Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Evolution engine sound convertor (Warframe, Darkness II,...)

Get help on any and all audio formats, or chip in and help others!
daemon1
MEGAVETERAN
MEGAVETERAN
Posts: 2647
Joined: Tue Mar 24, 2015 8:12 pm
Has thanked: 65 times
Been thanked: 2871 times

Evolution engine sound convertor (Warframe, Darkness II,...)

Post by daemon1 »

Evolution engine sound convertor (for games like Warframe, Darkness II, Star Trek, Dark Sector...)

Tested with Darkness II, Star Trek, Warframe & Dark Sector, but may work with all other games.

How to use it:
- Extract all sound files to separate folders with "EvolutionUnpack" tool.
- Choose the game from the dropdown list
- Choose all 3 misc audio folders: H, B, F, those named like H.Misc, e.t.c
- choose an new empty folder for extracted sound.
- Click "convert all".
- Choose all 3 language audio folders: H, B, F, those named like H.Misc_en (for english), or your language
- choose another folder for extracted sound if you wish.
- Click "convert all".

Some files may be in .XWMA format. You can play those if you have proper codecs installed, otherwise use xWMAEncode.exe to convert those to WAV.

Important notes:
- No progress bar. Just wait for the end message.
- No error handling! Be careful.
You do not have the required permissions to view the files attached to this post.
Last edited by daemon1 on Sun Dec 27, 2015 8:38 pm, edited 5 times in total.
User avatar
PredatorCZ
mega-veteran
mega-veteran
Posts: 291
Joined: Mon Apr 21, 2014 8:32 pm
Has thanked: 11 times
Been thanked: 256 times
Contact:

Re: Evolution engine sound convertor (Warframe, Darkness II,

Post by PredatorCZ »

Well finally something.
Thank you.
I don't know if it works on Dark Sector, becouse it's older engine version.
VladlenCry
advanced
Posts: 48
Joined: Wed Sep 10, 2014 12:40 am
Has thanked: 36 times
Been thanked: 1 time

Re: Evolution engine sound convertor (Warframe, Darkness II,

Post by VladlenCry »

Thank you very much for your program. But in a game Warframe is not work. Only erorr that does not occur, wait for a long time, and the extract folder is still empty.
Last edited by VladlenCry on Sat Dec 19, 2015 8:21 am, edited 2 times in total.
daemon1
MEGAVETERAN
MEGAVETERAN
Posts: 2647
Joined: Tue Mar 24, 2015 8:12 pm
Has thanked: 65 times
Been thanked: 2871 times

Re: Evolution engine sound convertor (Warframe, Darkness II,

Post by daemon1 »

VladlenCry wrote:Thank you very much for your program. But in a game Warframe is not work. Only erorr that does not occur, wait for a long time, and the extract folder is still empty.
Thanks for report. I will check that. For what games it DOES work?
daemon1
MEGAVETERAN
MEGAVETERAN
Posts: 2647
Joined: Tue Mar 24, 2015 8:12 pm
Has thanked: 65 times
Been thanked: 2871 times

Re: Evolution engine sound convertor (Warframe, Darkness II,

Post by daemon1 »

New version. Now it extracts ALL the files from Darkness II properly.

If some files are still converted wrong, notify me. I'm gonna check the other evolution games next.
daemon1
MEGAVETERAN
MEGAVETERAN
Posts: 2647
Joined: Tue Mar 24, 2015 8:12 pm
Has thanked: 65 times
Been thanked: 2871 times

Re: Evolution engine sound convertor (Warframe, Darkness II,

Post by daemon1 »

Tested with Star Trek. Worked flawlessly. All files here were PCM or ADPCM.
daemon1
MEGAVETERAN
MEGAVETERAN
Posts: 2647
Joined: Tue Mar 24, 2015 8:12 pm
Has thanked: 65 times
Been thanked: 2871 times

