Hi
Yes Firefox rip, and I assume they're vertex colors, because it looks like the original files uploaded were in a format that supports color on the model without UV maps like .ply
and they have no texture maps I'll send you a link to see for a sample yourself if you would like.
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Ninja Ripper
Re: Ninja Ripper
Hello guys, has anyone had any luck with ripping google earth models? I need some of the legacy models but the tool won't rip in any mode. It just creates empty folders.
I've attached the log.
I've attached the log.
You do not have the required permissions to view the files attached to this post.
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Re: Ninja Ripper
Switch to d3d renderer in settings. Restart app
Ninja Ripper 2: https://ninjaripper.com/
Re: Ninja Ripper
I was actually able to rip some models (apparently it doesnt work in win 10 or something), but I can't get the UVs to import properly in max. They are stretched and misplaced at best. For some objects there are no UVs.blackninja wrote:Switch to d3d renderer in settings. Restart app
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Re: Ninja Ripper
I downloaded the last version of google earth but on settings I don't see any d3d mode only open gl or directx but direct x does not export anything do I need to use a different version ? Or where do I get d3d option i have also use all the different wrapper modes in ninjaripper 151 please help
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Re: Ninja Ripper
Can anyone help me with this i wanted to rip some models from the new version of google earth to use it as base specially for proportions please if anyone knows how let me know i sent a pm to blackninja and snoopy because i think they know how but i have not receive any answer here or pm please i would really appreciated
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Re: Ninja Ripper
Wow. It's been so long I even forgot my nickname. Very glad to see that 64bit version arrived. You're doing an amazing job. It has a huge potential for a whole plethora of uses. Starting from newbies having a way to learn how content for modern games is done, to reviving the modding community, which was in a steep decline for years.
But the tool is not there yet. I wanna ask: will there be a way to rip 3D scenes without having all the props zeroed in the center? I remember 3DripperDX working in such way (but the scene got warped and deformed because the capture was based off of camera FOV).
I have a bunch of ideas for modding, but the way NinjaRipper is currently working you have to place all the props by hand. It's fine if you only need a single model, but completely inefficient for ripping landscapes and game world objects. If there was a way to rip scenes with everything in its place we could get the map modding really going. There's a lot of old/dead games with game worlds that could be given a new life. People still try to convert old GTA game worlds into the latest version. Unfortunately, for other games there's simply no way to get the content out. But NinjaRipper is universal. You don't need to disassemble the whole engine for each game. That's a BIG difference. If you can make it keep the object coordinates during capture, this will open the floodgate for really cool mods.
I'm a 3d artist, not a programmer, but I imagine the easiest and cheapest way to do this would be to reset all the prop pivot points to zero while ripping. That way everything will stay in place. I personally can handle reassigning pivots for a bunch of props, that's not as bad as figuring where they should be.
Anyway, enough of me rambling. Here's some feedback: I did a little test drive of NinjaRipper on NFS World. All works fine, except one issue with the car model. Its scale is way off and UV's are affected by it too. Could be fixed if exact scaling ratio is provided (but ideally would be great to know why this happens). Here's some screens:
But the tool is not there yet. I wanna ask: will there be a way to rip 3D scenes without having all the props zeroed in the center? I remember 3DripperDX working in such way (but the scene got warped and deformed because the capture was based off of camera FOV).
I have a bunch of ideas for modding, but the way NinjaRipper is currently working you have to place all the props by hand. It's fine if you only need a single model, but completely inefficient for ripping landscapes and game world objects. If there was a way to rip scenes with everything in its place we could get the map modding really going. There's a lot of old/dead games with game worlds that could be given a new life. People still try to convert old GTA game worlds into the latest version. Unfortunately, for other games there's simply no way to get the content out. But NinjaRipper is universal. You don't need to disassemble the whole engine for each game. That's a BIG difference. If you can make it keep the object coordinates during capture, this will open the floodgate for really cool mods.
I'm a 3d artist, not a programmer, but I imagine the easiest and cheapest way to do this would be to reset all the prop pivot points to zero while ripping. That way everything will stay in place. I personally can handle reassigning pivots for a bunch of props, that's not as bad as figuring where they should be.
