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MichaelDarkAngel
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by MichaelDarkAngel » Wed Feb 04, 2015 3:35 am
Yes, English would be nice. But Google translate works well enough (at least on this occasion) for me to get an idea.
Haytham via Google translate wrote: what about your business?
There are still problems with the extraction of bones?
If you want, I could help you
!
I know some programmers , perhaps they will be able to help you.
That would be great.
Point them at these two posts
1)
viewtopic.php?p=103057#p103057
2)
viewtopic.php?p=103106#p103106
If they can figure out how the transform matrix is contained in those twenty bytes detailed in the second post from the model attached in the first post, I could finish that section.
Thanks,
--MDA
MDA
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Haytham
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by Haytham » Thu Feb 05, 2015 6:56 am
MichaelDarkAngel wrote: Yes, English would be nice. But Google translate works well enough (at least on this occasion) for me to get an idea.
Haytham via Google translate wrote: what about your business?
There are still problems with the extraction of bones?
If you want, I could help you
!
I know some programmers , perhaps they will be able to help you.
That would be great.
Point them at these two posts
1)
viewtopic.php?p=103057#p103057
2)
viewtopic.php?p=103106#p103106
If they can figure out how the transform matrix is contained in those twenty bytes detailed in the second post from the model attached in the first post, I could finish that section.
Thanks,
--MDA
я попытаюсь помочь вам
сейчас они заняты своим проектом - будут свободны через месяц.
nav00811
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by nav00811 » Fri Feb 13, 2015 9:50 pm
Hey MDA have you been able to solve the normal map issue...
RunaWhite
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by RunaWhite » Sat Feb 14, 2015 11:27 pm
nav00811 wrote: Hey MDA have you been able to solve the normal map issue...
Not yet afaik.
Haytham
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by Haytham » Tue Feb 24, 2015 5:24 am
RunaWhite wrote: nav00811 wrote: Hey MDA have you been able to solve the normal map issue...
Not yet afaik.
Знаю что не по теме, но вы так и не записали обучающее видео по скиннингу и риггингу моделей, не только AC но и других игр (пример, модели из GTA).
Я конечно не настаиваю, просто если будет время, поможете сделать риггинг вот этой модели:
https://mega.co.nz/#!MxEUXDaS!EBImk5U1n ... VQJ04BtC28
P.S Создал вчера мод Bishop из ACU, если хотите, пришлю вам ссылку на скачивание.
Вот она
Haytham
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by Haytham » Tue Feb 24, 2015 10:37 pm
RunaWhite wrote: English guys... please...
Я вам уже написал вам сообщение в ЛС, остальное за вами!
Haytham
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by Haytham » Tue Feb 24, 2015 10:41 pm
MichaelDarkAngel wrote: Yes, English would be nice. But Google translate works well enough (at least on this occasion) for me to get an idea.
Haytham via Google translate wrote: what about your business?
There are still problems with the extraction of bones?
If you want, I could help you
!
I know some programmers , perhaps they will be able to help you.
That would be great.
Point them at these two posts
1)
viewtopic.php?p=103057#p103057
2)
viewtopic.php?p=103106#p103106
If they can figure out how the transform matrix is contained in those twenty bytes detailed in the second post from the model attached in the first post, I could finish that section.
Thanks,
--MDA
Если какие нибудь продвижения?
Удаётся ли извлечь кости без помощи программы Zmodeler3 (программа платная и с геморойной активацией - я знаю что здесь запрещено общаться на русском языке, но всё же прошу вас ответить на мой вопрос)!
Я знаю что это будет сложно, но всё же нужно упростить задачу обычным пользователям - всё же было бы здорово если бы кто нибудь написал похожую на ARchive_neXt программу, но только для Far Cry 3-4 и Watch_Dogs.
Tosyk
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by Tosyk » Tue Feb 24, 2015 11:57 pm
OFF:
Haytham wrote: я знаю что здесь запрещено общаться на русском языке, но всё же прошу вас ответить на мой вопрос)!
how many warnings you need until admin came on you? only english is allowed here, all other languages are for personal conversations. one more time, please.
nav00811
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by nav00811 » Thu Feb 26, 2015 6:29 pm
Hey MDA is there any idea you got about how long it can take to solve Normal Map Issue
RunaWhite
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by RunaWhite » Fri Feb 27, 2015 11:44 am
I'd say just give him some time, Nav
he already said he couldn't figure out the issue yet. I understand that normal maps are important, if you are in a hurry and need them as soon as possible, you might consider the idea of baking them yourself with blender or another 3D program that allows you to do so.
michalss
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by michalss » Fri Feb 27, 2015 5:57 pm
Haytham wrote: RunaWhite wrote: English guys... please...
Я вам уже написал вам сообщение в ЛС, остальное за вами!
This is yr last warning mate!
loriscangini
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by loriscangini » Sun Mar 08, 2015 11:24 am
Hi to all!
The PC version of Rogue is available, I am wondering if it'll be added to Archive_NeXt
RunaWhite
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by RunaWhite » Sun Mar 08, 2015 11:28 am
Did you already try to extract from it, Loris? I thought the format was the same of AC4...
MichaelDarkAngel
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by MichaelDarkAngel » Sun Mar 08, 2015 4:46 pm
loriscangini wrote: Hi to all!
The PC version of Rogue is available, I am wondering if it'll be added to Archive_NeXt
Haven't purchased it yet, but when I do it will be added. Until then, copy/paste forge files into Unity's directory and see if it will open.
--MDA
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ARchive_neXt v4.03.27.0 Now Available!
"I intend to leave a memory of myself in the minds of others."
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