Format(s): ARC (Containter files) MDL, (Model files), ani (animation files), ppt(textures).
Since I cannot post the file, someone with the game will have to try it, but if I remember, there is some tools to extract the ARC files to get the MDL files which I need. I hope someone can answer my post.
I know about this (https://github.com/0xFAIL/reverse-engineering). This is the source and I have no idea on how to compile ruby source.
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Tales of the World: Radiant Mythology 2 ARC
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Re: Tales of the World: Radiant Mythology 2 ARC
I had written a bms script to extract this:
Code: Select all
# Game: Tales of the World: Radiant Mythology (PSP)
# by Fatduck 17 Dec 2011
# script for QuickBMS http://aluigi.org/papers.htm#quickbms
get ARCSIZE asize
get HDR long
if HDR == 0x08088B1F
comtype gzip
goto -4
get USIZE long
clog memory_file 0 ARCSIZE USIZE
CallFunction ExtractEZBIND
elif HDR == 0x49425A45
log memory_file 0 ARCSIZE
CallFunction ExtractEZBIND
endif
cleanexit
StartFunction ExtractEZBIND
get DIR basename
string DIR += \
idstring "EZBIND\0\0" memory_file
get NUMRES long memory_file
get UNKNOWN long memory_file
savepos OFSINDEX memory_file
for i = 0 < NUMRES
goto OFSINDEX memory_file
get OFSNAME long memory_file
get RESSIZE long memory_file
get OFSRES long memory_file
get UNKNOWN long memory_file
savepos OFSINDEX memory_file
goto OFSNAME memory_file
get RESNAME string memory_file
set OUTNMAE = DIR
string OUTNMAE += RESNAME
log OUTNMAE OFSRES RESSIZE memory_file
next i
EndFunction
Last edited by fatduck on Thu Jan 03, 2013 1:43 pm, edited 1 time in total.
No more Fatduck, no more FatImporter, Byebye everyone!
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Re: Tales of the World: Radiant Mythology 2 ARC
Oh, thanks so much! Would it be possible to get models from Tales of The World: Radiant Mythology 3? Just need to find a way to extract them from the BDI file.
Re: Tales of the World: Radiant Mythology 2 ARC
so how do you view the .mdl next?ShinKun wrote:Oh, thanks so much! Would it be possible to get models from Tales of The World: Radiant Mythology 3? Just need to find a way to extract them from the BDI file.
thanks to fatduck I have now manage to extract .arc but still bump on .mdl
noesis couldn't view them