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Shadows - Heretic Kingdoms

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deltaone
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Shadows - Heretic Kingdoms

Post by deltaone »

Model viewer here - viewtopic.php?f=16&t=12132

Import models into 3DS Max:
1. Download tools:
Ogre 3d command line tools
3d Models, animation importer - FatImporter
2. Degrade mesh version to 1.4 with command: OgreMeshUpgrader.exe -V 1.4 <MESHFILE>
3. Import mesh into 3ds max using Fat Importer (Torchlight section).

Know issues: I don't why, but UV map broken into 3ds max, if anyone have method to fix it, please say about it ...

P.S. Anyone have importers for Ogre3d xml to 3ds max or to .md5mesh / .smd with animation support ?

thx ...
Szkaradek123
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Re: Shadows - Heretic Kingdoms

Post by Szkaradek123 »

Here is another importer for models and animations from this game.
It requires Blender249 and Python 26.

Steps:
1.unpack importer
2.run Blender249.blend
3.in Blender Text Window press alt+p and select a mesh file for importing textured models.
4.press alt+p and select skeleton file for importing armature.
If skeleton file has animations than importer extract all animations in new folder with name "animfiles".
5.press alt+p and select in animation folder anim file for importing animation
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raykingnihong
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Re: Shadows - Heretic Kingdoms

Post by raykingnihong »

Szkaradek123 wrote:Here is another importer for models and animations from this game.
It requires Blender249 and Python 26.

Steps:
1.unpack importer
2.run Blender249.blend
3.in Blender Text Window press alt+p and select a mesh file for importing textured models.
4.press alt+p and select skeleton file for importing armature.
If skeleton file has animations than importer extract all animations in new folder with name "animfiles".
5.press alt+p and select in animation folder anim file for importing animation
Very good, thank you, my friend
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