Hi guys! Here's maxscript to import PC Ryse: Son of Rome .skin/.skinm model with bones+weights (3ds max 2009-2012).
If anyone will find it useful that's cool
P.S. Report bugs. Notice, that this is for rigged models only (enemy ,npc, chars), static meshes will not work (levels, props)
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PC Ryse: Son of Rome .skin/.skinm model import maxscript
- zaramot
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PC Ryse: Son of Rome .skin/.skinm model import maxscript
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Last edited by zaramot on Sun Apr 19, 2015 10:26 am, edited 1 time in total.
Making model-import scripts, PM
- MrGameboy20XX
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Re: PC Ryse: Son of Rome .skin/.skinm model import maxscript
My friend, thank you, your work is great
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Re: PC Ryse: Son of Rome .skin/.skinm model import maxscript
Hello, my friend, my test script, found file error, this is a sample file https://onedrive.live.com/redir?resid=6 ... 1236%21144
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Re: PC Ryse: Son of Rome .skin/.skinm model import maxscript
Fixed. It was a small issue in the code, thanks for pointing it out!
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Last edited by zaramot on Sun Apr 19, 2015 10:25 am, edited 1 time in total.
Making model-import scripts, PM
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Re: PC Ryse: Son of Rome .skin/.skinm model import maxscript
Fixed some issues with heads, thanks to Darkdamp for pointing it out
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Making model-import scripts, PM
Re: PC Ryse: Son of Rome .skin/.skinm model import maxscript
Hi,
I found that when using a script.Export Model Bones no parent-child relationship.Not available.
I found that when using a script.Export Model Bones no parent-child relationship.Not available.
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Re: PC Ryse: Son of Rome .skin/.skinm model import maxscript
Hi, Please fix it if you have time. script will load bone hierarchyzaramot wrote:Fixed some issues with heads, thanks to Darkdamp for pointing it out