Ok this is a guide to extract large encrypted cpk's.
Here is the files you need for shining resonance .
using hxd paste these un encrypted tables over the encrypted tables at these offsets
table 1 - 0x10 offset 0x360 is the length
table 2 0x810 offset 0x41F20 is the length
table 3 0x49010 offset 0x13100 is the length
table 4 0x129686010 offset 0xCA68 is the length
Make sure you use the 64 bit quickbms as this file is over 4gb
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Shining Resonance (PS3) CPK
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Shining Resonance (PS3) CPK
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Re: Shining Resonance (PS3) CPK
thanks!
I will try it.
And the tool for convert extracted file to 3d model format is already exist?
I will try it.
And the tool for convert extracted file to 3d model format is already exist?
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Re: Shining Resonance (PS3) CPK
You mean this offset
table1: offset start 000000010 length 000000360
table2: offset start 000000810 length 000041f20
table3: offset start 000049010 length 000013100
table4: offset start 129686010 length 00000CA68
cpk file is DRG_0000.cpk
paste like this?
and error occurred when using bms
help!
and confirm bms file plz
table1: offset start 000000010 length 000000360
table2: offset start 000000810 length 000041f20
table3: offset start 000049010 length 000013100
table4: offset start 129686010 length 00000CA68
cpk file is DRG_0000.cpk
paste like this?
and error occurred when using bms
help!
and confirm bms file plz
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Re: Shining Resonance (PS3) CPK
Yes as long as you overwrite the data so the file size does not change.
I think i had to change the cpk.bms also try this one.
I think i had to change the cpk.bms also try this one.
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Re: Shining Resonance (PS3) CPK
I' m using 16gb ram and
latest version quick bms (0.6.1c)
I think something wrong with my cpk file or bms setting
cpk file size was not change.. (4,876,369kb)
latest version quick bms (0.6.1c)
I think something wrong with my cpk file or bms setting
cpk file size was not change.. (4,876,369kb)
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Re: Shining Resonance (PS3) CPK
mabee you have a different version of the game.
I need to know the exact size of the cpk file in bytes using an hex editor.
I had someone else try this and it worked for them.
I need to know the exact size of the cpk file in bytes using an hex editor.
I had someone else try this and it worked for them.
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Re: Shining Resonance (PS3) CPK
size 4.65gb (4,993,401,472 byte)
nothing change file size when using HxD
And chrrox which version use for extract?
this game available two version
chinese and japanese version exist
I have japanese version
I solve it !
the answer was chinese version
thanks for help chrrox
But stuck noesis to open mlx format
related link has all dead
Re: Shining Resonance (PS3) CPK
BLJM61156 -> DRG_0000.CPK
Nothing interesting in those *.cpk samples.
Code: Select all
CRI CPK compressed pack main information
1 = UpdateDateTime
FileSize
5f800 = ContentOffset
1299a8000 = ContentSize
800 = TocOffset
41f50 = TocSize
TocCrc
HtocOffset
HtocSize
129a07800 = EtocOffset
ca80 = EtocSize
ItocOffset
ItocSize
ItocCrc
49000 = GtocOffset
13118 = GtocSize
GtocCrc
HgtocOffset
HgtocSize
2e659fcea = EnabledPackedSize
29c6127ca = EnabledDataSize
TotalDataSize
Tocs
1941 = Files
1 = Groups
1 = Attrs
TotalFiles
Directories
Updates
7 = Version
d = Revision
800 = Align
1 = Sorted
1 = EnableFileName
EID
3 = CpkMode
1ba = Tvers
Comment
0 = Codec
0 = DpkItoc
0 = EnableTocCrc
0 = EnableFileCrc
0 = CrcMode
0 = CrcTable
Tvers = CPKMC2.47.00, DLL3.17.00
Anticollision: OFF
Safename: OFF
Current cpk TOC record structure:
[OFF] DirName
FileName
FileSize
ExtractSize
FileOffset
ID
[OFF] UserString
TOC offset 800
TOC data offset 84b
TOC info offset 26663
TOC record size 18
TOC record size 18 (real)
TOC elements 7
TOC DynamicSize 2b
TOC DynamicSize 2b (real)
1/ 6465: Size 90; ExtSize 90; Offset e73e5000; [DRG_0000/AI_UNIT_00_000.NAD]
2/ 6465: Size 1210; ExtSize 5fc0; Offset e73e5800; [DRG_0000/AI_UNIT_00_010.NAD]
3/ 6465: Size 1110; ExtSize 5d30; Offset e73e7000; [DRG_0000/AI_UNIT_00_011.NAD]
4/ 6465: Size 1108; ExtSize 5c80; Offset e73e8800; [DRG_0000/AI_UNIT_00_012.NAD]
5/ 6465: Size 588; ExtSize 1800; Offset e73ea000; [DRG_0000/AI_UNIT_00_013.NAD]
6/ 6465: Size 1a74; ExtSize 9900; Offset e73ea800; [DRG_0000/AI_UNIT_00_020.NAD]
7/ 6465: Size 18f0; ExtSize 93a0; Offset e73ec800; [DRG_0000/AI_UNIT_00_021.NAD]
8/ 6465: Size 1b34; ExtSize 9ef0; Offset e73ee800; [DRG_0000/AI_UNIT_00_022.NAD]
9/ 6465: Size ca4; ExtSize 44a0; Offset e73f0800; [DRG_0000/AI_UNIT_00_023.NAD]
10/ 6465: Size 1754; ExtSize 7c00; Offset e73f1800; [DRG_0000/AI_UNIT_00_030.NAD]
11/ 6465: Size 13dc; ExtSize 6b50; Offset e73f3000; [DRG_0000/AI_UNIT_00_031.NAD]
12/ 6465: Size 165c; ExtSize 7920; Offset e73f4800; [DRG_0000/AI_UNIT_00_032.NAD]
....
Necessity for anticollision = NO
Necessity for safename = NO
Re: Shining Resonance (PS3) CPK
chrrox wrote:Ok this is a guide to extract large encrypted cpk's.
Here is the files you need for shining resonance .
using hxd paste these un encrypted tables over the encrypted tables at these offsets
table 1 - 0x10 offset 0x360 is the length
table 2 0x810 offset 0x41F20 is the length
table 3 0x49010 offset 0x13100 is the length
table 4 0x129686010 offset 0xCA68 is the length
Make sure you use the 64 bit quickbms as this file is over 4gb
I got MLX files, but don't know how to extrcat these files or load them within Noesis further. seems useful links and related tools are all invalid. Could you do me a favor please? [roll]maybe I need some kind of plugin. Thanks!