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Noesis/Mesh2rdm Error-Reading GMO extracted from PSP
Noesis/Mesh2rdm Error-Reading GMO extracted from PSP
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Last edited by szfzafa on Fri May 13, 2011 6:17 am, edited 4 times in total.
Re: Noesis Error-Reading GMO extracted from PSP
Vita, messy again..
u see her big hammer?You do not have the required permissions to view the files attached to this post.
Re: Noesis Error-Reading GMO extracted from PSP
Still messy.
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Re: Noesis Error-Reading GMO extracted from PSP
at first i reversed the tex coordinates V of UV(scale Y by -1) then the texture looks well
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Re: Noesis Error-Reading GMO extracted from PSP
Then i was working with Shamal's lower body, ALMOST.. look right
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Re: Noesis Error-Reading GMO extracted from PSP
then it's as hard as nut.. i really dunno how to fix it up on hand..
Could someone possibly help me plz? You do not have the required permissions to view the files attached to this post.
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Re: [Help]Noesis Error-Reading GMO extracted from PSP
I've had this same problem before. Me too
PSP Soukyuu no Fafner
How to decompress gmo&gim in a pac, by the way?
gmo&gim in a pac file is compressed.
PSP Soukyuu no Fafner
How to decompress gmo&gim in a pac, by the way?
gmo&gim in a pac file is compressed.
Re: [Help]Noesis Error-Reading GMO extracted from PSP
in my case, i used "unpac" tool, which was written by a coder from a Chinese localization workgroup. (tools and src here:http://leoheart.blog43.fc2.com/?mode=edit&rno=2150, in a MF link, u can't miss it)alon wrote:I've had this same problem before. Me too
PSP Soukyuu no Fafner
How to decompress gmo&gim in a pac, by the way?
gmo&gim in a pac file is compressed.
btw, i just learned Noesis is actually using mesh2rdm to load, preview and export models.
Besides, i found "PSPSDK" from pudn, which contents some GMO code. but still no clue how to work with that. i'm n00b..
Re: [Help]Noesis Error-Reading GMO extracted from PSP
Wow! That's cool! I'm beginning to suspect that mesh2rdm reads meshes well but get wrong with the bone, pose/animation data! --since 3DVIA Printscreen got it right!alon wrote:mesh2rdm+3DVIA Printscreen+3ds Max
missing UV map
I tried GameAssassin but no luck.
Anyway i'll try what u said and say thanks
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Re: [Help]Noesis Error-Reading GMO extracted from PSP
Hmm I tried to unpac it but the filesizes seem a lot smaller than the files you uploaded (all of them are about 1/3 the size)
Is it for a specific version of the game? I'm just dropping pac files over the unpac'er.
Is it for a specific version of the game? I'm just dropping pac files over the unpac'er.
Re: [Help]Noesis Error-Reading GMO extracted from PSP
oic, u must have missed the "-z" parameter. so u got files in compression. run a cmd or .bat like this:finale00 wrote:Hmm I tried to unpac it but the filesizes seem a lot smaller than the files you uploaded (all of them are about 1/3 the size)
Is it for a specific version of the game? I'm just dropping pac files over the unpac'er.
unpac -z myfiles\ch01a_base.pac
i know this cuz that tool is in and for Chinese.
..wait a minute, i'm not sure it's applicable 4 other games.
For NanohaAs Portable, .pac files has a header of "ADD", and each compressed file it contents begins with a "LZS" header.
viewtopic.php?f=10&t=6474 u may take a view of this .pac format with LZS compression here.
Re: [Help]Noesis Error-Reading GMO extracted from PSP
u should write a .skinmap for mesh2rdm, drag-n-drop there. then ripping with 3DVia PrintScr can keep the UV map. So i guess, no texture, no texture coordinatesalon wrote:mesh2rdm+3DVIA Printscreen+3ds Max
missing UV map
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Re: Noesis/Mesh2rdm Error-Reading GMO extracted from PSP
Mesh2rdm newer versions won't work. Even in older versions, must not draw skeleton.FEATHER wrote:Works only with the old version ( mesh2rdmv331 ) and some geometry are missing.
So it's a pity that i cannot get bone/animation right now.
Shamal in ms3d!! btw, i found no geometry missing. So could you plz tell which model u were viewing that made u believe there were missing geometry, FEATHER?
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Last edited by szfzafa on Fri May 13, 2011 11:11 am, edited 1 time in total.