Hi,
I've been trying to extract models from a game:
- Inside the .CPK i've found these weird .PAC.
- No program was able to open/extract the .PAC (Noesis, PACExtracter, xbcompression...)
- Opening the .PAC files with HxD I can see that they have Meshes
I know you guys are amazing when facing a new challenge, so can anyone help me extract the models from the files?
Sample:
http://www.mediafire.com/download/t0duw ... d5/pok.pac
http://www.mediafire.com/download/6ein1 ... 8w/pik.pac
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Weird .PAC with models and animations
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- veteran
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Re: [PSP] Weird .PAC with models and animations
Fortunately it's just a very basic container format.
QuickBMS script:
QuickBMS script:
Code: Select all
get FILES short
get DUMMY short
get PACSZ long
for i = 0 < FILES
getdstring NAME 32
get OFFSET long
get SIZE long
log NAME OFFSET SIZE
next i
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- beginner
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Re: [PSP] Weird .PAC with models and animations
You sir have my thanks!
And since I can't repay you, you have my word that I'll repay the kindness by donating to the poor or doing some charity.
Once again, thanks!
And since I can't repay you, you have my word that I'll repay the kindness by donating to the poor or doing some charity.
Once again, thanks!