Rename xma_test to xma_parse. It's the exact same program. It will work just fine then
Also, here's a copy of ToWAV
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
XMA transform
Re: XMA transform
brendan thank you , it works perfectly, but I have another question, I would like to know how created a file XMA from an XACT project, I heard about a xma_encode.exe who find in the XDK but I is not found , thanx
-
- double-veteran
- Posts: 982
- Joined: Mon Aug 24, 2009 10:55 pm
- Has thanked: 76 times
- Been thanked: 660 times
Re: XMA transform
Rename xma_test to xma_parse and it will work. Will upload towav later.JYSB59 wrote:I have xml_parser.cpp / .h and xma_test.exe but not xma_parse.exe, could you do without a copy of ToWAV please, the website that was proposing was the close and he was not found , Thanx
If you like what you see, why not click the little Thank You button? It will definitely motivate me!
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks
-
- double-veteran
- Posts: 982
- Joined: Mon Aug 24, 2009 10:55 pm
- Has thanked: 76 times
- Been thanked: 660 times
Re: XMA transform
Here's towav.
You do not have the required permissions to view the files attached to this post.
If you like what you see, why not click the little Thank You button? It will definitely motivate me!
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks
Re: XMA transform
Thanx for Towav Alpha "but I have another question, I would like to know how created a file XMA from an XACT project, I heard about a xma_encode.exe who find in the XDK but I is not found , thanx" you would know how to do?
-
- double-veteran
- Posts: 982
- Joined: Mon Aug 24, 2009 10:55 pm
- Has thanked: 76 times
- Been thanked: 660 times
Re: XMA transform
Sorry, I have no experience with that. :\JYSB59 wrote:Thanx for Towav Alpha "but I have another question, I would like to know how created a file XMA from an XACT project, I heard about a xma_encode.exe who find in the XDK but I is not found , thanx" you would know how to do?
If you like what you see, why not click the little Thank You button? It will definitely motivate me!
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks
-
- double-veteran
- Posts: 982
- Joined: Mon Aug 24, 2009 10:55 pm
- Has thanked: 76 times
- Been thanked: 660 times
Re: XMA transform
UPDATE
Corrected a little mistake when adding a header without parsing. Now you only have to set PARSE 0 and leave WRITE_UNPARSED at 0 to work. Silly mistake.
Corrected a little mistake when adding a header without parsing. Now you only have to set PARSE 0 and leave WRITE_UNPARSED at 0 to work. Silly mistake.
If you like what you see, why not click the little Thank You button? It will definitely motivate me!
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks
Re: XMA transform
hi, it's me again here is the script works perfectly except for XMA Forza 2 and Forza 3 or it puts me an error with a number of byte (56), if someone could help me (Forza 3 http://www.mediafire.com/download/h4de6 ... Xtrack.xma ) (Forza 2 http://www.mediafire.com/download/t4m5i ... l85/34.xma )
-
- double-veteran
- Posts: 982
- Joined: Mon Aug 24, 2009 10:55 pm
- Has thanked: 76 times
- Been thanked: 660 times
Re: XMA transform
No need to run them through my tool, they are already ready to decode with towav.JYSB59 wrote:hi, it's me again here is the script works perfectly except for XMA Forza 2 and Forza 3 or it puts me an error with a number of byte (56), if someone could help me (Forza 3 http://www.mediafire.com/download/h4de6 ... Xtrack.xma ) (Forza 2 http://www.mediafire.com/download/t4m5i ... l85/34.xma )
If you like what you see, why not click the little Thank You button? It will definitely motivate me!
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks
-
- double-veteran
- Posts: 982
- Joined: Mon Aug 24, 2009 10:55 pm
- Has thanked: 76 times
- Been thanked: 660 times
Re: XMA transform
UPDATE
Corrected a major mistake in the UT3 file type heuristic. Now almost all UT3 variants are supported!
Corrected a major mistake in the UT3 file type heuristic. Now almost all UT3 variants are supported!
If you like what you see, why not click the little Thank You button? It will definitely motivate me!
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks
-
- double-veteran
- Posts: 982
- Joined: Mon Aug 24, 2009 10:55 pm
- Has thanked: 76 times
- Been thanked: 660 times
Re: XMA transform
UPDATE
Added yet another UT3 variant.
Added yet another UT3 variant.
If you like what you see, why not click the little Thank You button? It will definitely motivate me!
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks
-
- ultra-n00b
- Posts: 1
- Joined: Sat Jul 09, 2011 1:43 pm
- Has thanked: 1 time
- Been thanked: 1 time
Re: XMA transform
Christ above Alpha, you're a goddam legend.
I've been trying to rip the music from Halo 3; I'm using the tool Adjutant, which automatically parses the extracted .xma files into towav.exe. Unfortunately, they don't support the cinematic music because it's multi-channel, and they couldn't get it work with towav.
Using your script, I could extract the headerless .xma files, put them through your script and then into towav. I initially forgot to change the default frequency so the files were coming out high pitched, but I solved that right quick.
Cheers for the hard work
I've been trying to rip the music from Halo 3; I'm using the tool Adjutant, which automatically parses the extracted .xma files into towav.exe. Unfortunately, they don't support the cinematic music because it's multi-channel, and they couldn't get it work with towav.
Using your script, I could extract the headerless .xma files, put them through your script and then into towav. I initially forgot to change the default frequency so the files were coming out high pitched, but I solved that right quick.
Cheers for the hard work