Anyway, enough of me rambling. Here's some feedback: I did a little test drive of NinjaRipper on NFS World. All works fine, except one issue with the car model. Its scale is way off and UV's are affected by it too. Could be fixed if exact scaling ratio is provided (but ideally would be great to know why this happens). Here's some screens:
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Re: Ninja Ripper
Very Interesting tool!
Can i'm extract textures from METRO 2033 REDUX with this tool?
And what about shaders ? this tool can save HLSL shader files from running application?
Can i'm extract textures from METRO 2033 REDUX with this tool?
And what about shaders ? this tool can save HLSL shader files from running application?
Re: Ninja Ripper
I haven't been able to get this to work with a browser. Trying to rip: nsfw. I don't get a mesh using the marmo extractor, tried this instead, didn't work.
Is there a chance for a global monitoring setting? Or, would someone be willing to rip the above model for me?
Is there a chance for a global monitoring setting? Or, would someone be willing to rip the above model for me?
Last edited by Karric on Sat Feb 13, 2016 3:06 pm, edited 2 times in total.
Re: Ninja Ripper
Can anyone point me towards some tutorials most of the official website is down. I'm trying to get ninja.rips to a usable format, ideally I'd like to get them to Gmod or any common format I can find a exporter for. I'm not much of a modeler I just goof around with videos and screen shots mainly, I have access to C4D & 3DS at school.
Any help or a pointer would be very much appreciated.
Any help or a pointer would be very much appreciated.
Re: Ninja Ripper
There's a Blender 3D importer for ninja rip files (somewhere on this site, use search), then from Blender you can export to many other formats.Jimbo13 wrote:Can anyone point me towards some tutorials most of the official website is down. I'm trying to get ninja.rips to a usable format, ideally I'd like to get them to Gmod or any common format I can find a exporter for. I'm not much of a modeler I just goof around with videos and screen shots mainly, I have access to C4D & 3DS at school.
Any help or a pointer would be very much appreciated.
Re: Ninja Ripper
I followed the official walkthrough, and seemed to run everything ok. It copies a d3d9.dll file into the game folder and launches the game just fine. The problem is that it seems to ONLY write the log files, and never actually does any ripping when I press the correct F-keys. There's no pause in the game or anything. Is it supposed to copy the intruder.dll into the game directory? It seems to copy a different dll into that folder as it's much smaller in size.
Here are my settings:
Here's my log:
No .rip files appear or anything. I would assume the log file would show an error if it didn't hook in correctly, but I don't see anything. I'm using Windows 7 64-bit. Ghostbusters is a 32-bit application, and I've seen that plenty of other people have used it successfully. Does anyone see something wrong? I'd appreciate any help I could get. Thank you in advance!
Here are my settings:
Here's my log:
Code: Select all
