Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Devil Hunters (*.PAK)

The Original Forum. Game archives, full of resources. How to open them? Get help here.
Post Reply
Ekey
M-M-M-Monster veteran
M-M-M-Monster veteran
Posts: 1823
Joined: Wed Mar 31, 2010 6:54 am
Has thanked: 92 times
Been thanked: 1058 times

Devil Hunters (*.PAK)

Post by Ekey »

Official Site: here
Download: here

Code: Select all

# Devil Hunters (PAK format)
# 
# Written by Ekey (h4x0r)
# 
# script for QuickBMS http://quickbms.aluigi.org

goto -0x8
get FILETABLE long
get STRTABLE long

goto FILETABLE
get FILES long
get DUMMY long
get DUMMY long
get DUMMY long
savepos TEMP

goto STRTABLE
get FLAG byte # some flag crypt/compress? 

for i = 0 < FILES
    get NAME string
    putarray 0 i NAME
next i

goto TEMP

for i = 0 < FILES
    get SIZE long
    get ZSIZE long
    get OFFSET long
    get UNKN long
    get DUMMY long
    get DUMMY long
    get DUMMY long
    savepos ETEMP
   
    getarray NAME 0 i
    if SIZE == ZSIZE
        log NAME OFFSET SIZE
    else
        math OFFSET += 8
        clog NAME OFFSET ZSIZE SIZE
    endif
next i
Last edited by Ekey on Sat Feb 28, 2015 11:02 am, edited 2 times in total.
raykingnihong
mega-veteran
mega-veteran
Posts: 179
Joined: Sun Apr 06, 2014 8:06 pm
Has thanked: 216 times
Been thanked: 6 times

Re: Devil Hunters (*.PAK)

Post by raykingnihong »

Hi Ekey My friend, thank you very much for the great work, the script runs very well, how to extract the cache folder material.cache , ask for help, here is a sample file https://mega.co.nz/#!iNBHkI4Z!bbcMquqc6 ... fKQX81nivs thanks again
You do not have the required permissions to view the files attached to this post.
Last edited by raykingnihong on Thu Feb 26, 2015 8:42 pm, edited 1 time in total.
Szkaradek123
mega-veteran
mega-veteran
Posts: 292
Joined: Wed May 05, 2010 8:21 pm
Location: Poland Głogów
Has thanked: 21 times
Been thanked: 742 times

Re: Devil Hunters (*.PAK)

Post by Szkaradek123 »

Hi
Here is an importer for rigged models and animations from this game.
It requires Blender version 249b and Python 2.6.6.
How to use:
1.from game cache folder copy material.cache (~19mb ) to folder, where is Blender249.blend.
2.run Blender249.blend
3.in Blender Text Window press alt+p and select:
- *.mesh file for import textured models (if material.cache exists in Blender249.blend folder). Use mesh files from an original location.
- *.skeleton file for unpacking animations to new folder "..._animfiles" and for import skeleton. Sometimes must to scale meshes to fit to skeleton.
- anim files - for import animation
You do not have the required permissions to view the files attached to this post.
raykingnihong
mega-veteran
mega-veteran
Posts: 179
Joined: Sun Apr 06, 2014 8:06 pm
Has thanked: 216 times
Been thanked: 6 times

Re: Devil Hunters (*.PAK)

Post by raykingnihong »

Hi Ekey My friend The problem has been solved, thank you very much for your help
Once again, thank you very much for the great work Ekey and Szkaradek123. Scripting tool runs perfectly, thanks again.
You do not have the required permissions to view the files attached to this post.
Post Reply