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Saint Seiya Soldier's Soul .emo files

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Watcher
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Re: Saint Seiya Soldier's Soul .emo files

Post by Watcher »

CriticalError wrote:ok after trying figure it, really can't, so maybe this would be useful for someone, here is maxscript for another game use same format, after try load model got this error.

Unable to convert: undefined to type: Integer64

and stop in this line of script.

short = bit.swapBytes short 2 1

This is file structure of SF4.
SF4_FILE_STRUCT(EMOHeader, ((char)(tag)(4))
((unsigned short)(unknown1))
((unsigned short)(headerSize))
((unsigned short)(unknown2))
((unsigned short)(unknown3))
((unsigned short)(unknown4))
((unsigned short)(unknown5))
((unsigned long)(skeletonAddress))
)
SF4_FILE_STRUCT(EMOSkelettonHeader,
((unsigned short)(nodeCount))
((unsigned short)(unknown3))
((unsigned long)(unknown4))//small number
((unsigned long)(skeletonStartOffset))
((unsigned long)(skeletonNameAddressOffset))
((unsigned long)(unknown5))//0
((unsigned long)(unknown6))//0
((unsigned long)(unknown7))//address for bunch of FF's
((unsigned long)(matrixOffset))
)
SF4_FILE_STRUCT(EMOSkelettonNodeTemp,
((unsigned short)(parent))//FFFF if root
((unsigned short)(id))
((unsigned short)(child2))//FFFF if none
((unsigned short)(child3))//FFFF if none
((unsigned long)(child4))//FFFF if none
((unsigned long)(unknown4))//0
((float)(matrix)(16))
)
SF4_FILE_STRUCT(EMOSkelettonNode,
((unsigned short)(parent))//FFFF if root
((unsigned short)(number))
//((unsigned short)(unknown2))//FFFF
//((unsigned short)(unknown1))//FFFF
//((unsigned long)(unknown3))//FFFF
//((unsigned long)(unknown4))//0
((float)(matrix)(16))
)
I see.this game must use a updated version of emo.so old script won't work at all.anyway thanks for your help.I hope someone else can solve this problem. :)
Szkaradek123
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Re: Saint Seiya Soldier's Soul .emo files

Post by Szkaradek123 »

Hi
For Blender 249 users:
Here is a blender importer for PS3 Saint Seiya Brave Soldier and it works with samples from Saint Seiya Soldier's Soul .
It works only with installed Blender old version 249 and use installed Python version 266.
Unpack zip ,double click Blender249.blend , in Blender Text Window press alt+p and select:
1.file with *.emb - color and normal textures
2.file with *.emo - model with vertex weights and bones
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Re: Saint Seiya Soldier's Soul .emo files

Post by Watcher »

Szkaradek123 wrote:Hi
For Blender 249 users:
Here is a blender importer for PS3 Saint Seiya Brave Soldier and it works with samples from Saint Seiya Soldier's Soul .
It works only with installed Blender old version 249 and use installed Python version 266.
Unpack zip ,double click Blender249.blend , in Blender Text Window press alt+p and select:
1.file with *.emb - color and normal textures
2.file with *.emo - model with vertex weights and bones
wow,another importer from the mighty Szkaradek123!thank you very much,friend!
do you have a clue on those black models in the picture?those should be invisible.

edit:yeah,this importer can import the model file,but when I selected a .emb file,it did nothing.this is strange.
Darko
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Re: Saint Seiya Soldier's Soul .emo files

Post by Darko »

Szkaradek123 wrote:Hi
For Blender 249 users:
Here is a blender importer for PS3 Saint Seiya Brave Soldier and it works with samples from Saint Seiya Soldier's Soul .
It works only with installed Blender old version 249 and use installed Python version 266.
Unpack zip ,double click Blender249.blend , in Blender Text Window press alt+p and select:
1.file with *.emb - color and normal textures
2.file with *.emo - model with vertex weights and bones
Thanks, a little question, can you check naruto shippuden ultimate ninja storm files and dreamy theater files??, or maybe I'm asking for too much.
Image
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Re: Saint Seiya Soldier's Soul .emo files