0217/131551 [3538] Ninja Ripper 1.5.1 x86
0217/131551 [3538] © 2004-2015 black_ninja
0217/131551 [3538] LOG START
0217/131551 [3538] Inject mode: "intruder"
0217/131551 [3538] Texture downscale max width : 4096
0217/131551 [3538] Texture downscale max height: 4096
0217/131551 [3538] Texture downscale value: 2
0217/131551 [3538] LdrLoadDll hooked. Target: 0x772AF33B
0217/131551 [3538] LdrUnloadDll hooked. Target: 0x772B3B8C
0217/131551 [3538] CreateProcessA hooked. Target: 0x76B41072
0217/131551 [3538] CreateProcessW hooked. Target: 0x76B4103D
0217/131551 [3538] CreateProcessAsUserW hooked. Target: 0x7662C53A
0217/131551 [3538] CreateProcessWithLogonW hooked. Target: 0x76665609
0217/131551 [3538] CreateProcessWithTokenW hooked. Target: 0x7666563F
0217/131551 [3538] D3D9 ripper init
0217/131551 [3538] Direct3DCreate9 hooked. Target: 0x5F580A62
0217/131553 [3538] CreateProcessW("C:\Program Files (x86)\Steam\steam.exe") return: 1
0217/131553 [3538] Injecting to child process. Status: OK
0217/131554 [3538] D3D9 ripper uninit
0217/131554 [3538] Loaded Modules List
0217/131554 [3538] --------------------------------
0217/131554 [3538] BaseAddr Size Module
0217/131554 [3538] --------------------------------
0217/131554 [3538] 0x00400000 (0x01F25000) C:\Program Files (x86)\Steam\steamapps\common\Ghostbusters\ghost_w32.exe
0217/131554 [3538] 0x77270000 (0x00180000) C:\Windows\SysWOW64\ntdll.dll
0217/131554 [3538] 0x76B30000 (0x00110000) C:\Windows\syswow64\kernel32.dll
0217/131554 [3538] 0x753C0000 (0x00047000) C:\Windows\syswow64\KERNELBASE.dll
0217/131554 [3538] 0x76CE0000 (0x00100000) C:\Windows\syswow64\USER32.dll
0217/131554 [3538] 0x76DE0000 (0x00090000) C:\Windows\syswow64\GDI32.dll
0217/131554 [3538] 0x76C40000 (0x0000A000) C:\Windows\syswow64\LPK.dll
0217/131554 [3538] 0x75080000 (0x0009D000) C:\Windows\syswow64\USP10.dll
0217/131554 [3538] 0x757C0000 (0x000AC000) C:\Windows\syswow64\msvcrt.dll
0217/131554 [3538] 0x76620000 (0x000A1000) C:\Windows\syswow64\ADVAPI32.dll
0217/131554 [3538] 0x76940000 (0x00019000) C:\Windows\SysWOW64\sechost.dll
0217/131554 [3538] 0x76A30000 (0x000F0000) C:\Windows\syswow64\RPCRT4.dll
0217/131554 [3538] 0x74BD0000 (0x00060000) C:\Windows\syswow64\SspiCli.dll
0217/131554 [3538] 0x74BC0000 (0x0000C000) C:\Windows\syswow64\CRYPTBASE.dll
0217/131554 [3538] 0x76830000 (0x0007B000) C:\Windows\syswow64\comdlg32.dll
0217/131554 [3538] 0x76990000 (0x00057000) C:\Windows\syswow64\SHLWAPI.dll
0217/131554 [3538] 0x65BE0000 (0x00084000) C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.18837_none_ec86b8d6858ec0bc\COMCTL32.dll
0217/131554 [3538] 0x759D0000 (0x00C4B000) C:\Windows\syswow64\SHELL32.dll
0217/131554 [3538] 0x75870000 (0x0015C000) C:\Windows\syswow64\ole32.dll
0217/131554 [3538] 0x76C50000 (0x0008F000) C:\Windows\syswow64\OLEAUT32.dll
0217/131554 [3538] 0x5F520000 (0x001C3000) C:\Windows\system32\d3d9.dll
0217/131554 [3538] 0x745E0000 (0x00009000) C:\Windows\system32\VERSION.dll
0217/131554 [3538] 0x65FC0000 (0x00006000) C:\Windows\system32\d3d8thk.dll
0217/131554 [3538] 0x716A0000 (0x00013000) C:\Windows\system32\dwmapi.dll
0217/131554 [3538] 0x00020000 (0x00016000) C:\Program Files (x86)\Steam\steamapps\common\Ghostbusters\XINPUT1_3.dll
