressing the doom 3 topology and what is the science behind that.

http://polycount.com/discussion/163593/ ... esh#latest
Post Reply