Re: Evolution engine sound convertor (Warframe, Darkness II,

Post by daemon1 »

VladlenCry wrote:Thank you very much for your program. But in a game Warframe is not work. Only erorr that does not occur, wait for a long time, and the extract folder is still empty.
Can anyone send me some samples of .WAV files from H.misc cache? (Warframe)
VladlenCry
advanced
Posts: 48
Joined: Wed Sep 10, 2014 12:40 am
Has thanked: 36 times
Been thanked: 1 time

Re: Evolution engine sound convertor (Warframe, Darkness II,

Post by VladlenCry »

daemon1 wrote:Can anyone send me some samples of .WAV files from H.misc cache? (Warframe)
https://yadi.sk/d/GhnuoeOqmMMpG
daemon1
MEGAVETERAN
MEGAVETERAN
Posts: 2647
Joined: Tue Mar 24, 2015 8:12 pm
Has thanked: 65 times
Been thanked: 2871 times

Re: Evolution engine sound convertor (Warframe, Darkness II,

Post by daemon1 »

VladlenCry wrote:
daemon1 wrote:Can anyone send me some samples of .WAV files from H.misc cache? (Warframe)
https://yadi.sk/d/GhnuoeOqmMMpG
Ok, the format changed slightly. Is this from the latest version? I hope I won't have to make different tools for different version of one game.
VladlenCry
advanced
Posts: 48
Joined: Wed Sep 10, 2014 12:40 am
Has thanked: 36 times
Been thanked: 1 time

Re: Evolution engine sound convertor (Warframe, Darkness II,

Post by VladlenCry »

Yes, the latest version. Every day there playing)))
daemon1
MEGAVETERAN
MEGAVETERAN
Posts: 2647
Joined: Tue Mar 24, 2015 8:12 pm
Has thanked: 65 times
Been thanked: 2871 times

Re: Evolution engine sound convertor (Warframe, Darkness II,

Post by daemon1 »

Updated. Warframe support.

You must choose the right game from the list or it will crash.

Now only need to check "dark sector". Is there any other games on this engine?
VladlenCry
advanced
Posts: 48
Joined: Wed Sep 10, 2014 12:40 am
Has thanked: 36 times
Been thanked: 1 time

Re: Evolution engine sound convertor (Warframe, Darkness II,

Post by VladlenCry »

daemon1 wrote:Updated. Warframe support.
Thank you very much.
daemon1
MEGAVETERAN
MEGAVETERAN
Posts: 2647
Joined: Tue Mar 24, 2015 8:12 pm
Has thanked: 65 times
Been thanked: 2871 times

Re: Evolution engine sound convertor (Warframe, Darkness II,

Post by daemon1 »

PredatorCZ wrote:I don't know if it works on Dark Sector, becouse it's older engine version.
It seems all of the sounds in Dark Sector are just plain PCM WAV's. If that's the case, then nothing is needed for this game.
daemon1
MEGAVETERAN
MEGAVETERAN
Posts: 2647
Joined: Tue Mar 24, 2015 8:12 pm
Has thanked: 65 times
Been thanked: 2871 times

Re: Evolution engine sound convertor (Warframe, Darkness II,

Post by daemon1 »

Please confirm if the tool is working or not. I need to be sure while I didn't forget how it all works. And then move on to other games.
VladlenCry
advanced
Posts: 48
Joined: Wed Sep 10, 2014 12:40 am
Has thanked: 36 times
Been thanked: 1 time

Re: Evolution engine sound convertor (Warframe, Darkness II,

Post by VladlenCry »

As for the game Warframe, managed to extract only the audio from folder Music: PCM, ADPCM (Again the layers, both the in Batman), XWMA.
For interest tried to extract audio from folder Sounds, but an error occurred, the program has not found the file "Sounds\Weapons\Corpus\CrpSplitLaser\CrpSplitLaserRetract3DC.wav" and extract stopped.
Post Reply