barti wrote:That's odd. I downloaded your sample textures, converted them using scripts from this post and everything converted:
It's ok now, I didn't realized that I need to use 2 scripts now
However,had to remaster the livery texture to higher resolution because of "In-game" low quality
Ferrari formula 1 wrote:Got a problem right here with LeMans update
For some reason i can't convert the textures for the new nissan
They are downloaded as etc.dds for me , but not a single script works with them...
(Even the new script,it does not even runs)
And yes, i tried both old and new quick BMS versions :\
The mesh has been converted with renault script without any problems...
hey guys, can someone help me to open the m3g files, i already downloaded autoCAD but it doesn't opened the file and i'm very ancious to edit the cars,
ah,and other question did someone kwnows where the mustang 2015 files has been founded ?
joaogamer8 wrote:hey guys, can someone help me to open the m3g files, i already downloaded autoCAD but it doesn't opened the file and i'm very ancious to edit the cars,
ah,and other question did someone kwnows where the mustang 2015 files has been founded ?
JONATHANTKB wrote:
have files but cant open textures
Do you have the last update files unpacked V3.4.0? I need the 2015_porsche_911_rsr , 2015_audi_r18_e-tron_quattro and 2015_porsche_919_hybrid folders. If you have those could you upload them for me and i help you on the textures......
JONATHANTKB wrote:
have files but cant open textures
Do you have the last update files unpacked V3.4.0? I need the 2015_porsche_911_rsr , 2015_audi_r18_e-tron_quattro and 2015_porsche_919_hybrid folders. If you have those could you upload them for me and i help you on the textures......
Did anyone manage to get the tracks from this game?
Because I apparently can't find the main textures, just the secondary ones (maybe related to track objects)
I got:
- Catalunya
- Indianapolis
- Lemans
- Melbourne
- Monza
- Suzuka
hello guys, i'm new here so excuse me for my ignorance.... i just started messing arround with painting cars that cannot be painted in RR3 such as the lemans cars, nascar cars, etc... and this forum was very helpfull... then i saw this picture of a track opened in the 3ds max so i downloaded it... but i can't open any of the track files on it..... how did you managed to open the track in the 3D modelling ??? i hope i can remove the barriers in leman so i can get the full straight.... can you guys help me out ?? thanks for the attention!!
This image was made a long time ago, so Firemonkeys probably changed the track model format since then. I know they made changes to the car models etc.
I never made much with track extraction because of no texture names, and while finding ~8 textures for cars is simple enough, it's a much more tedious process with tracks.
barti wrote:This image was made a long time ago, so Firemonkeys probably changed the track model format since then. I know they made changes to the car models etc.
I never made much with track extraction because of no texture names, and while finding ~8 textures for cars is simple enough, it's a much more tedious process with tracks.
Thanks anyway Barti! can you at least tell me some programs that might do the job ??? file extractors, converters.... or if you know someone that is trying to do mdos on tracks...