Post by Watcher »

thread updated.
cherry8989
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Re: Saint Seiya Soldier's Soul .emo files

Post by cherry8989 »

Hi good afternoon, you could correct the MaxScript "EMO" to get the 3D modeling. :D :) :P
SBlank
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Re: Saint Seiya Soldier's Soul .emo files

Post by SBlank »

Hi and thanks for the info.
I'm not into modding at all, my interest only lies in getting the models so I have had some success in using ninjaripper. The trouble is that it captures only the character you're playing along with the whole scene so there's a lot of cleaning up to do if you're only interested in the armors (like I am). Hope it helps someone.
Darko
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Re: Saint Seiya Soldier's Soul .emo files

Post by Darko »

SBlank wrote:Hi and thanks for the info.
I'm not into modding at all, my interest only lies in getting the models so I have had some success in using ninjaripper. The trouble is that it captures only the character you're playing along with the whole scene so there's a lot of cleaning up to do if you're only interested in the armors (like I am). Hope it helps someone.
Download ps3 version of ss:ss and use the script.
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SBlank
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Re: Saint Seiya Soldier's Soul .emo files

Post by SBlank »

Darko wrote:
SBlank wrote:Hi and thanks for the info.
I'm not into modding at all, my interest only lies in getting the models so I have had some success in using ninjaripper. The trouble is that it captures only the character you're playing along with the whole scene so there's a lot of cleaning up to do if you're only interested in the armors (like I am). Hope it helps someone.
Download ps3 version of ss:ss and use the script.
I'll give it a try, thanks again.
Hseeker
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Re: Saint Seiya Soldier's Soul .emo files

Post by Hseeker »

Hey first time poster here.
If been trying to open these .emo files with succes (kinda) but cant seem to locate the Saint seiya Odin robe anywhere.(only Seiya model if found is in the DSE folder but those are just his stander armor sets)

Is there anyone kind enough to send me the Odin model as a .obj so i can edit them in blender.

(:
Darko
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Re: Saint Seiya Soldier's Soul .emo files

Post by Darko »

Hseeker wrote:Hey first time poster here.
If been trying to open these .emo files with succes (kinda) but cant seem to locate the Saint seiya Odin robe anywhere.(only Seiya model if found is in the DSE folder but those are just his stander armor sets)

Is there anyone kind enough to send me the Odin model as a .obj so i can edit them in blender.

(:
I can send you the odin robe in fbx format.
Image
JulioCabral
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Re: Saint Seiya Soldier's Soul .emo files

Post by JulioCabral »

Hello, thanks for the information and the scripts. I manage to extract the models with no problems but, what about the textures? Anyone knows a way to extract the textures? Thanks in advance.
wansoft
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Re: Saint Seiya Soldier's Soul .emo files

Post by wansoft »

JulioCabral wrote:Hello, thanks for the information and the scripts. I manage to extract the models with no problems but, what about the textures? Anyone knows a way to extract the textures? Thanks in advance.
I can extract textures, one by one, using sf4explorer and loading EMB files from PC version. But i'm trying extract Stages, when i use Blender to get stage, i get too much garbage.... some solution for import levels to 3ds Max ?
heavenseeker666
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Re: Saint Seiya Soldier's Soul .emo files

Post by heavenseeker666 »

can some body help me with this problem please? :( I'm trying to run a script to imprt saint seiya models to blender but still giving me this error. i don't know what it means. can someome helpe out ? Thanks
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GoFeR
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Re: Saint Seiya Soldier's Soul .emo files

Post by GoFeR »

heavenseeker666 wrote:can some body help me with this problem please? :( I'm trying to run a script to imprt saint seiya models to blender but still giving me this error. i don't know what it means. can someome helpe out ? Thanks
Did you fix it? i have the same problem
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