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11 Bit Studios Games (*.DAT)

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globeioi
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Re: 11 Bit Studios Games (*.DAT)

Post by globeioi »

anyone know l01n.bin structure or l01n.bin convert to text file?
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Savage
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Re: 11 Bit Studios Games (*.DAT)

Post by Savage »

Hi i tried to unpack and pack again the file scenes.dat from "Anomaly Defenders" and now the game won't start i updated the filelist too

Any hint?

Thanks 8D
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namquang93
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Re: 11 Bit Studios Games (*.DAT)

Post by namquang93 »

globeioi wrote:anyone know l01n.bin structure or l01n.bin convert to text file?
I think swuforce can help us!
Kazooie
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Re: 11 Bit Studios Games (*.DAT)

Post by Kazooie »

How to extract the files?
merlinsvk
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Re: 11 Bit Studios Games (*.DAT)

Post by merlinsvk »

Use Ekey's unpacker (in first post in this thread), or Aluigi's BMS script for Anomaly series.
geraldhu
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Re: 11 Bit Studios Games (*.DAT)

Post by geraldhu »

anyone need this? Chinese translation。
http://dl.3dmgame.com/201411/52925.html
I want know how to translation,Study together.
shadowlonely1989
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Re: 11 Bit Studios Games (*.DAT)

Post by shadowlonely1989 »

geraldhu wrote:anyone need this? Chinese translation。
http://dl.3dmgame.com/201411/52925.html
I want know how to translation,Study together.
You can use Cartographer to dump text with your table to extract text and use atlas to insert your text.
geraldhu
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Re: 11 Bit Studios Games (*.DAT)

Post by geraldhu »

shadowlonely1989 wrote:
geraldhu wrote:anyone need this? Chinese translation。
http://dl.3dmgame.com/201411/52925.html
I want know how to translation,Study together.
You can use Cartographer to dump text with your table to extract text and use atlas to insert your text.
看上去你是中国人,能具体交我如何操作吗?初学者不好意思啦。
geraldhu
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Re: 11 Bit Studios Games (*.DAT)

Post by geraldhu »

geraldhu wrote:
shadowlonely1989 wrote:
geraldhu wrote:anyone need this? Chinese translation。
http://dl.3dmgame.com/201411/52925.html
I want know how to translation,Study together.
You can use Cartographer to dump text with your table to extract text and use atlas to insert your text.
看上去你是中国人,能具体交我如何操作吗?初学者不好意思啦。
E....Search results are:wow!
XrayStyleZ
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Re: 11 Bit Studios Games (*.DAT)

Post by XrayStyleZ »

shadowlonely1989 wrote:You can use Cartographer to dump text with your table to extract text and use atlas to insert your text.
Is it work? If yeah do normally instruction "how to translate", please. :)
shadowlonely1989
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Re: 11 Bit Studios Games (*.DAT)

Post by shadowlonely1989 »

XrayStyleZ wrote:
shadowlonely1989 wrote:You can use Cartographer to dump text with your table to extract text and use atlas to insert your text.
Is it work? If yeah do normally instruction "how to translate", please. :)
Open hex and find, create your table, example, a=64, b=...., end=..., line=....
After translated, you can use Atlas to insert text!
momo
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Re: 11 Bit Studios Games (*.DAT)

Post by momo »

.idx file repacked by Ekey's Packer is needed to change the header(first 3 bytes) for This War of Mine.

00 00 00 -> 00 06 01

And I've added some file names of This War of Mine to FileNames.list.
You do not have the required permissions to view the files attached to this post.
/* jpmod */
namquang93
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Re: 11 Bit Studios Games (*.DAT)

Post by namquang93 »

momo wrote:.idx file repacked by Ekey's Packer is needed to change the header(first 3 bytes) for This War of Mine.

00 00 00 -> 00 06 01

And I've added some file names of This War of Mine to FileNames.list.
Hi! Could you help me repack this file, please? I have a big problem! Thanks for any help, here is my problem:

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bloodzone
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Re: 11 Bit Studios Games (*.DAT)

Post by bloodzone »

I don't speak english...sorry

question---
anomaly DAT unPacker v0.0.3 r6
anomaly DAT Packer v0.0.1 r1
Use program.

"This War of Mine" translate into Korean.
After the combined file size is over.
16MB -> 160MB
How can be solved?

sorry my...english....T-T

plz..help me...
merlinsvk
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Re: 11 Bit Studios Games (*.DAT)

Post by merlinsvk »

Size is OK. Packer does not use compression, that's why is file bigger then original.
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