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by probe88
Mon Jun 24, 2019 7:59 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302677

Re: Star Wars - The Old Republic - Beta

Are you replacing the "[bt]" part in the filenames with the body type you want to use? Say, "bmn" for a Body Type 2 male: chest_armor01_ bmn _heavy_sw_a07_hoodup.gr2 I ask because I've done a search in my drive for that file and I found it at resources/art/dynamic/chest/model i ...
by probe88
Mon Jun 24, 2019 7:58 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302677

Re: Star Wars - The Old Republic - Beta

UPD: nvm
by probe88
Mon Jun 24, 2019 7:40 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302677

Re: Star Wars - The Old Republic - Beta

I have a question about current item xml E.g https://swtor.jedipedia.net/en/itm/darth-skotias-breastplate Under modl id we can see - 1002645 in xml in attachments we can ses <Attachment id="1002655" name="chest armor01 heavy sw a07" filename="/art/dynamic/chest/model/chest_a...
by probe88
Mon Jun 24, 2019 6:54 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302677

Re: Star Wars - The Old Republic - Beta

Ty very much ;)
by probe88
Mon Jun 24, 2019 6:20 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302677

Re: Star Wars - The Old Republic - Beta

Regarding Malgus, perhaps you could try using the separate armor pieces instead. You wouldn't have the guy's lovely face :P but at least you would wear the suit. https://swtor.jedipedia.net/en/search?q=malgus%27s The problem is Cartel Market player's malgus set is awfull comparing to original one :...
by probe88
Mon Jun 24, 2019 5:31 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302677

Re: Star Wars - The Old Republic - Beta

probe88 wrote: Mon Jun 24, 2019 2:11 pm Can i swap malgus armor model+texture to use it as player in game?
will answer to myself, i am afraid it is impossible :D

I just open textures in Photoshop, and malgus hasnt his armour separate. Armor+head+mask = all in one file.
by probe88
Mon Jun 24, 2019 5:15 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302677

Re: Star Wars - The Old Republic - Beta

Hmm

Dunno why

but i can extract all from arhive - and its doing well

but when i want extract current dds/gr2 it returns error
by probe88
Mon Jun 24, 2019 5:04 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302677

Re: Star Wars - The Old Republic - Beta

If anyone (i dunno for what reason lol) searhing malgus textures like me

their new location here

swtor_main_art_creature_body_type_1.tor

ZeroGravitas and how you extract all tor arhives, just one by one?
by probe88
Mon Jun 24, 2019 4:41 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302677

Re: Star Wars - The Old Republic - Beta

What I do in such cases — and there could be more efficient ways to go at it, sorry, I'm a novice (: — is: • First I search for the item at https://swtor.jedipedia.net/ (say, https://swtor.jedipedia.net/en/search?q=Battle-Scarred+Boltblaster&patch=0 ) and get some results. • In the actual item'...
by probe88
Mon Jun 24, 2019 4:31 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302677

Re: Star Wars - The Old Republic - Beta

ZeroGravitas wrote: Mon Jun 24, 2019 4:23 pm Yeah, it's this post in the previous page of this thread :)
https://forum.xentax.com/viewtopic.php? ... 95#p153724
Oh i misunderstand you, i thought someone already upload whole exctracted files somewhere :D

Latest hashfile i already have, but thanks you anyway ;)
by probe88
Mon Jun 24, 2019 4:19 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302677

Re: Star Wars - The Old Republic - Beta

ZeroGravitas wrote: Mon Jun 24, 2019 3:59 pm I have the whole game assets extracted via the hash files RealymanLP kindly linked to a few posts ago
Can you give me a link? [roll]
by probe88
Mon Jun 24, 2019 4:10 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302677

Re: Star Wars - The Old Republic - Beta

Try directly inside the creature/model folder instead of the NPC one. Nope, not there. (you can open the hash file inside some text editor and do searches there, too. EasyMyp's file tree depends on that file's data, after all) Already tried. hash told 8C0DF5D5#4356B2C8#/resources/art/dynamic/npc/un...
by probe88
Mon Jun 24, 2019 3:38 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302677

Re: Star Wars - The Old Republic - Beta

swtor miner wrote: Tue Nov 19, 2013 5:06 am I didn't have any trouble extracting the textures for malgus's model.

They were in swtor_main_art_creature_a_1.tor - "\resources\art\dynamic\npc\unique_characters\texture\___psd\"

It is strange but no such folder in swtor_main_art_creature_a_1.tor or any other tor arhives
by probe88
Mon Jun 24, 2019 3:15 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302677

Re: Star Wars - The Old Republic - Beta

When using the tool, remember to apply the mod after you launch the game launcher and it finishes verifying the files before activating the button to start the game. If you apply it before that, the launcher will see the modded files as corrupted and will simply redownload them. After playing with ...