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by LightXPS
Thu Aug 29, 2019 12:09 pm
Forum: 3D/2D models
Topic: [Help] GTArcade models?
Replies: 59
Views: 13567

Re: [Help] GTArcade models?

Yeah, I noticed that too. But based on the UV, shouldn't it be some kind of body part instead of a boot? I have a couple of theories of getting the actual positions: 1. calculate the average position coordinates in a vertex weight set, or their weighted average; 2. take the coordinates with the lar...
by LightXPS
Wed Aug 28, 2019 9:02 am
Forum: 3D/2D models
Topic: [Help] GTArcade models?
Replies: 59
Views: 13567

Re: [Help] GTArcade models?

Bigchillghost wrote: Wed Aug 28, 2019 8:59 am There's no way you can get the mesh without coding a script or something.
I'm well aware of that, but unfortunately, I'm lacking said script... Is there any for this specific file format?
by LightXPS
Mon Aug 26, 2019 4:23 pm
Forum: 3D/2D models
Topic: [Help] GTArcade models?
Replies: 59
Views: 13567

Re: [Help] GTArcade models?

problem with faces - despite preceding DW counter being skipped Looks OK to me. uv.png That program there looks interesting - where did you get that? Also it's nice to see some hints on what the model looks like - if the textures aren't a problem as well, then I can collect the tools I need to get ...
by LightXPS
Mon Aug 26, 2019 1:56 pm
Forum: 3D/2D models
Topic: [Help] GTArcade models?
Replies: 59
Views: 13567

Re: [Help] GTArcade models?

shakotay2 wrote: Mon Aug 26, 2019 1:10 pm point cloud of uvs looks ok; problem with faces - despite preceding DW counter being skipped
What does that mean? I'm not seeing clearly through that sentence...
by LightXPS
Mon Aug 26, 2019 9:13 am
Forum: 3D/2D models
Topic: [Help] GTArcade models?
Replies: 59
Views: 13567

Re: [Help] GTArcade models?

Now's the time for the final step before I can take over... I finally got the real model files out of the double-archived thing and now I'm searching for a program and/or script for either Blender and/or Noesis to open up the files... The zipped file is hosted here. Does anyone know of scripts to op...
by LightXPS
Sun Aug 18, 2019 7:29 am
Forum: Graphic file formats
Topic: [Help] League of Angels III DXT textures?
Replies: 7
Views: 2605

Re: [Help] League of Angels III DXT textures?

I need Adobe Flex SDK to run it - that comes up when trying to run the tool and that additional program isn't installed at all. What are the mip's you're talking about? Do I still have an archive in an archive? I'm wondering 'cause when I try to open them with 7z, it throws out an error saying that ...
by LightXPS
Sun Aug 18, 2019 4:26 am
Forum: Graphic file formats
Topic: [Help] League of Angels III DXT textures?
Replies: 7
Views: 2605

Re: [Help] League of Angels III DXT textures?

I found part of the solution, but now it cries for Android platform tools... League of Angels III runs - as far as I know - only on PC, so:
Is there any chance to get PC platform tools?
by LightXPS
Sun Aug 11, 2019 11:45 am
Forum: Game Archive
Topic: Conception 2's .cfsi archive full of air?
Replies: 1
Views: 888

Conception 2's .cfsi archive full of air?

I've got a problem with this big file from Conception 2: Children of the Seven Stars for PC: The size of that one is at about 2.7GB, but I only see the file 00000000 (size is 10KB) when opening this archive with 7z. On the other hand, 7z notes that there are data behind the lonesome file I see. Ques...
by LightXPS
Sat Aug 10, 2019 1:20 pm
Forum: Graphic file formats
Topic: [Help] League of Angels III DXT textures?
Replies: 7
Views: 2605

[Help] League of Angels III DXT textures?

This is the other half of the challenge League of Angels III has to offer: The textures. They come in the .dxt format, for which I found out that it is an ATF Texture. That would make it some kind of Adobe-based texture - here's the result of the TrIDNET analysis: Match: 100,0% Ext: ATF Type: ATF Te...
by LightXPS
Sat Aug 10, 2019 6:25 am
Forum: Game Archive
Topic: Everquest .WLD Archive
Replies: 5
Views: 3023

Re: Everquest .WLD Archive

*pulls out some tools to remove the dust* After almost 4 years of sleep in this thread, I'm digging that one up again. This is 'cause I've found a game, which appearently uses the same file formatting as Everquest: League of Angels III from 2018. I start off with a .ba file, in which is a file witho...
by LightXPS
Sat Aug 03, 2019 9:45 am
Forum: 3D/2D models
Topic: [Help] GTArcade models?
Replies: 59
Views: 13567

Re: [Help] GTArcade models?

This location guide is already nice and I found the files for myself, but... There's the old problem with file formats again... Is there a program which can open .dxt and .ba files without a problem? I tried the guide on the linked site and AssetStudio doesn't load a file :-|
by LightXPS
Sat Jul 27, 2019 4:01 am
Forum: 3D/2D models
Topic: [Help] GTArcade models?
Replies: 59
Views: 13567

[Help] GTArcade models?

I've got something very difficult here: GTArcade might have some of the best models I've seen, but when I try to get them, I face several problems. I've got no idea about working tools, where the files with the models are located and if the version makes any difference... I'm mostly focused on Leagu...
by LightXPS
Sat Jul 06, 2019 5:20 am
Forum: 3D/2D models
Topic: [Request] Ratchet & Clank HD collection models
Replies: 71
Views: 25048

Re: [Request] Ratchet & Clank HD collection models

I do wonder in which file format the models from - at least - Ratchet & Clank: Going Commando and Up Your Arsenal (the 2nd and 3rd game in this HD Collection) originally come out. Does anyone still have them lying around somewhere? If yes, I only need Angela Cross from Going Commando and Sasha P...
by LightXPS
Wed May 29, 2019 4:19 pm
Forum: 3D/2D models
Topic: Metin2 to Granny Viewer reading .gr2 and .dds files
Replies: 12
Views: 9710

Re: Metin2 to Granny Viewer reading .gr2 and .dds files

Hey, If it's corrupted, it means it wasn't extracted properly. Some packs can be extracted, but their content is corrupted by the crypt method used in the officiel client. I highly recommend you to use the files you could find in other forums, someone shared a fully unpacked client from september 2...
by LightXPS
Sat May 25, 2019 10:55 am
Forum: 3D/2D models
Topic: Metin2 to Granny Viewer reading .gr2 and .dds files
Replies: 12
Views: 9710

Re: Metin2 to Granny Viewer reading .gr2 and .dds files

*blows some dust away* Seems like I've got a new problem here: After all that hussle with the character was over, I was quite happy - until a couple of days ago... It hit me like lightning, but for all those comics I plan to make with that character, I completly forgot that he needs a weapon to figh...