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by Joschka
Tue Feb 11, 2020 10:01 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 560
Views: 169506

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

They don't work with the script ? Cause most games do now.
If that's some cloth mesh issue I'm currently working on it.
by Joschka
Tue Feb 11, 2020 3:51 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 560
Views: 169506

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

Well i noticed that the only "error" the debug point out is "WARNING: Discarding keyframed animation because it contains no usable keys." that may simply be the reason for the script not to load them. Oh I see, it's probably because they are not character animations or something...
by Joschka
Tue Feb 11, 2020 1:20 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 560
Views: 169506

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

Script updated -New layer of bones and weights added + weight fixes, models with more than 4 weights per vertex should now work perfectly.If you had some weights issues (happened on some DOA6 faces and some MUA models for example) this update probably solved it. -I added 2 UV layers. So models with...
by Joschka
Fri Feb 07, 2020 8:42 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 560
Views: 169506

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

Hi Again~ For both Deception IV and Kenshiro animations i upped other files https://www.mediafire.com/file/ryq62857324pylp/Deception_IV_-_Ken.rar/file Deception IV those are all the animations, but the "characters" one are in folder 0776 although only a handful loads. Kenshiro some models...
by Joschka
Thu Feb 06, 2020 7:54 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 560
Views: 169506

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

I can confirm that Persona 5 S models mostly work without any modification. Only annoying thing is that texture files are split like in DOA6 so no automatic mapping. You'll have to extract them separately and place them in your favorite 3D software. Check Yretenai's tools new update for extraction o...
by Joschka
Wed Feb 05, 2020 2:21 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 560
Views: 169506

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

It seems like i had some problem with noesis, strange, dunno what i touched really, maybe it was loading an older version of the script, well i apologize :[ and thanks will thoroughly check them! No problem, I sometimes forget to reload the script after modifying it too. You can use the shortcut Al...
by Joschka
Tue Feb 04, 2020 8:40 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 560
Views: 169506

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

Script updated -KSLT support. You can now open and preview these files. These are UI textures. -G2A version 0200 and 0300 Big endian should now work. I didn't have many samples so tell me if you have any issue with these. -My partner Yretenai added Nioh support to her Cethleann tools, you can now e...
by Joschka
Tue Feb 04, 2020 6:58 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 560
Views: 169506

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

Script updated -KSLT support. You can now open and preview these files. These are UI textures. -G2A version 0200 and 0300 Big endian should now work. I didn't have many samples so tell me if you have any issue with these. -My partner Yretenai added Nioh support to her Cethleann tools, you can now e...
by Joschka
Mon Feb 03, 2020 1:28 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 560
Views: 169506

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

Script updated -Yretenai managed to figure out more about the materials and textures, the models will now have have normal maps automatically mapped and more -Fixed the bone index buffer bug, models with this issue should now load fine https://s5.gifyu.com/images/Capt.png Cloth meshes all are broke...
by Joschka
Sun Feb 02, 2020 12:31 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 560
Views: 169506

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

Stupid question about DOA6, the breasts are not rigged or they are influeced by the softbodies engine? That's not a stupid question at all Similarly to NUNO/NUNV for cloth, DOA6 (and other games) have SOFT and HAIR chunks that contain the necessary info for simulation. For breasts the SOFT chunks a...
by Joschka
Sat Feb 01, 2020 11:46 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 560
Views: 169506

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

New update -Xbox 360 texture support has been added -If a model was supposed to have several g1t files it won't crash anymore because of missing indexes. -Morph target support. Choose a G1H file and an offset in the parameters and it'll output all of them. Thanks to S-ilent for his research on the ...
by Joschka
Wed Jan 29, 2020 10:13 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 560
Views: 169506

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

First update released -oid support added by Yretenai and S-ilent -skeletons will now be lined up accordingly for all the meshes -the G2A anim parser was slightly off and broke some animations, all anims should work correctly now -new datatypes have been added for existing semantics -new texture for...
by Joschka
Mon Jan 27, 2020 2:27 am
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 560
Views: 169506

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

Fantastic Tool, thank you! EDITED: It works with Toukiden Kiwami (meshes, anim, texture too i supose), will try with Toukiden 2 too, for big bosses you need to enable manual skeleton loading or it'll throw an error (just needed to read better ^^") Question 2: is there an "easy" way t...
by Joschka
Sun Jan 26, 2020 6:04 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 560
Views: 169506

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

oh this is actually nice, but seems like MUA3 has meshes not lined up with the boneset https://cdn.discordapp.com/attachments/278347451583299585/671014902860873758/unknown.png If ya like, I can send ya a few samples, maybe some uncompressed files too? edit: also doing Merger gives me this https://c...
by Joschka
Sat Jan 25, 2020 11:19 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 560
Views: 169506

Noesis g1m/g1t/g1a importer

Important info first : If you have some questions about assets' extraction, ask them on Yretenai's thread here https://forum.xentax.com/viewtopic.php?f=10&t=21679 If you used the python script before and want to use the new C++ plugin, make sure to delete the former If Noesis crashes when using ...