0217/131554 [3538] 0x75210000 (0x0019D000) C:\Windows\syswow64\SETUPAPI.dll
0217/131554 [3538] 0x76960000 (0x00027000) C:\Windows\syswow64\CFGMGR32.dll
0217/131554 [3538] 0x751F0000 (0x00012000) C:\Windows\syswow64\DEVOBJ.dll
0217/131554 [3538] 0x41790000 (0x00025000) C:\Windows\system32\DINPUT.dll
0217/131554 [3538] 0x74900000 (0x00032000) C:\Windows\system32\WINMM.dll
0217/131554 [3538] 0x73530000 (0x00011000) C:\Windows\system32\NETAPI32.dll
0217/131554 [3538] 0x73860000 (0x00009000) C:\Windows\system32\netutils.dll
0217/131554 [3538] 0x73510000 (0x00019000) C:\Windows\system32\srvcli.dll
0217/131554 [3538] 0x73500000 (0x0000F000) C:\Windows\system32\wkscli.dll
0217/131554 [3538] 0x75120000 (0x00005000) C:\Windows\syswow64\PSAPI.DLL
0217/131554 [3538] 0x510E0000 (0x00007000) C:\Windows\system32\X3DAudio1_3.dll
0217/131554 [3538] 0x767A0000 (0x00035000) C:\Windows\syswow64\WS2_32.dll
0217/131554 [3538] 0x75410000 (0x00006000) C:\Windows\syswow64\NSI.dll
0217/131554 [3538] 0x755C0000 (0x00060000) C:\Windows\system32\IMM32.DLL
0217/131554 [3538] 0x766D0000 (0x000CC000) C:\Windows\syswow64\MSCTF.dll
0217/131554 [3538] 0x0FBB0000 (0x000C1000) C:\ninjaripper\intruder.dll
0217/131554 [3538] 0x506F0000 (0x000EB000) C:\Windows\system32\dbghelp.dll
0217/131554 [3538] 0x74360000 (0x00017000) C:\Windows\system32\CRYPTSP.dll
0217/131554 [3538] 0x74320000 (0x0003B000) C:\Windows\system32\rsaenh.dll
0217/131554 [3538] 0x71B30000 (0x00080000) C:\Windows\system32\uxtheme.dll
0217/131554 [3538] 0x747D0000 (0x00058000) C:\Program Files (x86)\Common Files\microsoft shared\ink\tiptsf.dll
0217/131554 [3538] 0x64BF0000 (0x000F5000) C:\Windows\system32\PROPSYS.dll
0217/131554 [3538] 0x745F0000 (0x0019E000) C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.18837_none_41e855142bd5705d\comctl32.dll
0217/131554 [3538] 0x768B0000 (0x00083000) C:\Windows\syswow64\CLBCatQ.DLL
0217/131554 [3538] 0x743A0000 (0x00021000) C:\Windows\system32\ntmarta.dll
0217/131554 [3538] 0x767E0000 (0x00045000) C:\Windows\syswow64\WLDAP32.dll
0217/131554 [3538] 0x753B0000 (0x0000B000) C:\Windows\syswow64\profapi.dll
0217/131554 [3538] 0x769F0000 (0x00004000) C:\Windows\syswow64\api-ms-win-downlevel-shlwapi-l1-1-0.dll
0217/131554 [3538] 0x74E30000 (0x00005000) C:\Windows\syswow64\api-ms-win-downlevel-advapi32-l1-1-0.dll
0217/131554 [3538] 0x745D0000 (0x00008000) C:\Windows\system32\Secur32.dll
0217/131554 [3538] 0x745C0000 (0x00004000) C:\Windows\system32\api-ms-win-downlevel-advapi32-l2-1-0.dll
0217/131554 [3538] 0x6FAC0000 (0x0004C000) C:\Windows\system32\apphelp.dll
0217/131554 [3538] LOG END
Re: Ninja Ripper
I'm having the exact same issue as ^; only a log file, no rip files.segabit wrote:I followed the official walkthrough, and seemed to run everything ok. It copies a d3d9.dll file into the game folder and launches the game just fine. The problem is that it seems to ONLY write the log files, and never actually does any ripping when I press the correct F-keys. There's no pause in the game or anything. Is it supposed to copy the intruder.dll into the game directory? It seems to copy a different dll into that folder as it's much smaller in size.
