Important information: this site is currently scheduled to go offline indefinitely by end of the year.
PAK format from the developer Targem Games
- aluigi
- VVIP member
- Posts: 1916
- Joined: Thu Dec 08, 2005 12:26 pm
- Location: www.ZENHAX.com
- Has thanked: 4 times
- Been thanked: 664 times
- Contact:
Re: PAK format from the developer Targem Games
I fixed the behaviour with Insane2 but I pass on Star Conflict
- aluigi
- VVIP member
- Posts: 1916
- Joined: Thu Dec 08, 2005 12:26 pm
- Location: www.ZENHAX.com
- Has thanked: 4 times
- Been thanked: 664 times
- Contact:
Re: PAK format from the developer Targem Games
the tables are encrypted/obfuscated so I don't see an easy way to extract the content (which is not obfuscated)
Re: PAK format from the developer Targem Games
All successfully unpacked. Subject is no longer needed.
Re: PAK format from the developer Targem Games
iRoot which tool do you use to unpack star conflict ?
Re: PAK format from the developer Targem Games
I still use my script in Python 3, but there is an implementation in C from the author learn_more.pl4sma wrote:iRoot which tool do you use to unpack star conflict ?
I studied the texture format, meshes, UV, indexes of materials and partly format descriptions bones. And wrote for myself plugins for Blender to their imports.
P.S. I would not want that information which can be obtained from the resources of the game has damaged development of the game.