(EN)
Excellent work, Haoose!
Please tell me whether your program from the command line just unpack all the contents *.unity3d file to disk? (as it does the disunity - but I do not like it because its requirements of Java)
If yes, please give the command to do it.
If not - specify a path where to dig, what to do such a task - from the specified file simply unpack everything on the HDD (and nothing else, no GUI, just unpacking).
(а теперь по понятному RU)
Отличная работа, Haoose!
Подскажи пожалуйста, может ли твоя программа из командной строки просто распаковать всё содержимое *.unity3d файла на диск? (как это делает disunity - но она мне не нравится в виду требования явы)
Если да, дай пожалуйста команду как это сделать.
Если нет - укажи путь, где рыть, что бы самому сделать такую задачу - из указанного файла просто выгрузить всё на диск (и больше ничего, без гуи, только распаковка на диск).
Заранее спасибо.
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Unity Assets Explorer [v 1.2]
- Haoose
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Re: Unity Assets Explorer [v 1.2]
andrey88
No, Use this:
No, Use this:
Code: Select all
http://aluigi.altervista.org/bms/unity3d_webplayer.bms
Re: Unity Assets Explorer [v 1.2]
Any news on "Out of memory while expanding memory stream" error that a few people are having? Thanks!
- Haoose
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Re: Unity Assets Explorer [v 1.2]
This can be done, but it is slow down program. Maybe think of something. These restrictions Delphi -_-zespri wrote:Any news on "Out of memory while expanding memory stream" error that a few people are having? Thanks!
Re: Unity Assets Explorer [v 1.2]
I'm actually not quite sure that this is right. The error is not because it's trying to load a legitimately large chunk in memory, it's because the format has changed, and it interprets it wrongly. What it considers to be a length is not, so it is trying to load too much. It's not just Assets Explorer problem, I'm getting the same error on disunity, with these newer assets. In particular, the section that is right before the externals section now seems to be different and require different parsing.Haoose wrote:This can be done, but it is slow down program. Maybe think of something. These restrictions Delphi -_-zespri wrote:Any news on "Out of memory while expanding memory stream" error that a few people are having? Thanks!
Re: Unity Assets Explorer [v 1.2]
Has there been any progress on this issue? Trying to extract icons and such from Albion Online using version 1.5 but the bulk assets file can't be opened due to this error.Haoose wrote:This can be done, but it is slow down program. Maybe think of something. These restrictions Delphi -_-zespri wrote:Any news on "Out of memory while expanding memory stream" error that a few people are having? Thanks!
Another issue is that it seems like of the files I can extract very few of them extract correctly. The colors all appear corrupted E.G.
I appreciate all the work you've done for this program!
Re: Unity Assets Explorer [v 1.2]
Hey,
i needed the software to recover a school project.
the software seems to work perfectly but i cant seem to find the files.
if somene could help me out it would be apriciated.
i needed the software to recover a school project.
the software seems to work perfectly but i cant seem to find the files.
if somene could help me out it would be apriciated.
Re: Unity Assets Explorer [v 1.2]
Is it possible to extract meshes and animations with this program? And why I cannot open MMX assets?
Re: Unity Assets Explorer [v 1.2]
where it does extract the fileHaoose wrote:Unity Assets Explorer
Version 1.2 (29.01.2013)
Authors: AlphaTwentyThree, Haoose, OLEGator84
Unity Assets Explorer is used to view the contents of Assets-files (Unity 3D engine)
Allows you to: Extract all files, extract one file (from context menu), convert tex-files into a picture format DDS (on extraction), import the changed DDS-images to the archive.
http://yadi.sk/d/pQCvUUC02D3aY (Old version)
Latest version: https://www.dropbox.com/s/2qorsfd50ixvn ... plorer.exe Enjoy =)
Re: Unity Assets Explorer [v 1.2]
I too have this error. Haven't been able to figure it out.mappy2012 wrote:Haoose wrote:Just a reminder: Latest version is always available on a permanent link on my dropbox: https://www.dropbox.com/s/2qorsfd50ixvn ... plorer.exe
stream read error 。。。
Can somebody help me?
Re: Unity Assets Explorer [v 1.2]
Unity tools floating around.avatargod wrote:I too have this error. Haven't been able to figure it out.mappy2012 wrote:Haoose wrote:Just a reminder: Latest version is always available on a permanent link on my dropbox: https://www.dropbox.com/s/2qorsfd50ixvn ... plorer.exe
stream read error 。。。
Can somebody help me?
http://www.zoneofgames.ru/forum/index.p ... opic=36240
https://7daystodie.com/forums/showthrea ... -Extractor
viewtopic.php?f=10&t=11807
http://zenhax.com/viewtopic.php?f=9&t=12
Re: Unity Assets Explorer [v 1.2]
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Re: Unity Assets Explorer [v 1.2]
Hope it's okay to post here. Made an account specifically because I needed help. Whenever I export a texture file, it only seems to want to spit out colorful boxes like the ones bellow. In those pictures, I'm using Photoshop CS5.1 with DDS plugin but Gimp 2 as well as Microsoft Visual Studio all seem to yield similar results. Also, whenever I try to import from DDS, even if I haven't modified the file, I get "ERROR! Wrong size dds." I've tried opening .tex assets from a couple of different games and I get the same results. Any help is greatly appreciated!
http://i.imgur.com/YXNwQdY.png
http://i.imgur.com/Iut8afY.png
http://i.imgur.com/TU2FOFJ.png
The only exception is that some small icons seem to load up okay. So, I'm assuming it has something to do with the export shrinking my file?
http://i.imgur.com/YXNwQdY.png
http://i.imgur.com/Iut8afY.png
http://i.imgur.com/TU2FOFJ.png
The only exception is that some small icons seem to load up okay. So, I'm assuming it has something to do with the export shrinking my file?
Re: Unity Assets Explorer [v 1.2]
I need some help. Or maybe an update.
I've been using this tool to extract the assets from the various Unity-based Angry Birds games (mainly Angry Bird Epic and Angry Birds 2), and it's been really great so far. However, the most recent update to AB2 uses a newer version of Unity, and it doesn't work properly with UAE.
For reference, the resources.assets file in the previous version of the game was 96.1 MB, and the program said it contained 152,788 files.
The resources.assets in the current version is 108 MB, but this time the program says it contains 244,477,845 files!
By the way, I use a Mac, and I run this program through Wine.
I've been using this tool to extract the assets from the various Unity-based Angry Birds games (mainly Angry Bird Epic and Angry Birds 2), and it's been really great so far. However, the most recent update to AB2 uses a newer version of Unity, and it doesn't work properly with UAE.
For reference, the resources.assets file in the previous version of the game was 96.1 MB, and the program said it contained 152,788 files.
The resources.assets in the current version is 108 MB, but this time the program says it contains 244,477,845 files!
By the way, I use a Mac, and I run this program through Wine.
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