Here are my settings:
Here's my log:No .rip files appear or anything. I would assume the log file would show an error if it didn't hook in correctly, but I don't see anything. I'm using Windows 7 64-bit. Ghostbusters is a 32-bit application, and I've seen that plenty of other people have used it successfully. Does anyone see something wrong? I'd appreciate any help I could get. Thank you in advance!Code: Select all
0217/131551 [3538] Ninja Ripper 1.5.1 x86 0217/131551 [3538] © 2004-2015 black_ninja 0217/131551 [3538] LOG START 0217/131551 [3538] Inject mode: "intruder" 0217/131551 [3538] Texture downscale max width : 4096 0217/131551 [3538] Texture downscale max height: 4096 0217/131551 [3538] Texture downscale value: 2 0217/131551 [3538] LdrLoadDll hooked. Target: 0x772AF33B 0217/131551 [3538] LdrUnloadDll hooked. Target: 0x772B3B8C 0217/131551 [3538] CreateProcessA hooked. Target: 0x76B41072 0217/131551 [3538] CreateProcessW hooked. Target: 0x76B4103D 0217/131551 [3538] CreateProcessAsUserW hooked. Target: 0x7662C53A 0217/131551 [3538] CreateProcessWithLogonW hooked. Target: 0x76665609 0217/131551 [3538] CreateProcessWithTokenW hooked. Target: 0x7666563F 0217/131551 [3538] D3D9 ripper init 0217/131551 [3538] Direct3DCreate9 hooked. Target: 0x5F580A62 0217/131553 [3538] CreateProcessW("C:\Program Files (x86)\Steam\steam.exe") return: 1 0217/131553 [3538] Injecting to child process. Status: OK 0217/131554 [3538] D3D9 ripper uninit 0217/131554 [3538] Loaded Modules List 0217/131554 [3538] -------------------------------- 0217/131554 [3538] BaseAddr Size Module 0217/131554 [3538] -------------------------------- 0217/131554 [3538] 0x00400000 (0x01F25000) C:\Program Files (x86)\Steam\steamapps\common\Ghostbusters\ghost_w32.exe 0217/131554 [3538] 0x77270000 (0x00180000) C:\Windows\SysWOW64\ntdll.dll 0217/131554 [3538] 0x76B30000 (0x00110000) C:\Windows\syswow64\kernel32.dll 0217/131554 [3538] 0x753C0000 (0x00047000) C:\Windows\syswow64\KERNELBASE.dll 0217/131554 [3538] 0x76CE0000 (0x00100000) C:\Windows\syswow64\USER32.dll 0217/131554 [3538] 0x76DE0000 (0x00090000) C:\Windows\syswow64\GDI32.dll 0217/131554 [3538] 0x76C40000 (0x0000A000) C:\Windows\syswow64\LPK.dll 0217/131554 [3538] 0x75080000 (0x0009D000) C:\Windows\syswow64\USP10.dll 0217/131554 [3538] 0x757C0000 (0x000AC000) C:\Windows\syswow64\msvcrt.dll 0217/131554 [3538] 0x76620000 (0x000A1000) C:\Windows\syswow64\ADVAPI32.dll 0217/131554 [3538] 0x76940000 (0x00019000) C:\Windows\SysWOW64\sechost.dll 0217/131554 [3538] 0x76A30000 (0x000F0000) C:\Windows\syswow64\RPCRT4.dll 0217/131554 [3538] 0x74BD0000 (0x00060000) C:\Windows\syswow64\SspiCli.dll 0217/131554 [3538] 0x74BC0000 (0x0000C000) C:\Windows\syswow64\CRYPTBASE.dll 0217/131554 [3538] 0x76830000 (0x0007B000) C:\Windows\syswow64\comdlg32.dll 0217/131554 [3538] 0x76990000 (0x00057000) C:\Windows\syswow64\SHLWAPI.dll 0217/131554 [3538] 0x65BE0000 (0x00084000) C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.18837_none_ec86b8d6858ec0bc\COMCTL32.dll 0217/131554 [3538] 0x759D0000 (0x00C4B000) C:\Windows\syswow64\SHELL32.dll 0217/131554 [3538] 0x75870000 (0x0015C000) C:\Windows\syswow64\ole32.dll 