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Alien Isolation (.PAK .BIN)

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TerryXX
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Re: Alien Isolation (.PAK .BIN)

Post by TerryXX »

Cool cra0 really good work :keke:
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Re: Alien Isolation (.PAK .BIN)

Post by erik945 »

Wow! How you read "compresed" data block?
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Re: Alien Isolation (.PAK .BIN)

Post by volfin »

erik945 wrote:Wow! How you read "compresed" data block?
Which data block do you refer to?
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Re: Alien Isolation (.PAK .BIN)

Post by cra0 »

Image
Some progress shots by volfin and I
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Re: Alien Isolation (.PAK .BIN)

Post by TerryXX »

Nice Job Guys 8)
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Re: Alien Isolation (.PAK .BIN)

Post by erik945 »

volfin - for example "compressed data" - http://rghost.net/58925925, entru447.omodel - offset 0x0070

cra0 - what about skined models (characters)?
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Re: Alien Isolation (.PAK .BIN)

Post by volfin »

erik945 wrote:volfin - for example "compressed data" - http://rghost.net/58925925, entru447.omodel - offset 0x0070

cra0 - what about skined models (characters)?
yeah it turns out it's not compressed, just packed data.

And Skinned models is what i'm working on now. looks like we can recover original weighting. but we still need to dig into skeletal data.
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Re: Alien Isolation (.PAK .BIN)

Post by erik945 »

Thank you!
Can you explain how they packaged?
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Re: Alien Isolation (.PAK .BIN)

Post by volfin »

erik945 wrote:Thank you!
Can you explain how they packaged?
well it's a bit complicated. So far we've identified 20 different data formats (and growing). but basically it's verts/uvs packed as integers in one table, followed by a secondary table of normals/color/secondary UVs, etc. then a 3rd table of face data.
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Re: Alien Isolation (.PAK .BIN)

Post by ssringo »

Awesome stuff guys. Very pleased to hear you should be able to get bone weights. Looking forward to more progress.

Side note: did they seriously name Amanda's underwear model "naked" in the files? :lol:
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Re: Alien Isolation (.PAK .BIN)

Post by volfin »

ssringo wrote: Side note: did they seriously name Amanda's underwear model "naked" in the files? :lol:
Yep. and its just legs, front of the pelvis, and abdomen, with arms. The model doesn't even have a butt, breasts, or a head. XD I guess their standards of naked are somewhat strange.
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Re: Alien Isolation (.PAK .BIN)

Post by odrin »

nice. maybe now someone mod the alien to be not so robotic. and no more stupid survivors who shoot you :rolleyes:
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Re: Alien Isolation (.PAK .BIN)

Post by ssringo »

volfin wrote:
ssringo wrote: Side note: did they seriously name Amanda's underwear model "naked" in the files? :lol:
Yep. and its just legs, front of the pelvis, and abdomen, with arms. The model doesn't even have a butt, breasts, or a head. XD I guess their standards of naked are somewhat strange.
That's hilarious. Disappointing as well. I wasn't expecting her underwear model to be fully functional with a properly rigged skeleton but I was hoping it would be fairly complete in order to combine her head, skeleton and bone weights from her normal model with it. Sounds like too much is missing and completely fixing it up would require substantial work (above my skill level). That or just using a completely separate body which I'm not a big fan of as you still need to do a good bit of work to make the body proportions correct and too many people that do those kind of meshmods don't bother fixing proportions.

No big loss though. Plenty of DoA models if I want scantily clad girls. :D I'm more interested in getting her normal model along with the Nostromo crew anyways.
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Re: Alien Isolation (.PAK .BIN)

Post by erik945 »

volfin Very interesting ... I can ask you a script or source of plugin to import? Just for interest, undertake not to distribute it.
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Re: Alien Isolation (.PAK .BIN)

Post by volfin »

erik945 wrote:volfin Very interesting ... I can ask you a script or source of plugin to import? Just for interest, undertake not to distribute it.
Cra0 and I are still working on an exporter. There's still quite a bit to do, found another 10 formats to deal with just yesterday. Soon (tm) :bleh:
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