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Search found 158 matches
- Wed Apr 06, 2022 10:31 pm
- Forum: 3D/2D models
- Topic: Horizon Forbidden West [PS4/PS5]
- Replies: 169
- Views: 29176
Re: Horizon Forbidden West
Regardless, the files aren't available widely yet. Wish I knew someone who had them, I really want to get a look at the models of this game.
- Tue Apr 05, 2022 11:44 pm
- Forum: 3D/2D models
- Topic: Horizon Forbidden West [PS4/PS5]
- Replies: 169
- Views: 29176
Re: Horizon Forbidden West
This is meant to be run on PC, and the instructions are right here in this thread. The biggest issue is finding the game files to work with. So far, it looks like HFW hasn't been dumped yet, so very few people will have those files (mainly those who were able to get the development version that leak...
- Fri Mar 25, 2022 10:48 pm
- Forum: 3D/2D models
- Topic: Horizon Forbidden West [PS4/PS5]
- Replies: 169
- Views: 29176
Re: Horizon Forbidden West
What version is this for? PC, PS4 or PS5?
- Thu Jan 06, 2022 9:02 am
- Forum: Game Archive
- Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
- Replies: 173
- Views: 96565
Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
I did it, I figured out a fix for the weight contains an out of range bone index issue! test1.png I updated the python script from the beginning of this thread (all credit to Gh0stBlade!), every model I've tested so far loads without issue! https://www.mediafire.com/file/doz9cau24omyt8j/fmt_TR11_mes...
- Sat Jan 01, 2022 4:33 am
- Forum: Game Archive
- Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
- Replies: 173
- Views: 96565
Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
Does anyone know how to fix the weight contains an out of range bone index issue? I ran into it with these two models: https://www.mediafire.com/file/set2legyuz2eeqg/lara_priest_legs.zip/file https://www.mediafire.com/file/kvy2c099tepjcw5/lara_priest_torso.zip/file Would appreciate any help I can ge...
- Thu Nov 25, 2021 4:21 pm
- Forum: 3D/2D models
- Topic: Red Dead Redemption 2 PS4
- Replies: 133
- Views: 37271
Re: Red Dead Redemption 2 PS4
@justuser: You need a tool like PS4 PKG Tool to extract PKGs.
- Mon Sep 20, 2021 1:15 am
- Forum: 3D/2D models
- Topic: Injustice 2 (PC)
- Replies: 134
- Views: 52966
Re: Injustice 2 (PC)
Just tried out AA_Exterior_MapAssets.xxx, and everything works fine. I used quickbms_4gb_files.exe with ue3_oodle.bms to unpack the xxx file, then dragged the resulting unp file onto Injustice2_model_morph.exe (the last release of the IJ2 tool).
- Fri Sep 03, 2021 3:55 pm
- Forum: 3D/2D models
- Topic: Cyberpunk 2077 Noesis script
- Replies: 54
- Views: 44099
Re: Cyberpunk 2077 Noesis script
Some characters are made up of several different meshes, scattered throughout the archives; they don't have individual meshes. It takes a bit of digging into the appearance and cookedappearance files to figure out which meshes and where they're located. Current version of CP2077 is 1.3, CP2077Tools ...
- Fri Aug 13, 2021 1:12 am
- Forum: 3D/2D models
- Topic: Tomb Raider Legend/Anniversary
- Replies: 40
- Views: 6754
Re: Tomb Raider Legend/Anniversary
OK, you guys rock!! Have always wanted to be able to rip TRA models!
- Sat Jun 26, 2021 2:15 am
- Forum: 3D/2D models
- Topic: Mortal Kombat 11
- Replies: 301
- Views: 101907
Re: Mortal Kombat 11
@twitkiss: looks like the textures didn't extract correctly. Have you tried re-extracting them?
- Wed May 19, 2021 3:50 am
- Forum: 3D/2D models
- Topic: Red Dead Redemption 2 PS4
- Replies: 133
- Views: 37271
Re: Red Dead Redemption 2 PS4
RDR2 Model Extraction nightwolf1982 Step 1: Extract everything!! Starting in the packs\base\data\metapeds folder: Copy/extract rdr2.exe, oocore_6_win64.dll, and filenames.txt to this folder (these three files are critical). Drag and drop each .rpf file onto rdr2.exe; this will extract the PSIN files...
- Sun Jan 24, 2021 9:55 pm
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 363
- Views: 158865
Re: Horizon Zero Dawn
Hey thanks for the reply, Yeah I can confirm that I had a copy of that file in the same dir/folder as the .exe and .core file when I dragged it on to the .exe file. It's strange as it looks like it's trying to do something and makes the files, but they are all blank. I haven't tried to open the tex...
- Sun Jan 24, 2021 5:45 am
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 363
- Views: 158865
Re: Horizon Zero Dawn
oo2core_5_win64.dll needs to be in the same location as horizon_pc.exe; do the textures load in an image editor like Gimp or Photoshop?
- Wed Jan 20, 2021 11:58 pm
- Forum: 3D/2D models
- Topic: Detroit Become Human tools (PC, PS4)
- Replies: 598
- Views: 181996
Re: Detroit Become Human tools (PC, PS4)
How do the model codes from the file lists work? As in, how are they connected to the data in the .idx and .dat files?
- Sat Apr 18, 2020 6:06 am
- Forum: Game Archive
- Topic: Star Wars The Force Unleashed II - lp.wad [x360]
- Replies: 24
- Views: 12325
Re: Star Wars The Force Unleashed II - lp.wad [x360]
The short answer is, no. The problem is that the model data is scattered around the files, and no one has figured out how to piece them back together. I was able to successfully pull some static meshes from the PS3 version of the files, but I don't think anyone has looked at this dlc since.