Hello my friends link has expired, be able to uploadcrazycatz wrote:Quick update, I got the hashing algorithm and a program that can extract the MSELF with names.
http://crazycatz00.x10host.com/KH/files ... 25Tools.7z
(For the cautious, it's written in .NET, so Reflector or something can open.)
The hash method is actually MD5, but cut in half.
So "00battle.bin" has the MD5 "764d15394e82c389afdc883ed4ba8f5a" and 2.5 uses "764d15394e82c389". (Note that, because I was lazy and forgot, my program prints hashes in little endian, so it would say "89C3824E39154D76". It does work right otherwise though.)
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Kingdom Hearts 1.5 remix .mself
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Re: Kingdom Hearts 1.5 remix .mself
Re: Kingdom Hearts 1.5 remix .mself
I couldn't extract the files in ReCODED.mself.
How can I extract them?
How can I extract them?
Re: Kingdom Hearts 1.5 remix .mself
Hi,
i updated the noesis plugin for kingdom hearts 1.5 hd mdls files, but its not quite working..
it reads + exports textures fine, the only problem is displaying bones/models...
i'm pasting the code here if anyone wants to participate updating it
http://pastie.org/private/frmctfymczyre8kxb8m8jq
i updated the noesis plugin for kingdom hearts 1.5 hd mdls files, but its not quite working..
it reads + exports textures fine, the only problem is displaying bones/models...
i'm pasting the code here if anyone wants to participate updating it
http://pastie.org/private/frmctfymczyre8kxb8m8jq
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Re: Kingdom Hearts 1.5 remix .mself
2.5 models still work teh same way, but it's textures are gtf right?
So we can modify the old KH2 and BBS scripts to read big endian and convert gtf?
So we can modify the old KH2 and BBS scripts to read big endian and convert gtf?
Re: Kingdom Hearts 1.5 remix .mself
theoretically yes.
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Re: Kingdom Hearts 1.5 remix .mself
Hii this thread has been really helpful.
I've extracted the files from the KH2.mself file, and i've got a bunch of mdlx which i ran through quickbms, which spat out the gtf files, but I'm lost at how to view the models in noesis. Am I missing something?
I've extracted the files from the KH2.mself file, and i've got a bunch of mdlx which i ran through quickbms, which spat out the gtf files, but I'm lost at how to view the models in noesis. Am I missing something?
Re: Kingdom Hearts 1.5 remix .mself
the plugin doesnt work for the ps3 models
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Re: Kingdom Hearts 1.5 remix .mself
Ah thanks, I thought that might have been the case. No worries
Am I also right in thinking that there is no way to unpack the BBS.mself into a directory structure similar to KH2?
Am I also right in thinking that there is no way to unpack the BBS.mself into a directory structure similar to KH2?
Re: Kingdom Hearts 1.5 remix .mself
just leaving this here
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Re: Kingdom Hearts 1.5 remix .mself
Does anyone have this Noesis plugin available for download?
BBSFM and KH2FM+ saves are compatible with KH2.5. viewtopic.php?t=13424
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Re: Kingdom Hearts 1.5 remix .mself
To add to the above, how does one extract the files from the BBS.Mself so that they're not random bin files?
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Re: Kingdom Hearts 1.5 remix .mself
Any news for a tool to rip the models from 1.5? Is been a while that nobody has upload something in this discussion...
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