Superb! like always, thanks chipi for making that tool. Will it work with Overdrive pig files too?
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Asphalt 8 .pig
- Chipicao
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Re: Asphalt 8 .pig
Not at first. Overdrive will require more research.
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.
- Chipicao
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Re: Asphalt 8 .pig
Sorry guys, I'm going through a rough patch, personal issues, and all development is on hold.
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.
- Tosyk
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Re: Asphalt 8 .pig
don't rush man, life's first.Chipicao wrote:Sorry guys, I'm going through a rough patch, personal issues, and all development is on hold.
- Chipicao
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Re: Asphalt 8 .pig
Since I don't have nearly enough time to finish the app as I planned, here's a command-line tool instead that will convert pig models to FBX.
Compatible with the latest Asphalt 8 game, and all features from my MAXscript are there: normals, texture coordinates (2 channels), hierarchy and materials.
The tool will also decompress textures from newer Asphalt versions into usable pvr files. You will of course need a plugin from PVRTexTools.
All you have to do is keep the models and textures folders in the same place.
Usage:
- drag&drop a pig file on the exe
- run it in a folder to convert all pig files
- run it with a pig file or folder as parameter
Known issues:
- no support for Asphalt Overdrive; I believe AO pig files need further decompression
Download: http://www.mediafire.com/download/3aafb ... IG2FBX.zip
Merry Christmas!
Compatible with the latest Asphalt 8 game, and all features from my MAXscript are there: normals, texture coordinates (2 channels), hierarchy and materials.
The tool will also decompress textures from newer Asphalt versions into usable pvr files. You will of course need a plugin from PVRTexTools.
All you have to do is keep the models and textures folders in the same place.
Usage:
- drag&drop a pig file on the exe
- run it in a folder to convert all pig files
- run it with a pig file or folder as parameter
Known issues:
- no support for Asphalt Overdrive; I believe AO pig files need further decompression
Download: http://www.mediafire.com/download/3aafb ... IG2FBX.zip
Merry Christmas!
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.
- Chipicao
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Re: Asphalt 8 .pig
Small update:
- fixed an issue with regional number formatting (period as decimal point)
- added normal maps
- .NET 3.5 is now required instead of 4.0
Download link is the same.
- fixed an issue with regional number formatting (period as decimal point)
- added normal maps
- .NET 3.5 is now required instead of 4.0
Download link is the same.
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.
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Re: Asphalt 8 .pig
Chipi could you check how to convert that textures to PVR?
PIG2FBX cannot convert all of them. Or am I doing something wrong.
http://www.mediafire.com/download/64jd6512c6jrr6q
PIG2FBX cannot convert all of them. Or am I doing something wrong.
http://www.mediafire.com/download/64jd6512c6jrr6q
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Re: Asphalt 8 .pig
Can someone update it for the last update from asphalt 8? I really want the 675LT
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Re: Asphalt 8 .pig
Does anyone know if those tools are able to open the Asphalt 8 Windows files after the Hot Summer update? (2.0.0)
Im trying to convert the Dirty lens shader textures but PowerVR refuses to open the TGA for it (which is a DDS) and when it opens, the texture is all glitched.
Im trying to convert the Dirty lens shader textures but PowerVR refuses to open the TGA for it (which is a DDS) and when it opens, the texture is all glitched.
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Re: Asphalt 8 .pig
If someone could manage to update the script for importing the cars from the latest 2 updates, that would be great
Here's the car list:
- McLaren 675LT
- McLaren P1 GTR
- Datsun 280Z
- Chevrolet Camaro Z28
- Shelby Cobra 427
- AC 378 GT Zagato
- Chevrolet SS NASCAR
- Lamborghini Huracan
- Bentley EXP10 Speed 6
- Cadillac 16 Concept
- Kepler Motion
- Mitsubishi Lancer Evo X
- McLaren 570S
Here's the car list:
- McLaren 675LT
- McLaren P1 GTR
- Datsun 280Z
- Chevrolet Camaro Z28
- Shelby Cobra 427
- AC 378 GT Zagato
- Chevrolet SS NASCAR
- Lamborghini Huracan
- Bentley EXP10 Speed 6
- Cadillac 16 Concept
- Kepler Motion
- Mitsubishi Lancer Evo X
- McLaren 570S
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Re: Asphalt 8 .pig
There are many new cool cars in but the script is outdated
Lamborghini Egoista pig:
http://www.filedropper.com/carlamborghi ... oncept2012
Lamborghini Egoista pig:
http://www.filedropper.com/carlamborghi ... oncept2012