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World of Warships
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Re: World of Warships
Well, here you go. All 48197 directories and their contents are listed here.
By the way, is it possible to disable the boundary edges in Ultimate Unwrap 3D? i've tried changing the color to black but they are too thick.
By the way, is it possible to disable the boundary edges in Ultimate Unwrap 3D? i've tried changing the color to black but they are too thick.
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Re: World of Warships
No idea how to open that .data file, i've tried with notepad++ but it doesn't recognize the content propperly. Any ideas?
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Re: World of Warships
I tried using the HEX editor plugin for notepad++, but i can't make sense of whats inside the file.
It might be binary, and i'm not sure it's possible to read that :/
It might be binary, and i'm not sure it's possible to read that :/
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Re: World of Warships
Yeah i already checked those, they are for representing the ship module icons on the GUI. God damnit, where could that file be?
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Re: World of Warships
Sure thing, i'll try that right away. Wargaming sure did a good job hiding that file
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Re: World of Warships
God damnit, i couldn't find anything useful. I searched for "midback" in the whole WoWS directory and the only files that came up were models. It's absurd
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Re: World of Warships
I hope you are right, after all we are trying to work on the files of a game that hasn't been released yet unlike WoT and WoWP. I love porting models and the ones in WoWS look fantastic.
Re: World of Warships
Now that the game is in public beta, any chance of picking up on this again? I'd love to make some ship renders but cannot find anyone who has made any progress in fully extracting or converting the meshes.Wobble wrote:Ok, I'm officially done then. If anybody else wants to take a crack at it, be my guest.