I added support for PS Vita models based on this. New script also works on Fate/Extella Link models.
https://github.com/kotcrab/fate-explore ... g/mdl-v1.2
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Search found 31 matches
- Sat Jul 28, 2018 4:09 pm
- Forum: 3D/2D models
- Topic: Fate Extella PsVita *.mdl files
- Replies: 29
- Views: 11816
- Mon Jul 23, 2018 3:49 pm
- Forum: Game Archive
- Topic: Help with Fate Extella Link (Vita) .pk
- Replies: 30
- Views: 12885
Re: Help with Fate Extella Link (Vita) .pk
.pkh format was slightly changed, latest pktools now supports it.
- Tue Jul 17, 2018 7:04 pm
- Forum: 3D/2D models
- Topic: Fate/Extra Model Request
- Replies: 6
- Views: 2108
Re: Fate/Extra Model Request
Every .cmp file in Extra is just compressed .pak. I haven't used that script but assuming it works correctly then you can rename decompressed file to .pak and run script for extracting .pak files.
- Tue Jul 17, 2018 10:49 am
- Forum: 3D/2D models
- Topic: Fate/Extra Model Request
- Replies: 6
- Views: 2108
Re: Fate/Extra Model Request
The model file for Aoko is chr/aok/0001.psp.im, you can find this file in pack/010007.cmp
- Thu Nov 09, 2017 1:36 pm
- Forum: 3D/2D models
- Topic: Fate Extella PC *.mdl format
- Replies: 43
- Views: 17180
Re: Fate Extella PC *.mdl format
Yeah, use this version 1.1.1.
It's pretty much the same as GIM_SP_SV03_GEAR_01.mdl but the gears are all in single place.
It's pretty much the same as GIM_SP_SV03_GEAR_01.mdl but the gears are all in single place.
- Fri Aug 11, 2017 2:00 pm
- Forum: 3D/2D models
- Topic: Fate Extella PC *.mdl format
- Replies: 43
- Views: 17180
Re: Fate Extella PC *.mdl format
Download v1.1 This only fixes issue with loading SV1310.mdl and SV0803.mdl. Elizabeth skeleton is slightly moved up (and maybe scaled) but that's probably easy to fix after exporting. What I've checked so far seems to be fine except the DLC Saber's face isn't properly rigged to her face rig. The bo...
- Thu Aug 10, 2017 2:18 pm
- Forum: 3D/2D models
- Topic: Fate Extella PC *.mdl format
- Replies: 43
- Views: 17180
Re: Fate Extella PC *.mdl format
Took some time but I've figured it out.
Download
Download
Yeah it helped with some stuff but not everything is similar.ssringo wrote:Speaking of, have you checked out chrrox's maxscript for Nier that I linked to earlier in the thread? He said they're nearly identical so maybe it can give you some direction.
- Sat Aug 05, 2017 11:17 pm
- Forum: Game Archive
- Topic: Fate Extella PC
- Replies: 9
- Views: 8774
Re: Fate Extella PC
You can try my extractor tool. Java 8 required.
Drag and drop PK archive on bat file. Files will be in 'out' folder. If you have many of them (aka 33 DLCs) run from cmd:
Drag and drop PK archive on bat file. Files will be in 'out' folder. If you have many of them (aka 33 DLCs) run from cmd:
Code: Select all
pktools.bat extractAll "gamefiles\resource\target\win\pack\mount\retail"
- Sat Aug 05, 2017 7:35 pm
- Forum: 3D/2D models
- Topic: Fate Extella PC *.mdl format
- Replies: 43
- Views: 17180
Re: Fate Extella PC *.mdl format
Here's the updated version. This one will load textures if you open file from game folder or when you have .dds/.mds textures in the same folder as model file. Normal/specular textures makes it look way to shiny, it might be the lighting, I don't know. Anyway, you can edit the script and change Fals...
- Thu Aug 03, 2017 10:09 pm
- Forum: 3D/2D models
- Topic: Fate Extella PC *.mdl format
- Replies: 43
- Views: 17180
Re: Fate Extella PC *.mdl format
I've got textures to automatically load in Noesis when you open model and now I'm working on importing skeleton data.
- Mon Jul 31, 2017 2:29 pm
- Forum: 3D/2D models
- Topic: Fate Extella PC *.mdl format
- Replies: 43
- Views: 17180
Re: Fate Extella PC *.mdl format
I am currently working on custom extractor and repackager, will post it in archive thread when ready. A couple days late on this but in case you didn't know/test it yourself, the game does run on extracted files. Just have to move the extracted files into the appropriate folders. I haven't tried it...
- Sat Jul 29, 2017 8:47 pm
- Forum: 3D/2D models
- Topic: Fate Extella PC *.mdl format
- Replies: 43
- Views: 17180
Re: Fate Extella PC *.mdl format
Noesis works. Or Visual Studio if you want to install that hog. VS generates thumbnails in file explorer.
- Sat Jul 29, 2017 7:42 pm
- Forum: 3D/2D models
- Topic: Fate Extella PC *.mdl format
- Replies: 43
- Views: 17180
Re: Fate Extella PC *.mdl format
They are all DDS even though file extension is different.
- Sat Jul 29, 2017 4:35 pm
- Forum: 3D/2D models
- Topic: Fate Extella PC *.mdl format
- Replies: 43
- Views: 17180
Re: Fate Extella PC *.mdl format
Extracting part is done. You don't have to wait for me if all you want to do is rip textures. QuickBMS script posted here works just as well.
- Sat Jul 29, 2017 11:14 am
- Forum: 3D/2D models
- Topic: Fate Extella PC *.mdl format
- Replies: 43
- Views: 17180
Re: Fate Extella PC *.mdl format
~5.8 GB from main archive. I am currently working on custom extractor and repackager, will post it in archive thread when ready.