0217/131554 [3538] 0x76C50000 (0x0008F000) C:\Windows\syswow64\OLEAUT32.dll 0217/131554 [3538] 0x5F520000 (0x001C3000) C:\Windows\system32\d3d9.dll 0217/131554 [3538] 0x745E0000 (0x00009000) C:\Windows\system32\VERSION.dll 0217/131554 [3538] 0x65FC0000 (0x00006000) C:\Windows\system32\d3d8thk.dll 0217/131554 [3538] 0x716A0000 (0x00013000) C:\Windows\system32\dwmapi.dll 0217/131554 [3538] 0x00020000 (0x00016000) C:\Program Files (x86)\Steam\steamapps\common\Ghostbusters\XINPUT1_3.dll 0217/131554 [3538] 0x75210000 (0x0019D000) C:\Windows\syswow64\SETUPAPI.dll 0217/131554 [3538] 0x76960000 (0x00027000) C:\Windows\syswow64\CFGMGR32.dll 0217/131554 [3538] 0x751F0000 (0x00012000) C:\Windows\syswow64\DEVOBJ.dll 0217/131554 [3538] 0x41790000 (0x00025000) C:\Windows\system32\DINPUT.dll 0217/131554 [3538] 0x74900000 (0x00032000) C:\Windows\system32\WINMM.dll 0217/131554 [3538] 0x73530000 (0x00011000) C:\Windows\system32\NETAPI32.dll 0217/131554 [3538] 0x73860000 (0x00009000) C:\Windows\system32\netutils.dll 0217/131554 [3538] 0x73510000 (0x00019000) C:\Windows\system32\srvcli.dll 0217/131554 [3538] 0x73500000 (0x0000F000) C:\Windows\system32\wkscli.dll 0217/131554 [3538] 0x75120000 (0x00005000) C:\Windows\syswow64\PSAPI.DLL 0217/131554 [3538] 0x510E0000 (0x00007000) C:\Windows\system32\X3DAudio1_3.dll 0217/131554 [3538] 0x767A0000 (0x00035000) C:\Windows\syswow64\WS2_32.dll 0217/131554 [3538] 0x75410000 (0x00006000) C:\Windows\syswow64\NSI.dll 0217/131554 [3538] 0x755C0000 (0x00060000) C:\Windows\system32\IMM32.DLL 0217/131554 [3538] 0x766D0000 (0x000CC000) C:\Windows\syswow64\MSCTF.dll 0217/131554 [3538] 0x0FBB0000 (0x000C1000) C:\ninjaripper\intruder.dll 0217/131554 [3538] 0x506F0000 (0x000EB000) C:\Windows\system32\dbghelp.dll 0217/131554 [3538] 0x74360000 (0x00017000) C:\Windows\system32\CRYPTSP.dll 0217/131554 [3538] 0x74320000 (0x0003B000) C:\Windows\system32\rsaenh.dll 0217/131554 [3538] 0x71B30000 (0x00080000) C:\Windows\system32\uxtheme.dll 0217/131554 [3538] 0x747D0000 (0x00058000) C:\Program Files (x86)\Common Files\microsoft shared\ink\tiptsf.dll 0217/131554 [3538] 0x64BF0000 (0x000F5000) C:\Windows\system32\PROPSYS.dll 0217/131554 [3538] 0x745F0000 (0x0019E000) C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.18837_none_41e855142bd5705d\comctl32.dll 0217/131554 [3538] 0x768B0000 (0x00083000) C:\Windows\syswow64\CLBCatQ.DLL 0217/131554 [3538] 0x743A0000 (0x00021000) C:\Windows\system32\ntmarta.dll 0217/131554 [3538] 0x767E0000 (0x00045000) C:\Windows\syswow64\WLDAP32.dll 0217/131554 [3538] 0x753B0000 (0x0000B000) C:\Windows\syswow64\profapi.dll 0217/131554 [3538] 0x769F0000 (0x00004000) C:\Windows\syswow64\api-ms-win-downlevel-shlwapi-l1-1-0.dll 0217/131554 [3538] 0x74E30000 (0x00005000) C:\Windows\syswow64\api-ms-win-downlevel-advapi32-l1-1-0.dll 0217/131554 [3538] 0x745D0000 (0x00008000) C:\Windows\system32\Secur32.dll 0217/131554 [3538] 0x745C0000 (0x00004000) C:\Windows\system32\api-ms-win-downlevel-advapi32-l2-1-0.dll 0217/131554 [3538] 0x6FAC0000 (0x0004C000) C:\Windows\system32\apphelp.dll 0217/131554 [3538] LOG END
I really hope this project hasn't died, it was so close to perfect.