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by nightwolf1982
Wed Apr 06, 2022 10:31 pm
Forum: 3D/2D models
Topic: Horizon Forbidden West [PS4/PS5]
Replies: 169
Views: 29176

Re: Horizon Forbidden West

Regardless, the files aren't available widely yet. Wish I knew someone who had them, I really want to get a look at the models of this game.
by nightwolf1982
Tue Apr 05, 2022 11:44 pm
Forum: 3D/2D models
Topic: Horizon Forbidden West [PS4/PS5]
Replies: 169
Views: 29176

Re: Horizon Forbidden West

This is meant to be run on PC, and the instructions are right here in this thread. The biggest issue is finding the game files to work with. So far, it looks like HFW hasn't been dumped yet, so very few people will have those files (mainly those who were able to get the development version that leak...
by nightwolf1982
Fri Mar 25, 2022 10:48 pm
Forum: 3D/2D models
Topic: Horizon Forbidden West [PS4/PS5]
Replies: 169
Views: 29176

Re: Horizon Forbidden West

What version is this for? PC, PS4 or PS5?
by nightwolf1982
Thu Jan 06, 2022 9:02 am
Forum: Game Archive
Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
Replies: 173
Views: 96565

Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

I did it, I figured out a fix for the weight contains an out of range bone index issue! test1.png I updated the python script from the beginning of this thread (all credit to Gh0stBlade!), every model I've tested so far loads without issue! https://www.mediafire.com/file/doz9cau24omyt8j/fmt_TR11_mes...
by nightwolf1982
Sat Jan 01, 2022 4:33 am
Forum: Game Archive
Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
Replies: 173
Views: 96565

Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Does anyone know how to fix the weight contains an out of range bone index issue? I ran into it with these two models: https://www.mediafire.com/file/set2legyuz2eeqg/lara_priest_legs.zip/file https://www.mediafire.com/file/kvy2c099tepjcw5/lara_priest_torso.zip/file Would appreciate any help I can ge...
by nightwolf1982
Thu Nov 25, 2021 4:21 pm
Forum: 3D/2D models
Topic: Red Dead Redemption 2 PS4
Replies: 133
Views: 37271

Re: Red Dead Redemption 2 PS4

@justuser: You need a tool like PS4 PKG Tool to extract PKGs.
by nightwolf1982
Mon Sep 20, 2021 1:15 am
Forum: 3D/2D models
Topic: Injustice 2 (PC)
Replies: 134
Views: 52966

Re: Injustice 2 (PC)

Just tried out AA_Exterior_MapAssets.xxx, and everything works fine. I used quickbms_4gb_files.exe with ue3_oodle.bms to unpack the xxx file, then dragged the resulting unp file onto Injustice2_model_morph.exe (the last release of the IJ2 tool).
by nightwolf1982
Fri Sep 03, 2021 3:55 pm
Forum: 3D/2D models
Topic: Cyberpunk 2077 Noesis script
Replies: 54
Views: 44099

Re: Cyberpunk 2077 Noesis script

Some characters are made up of several different meshes, scattered throughout the archives; they don't have individual meshes. It takes a bit of digging into the appearance and cookedappearance files to figure out which meshes and where they're located. Current version of CP2077 is 1.3, CP2077Tools ...
by nightwolf1982
Fri Aug 13, 2021 1:12 am
Forum: 3D/2D models
Topic: Tomb Raider Legend/Anniversary
Replies: 40
Views: 6754

Re: Tomb Raider Legend/Anniversary

OK, you guys rock!! Have always wanted to be able to rip TRA models!
by nightwolf1982
Sat Jun 26, 2021 2:15 am
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 301
Views: 101907

Re: Mortal Kombat 11

@twitkiss: looks like the textures didn't extract correctly. Have you tried re-extracting them?
by nightwolf1982
Wed May 19, 2021 3:50 am
Forum: 3D/2D models
Topic: Red Dead Redemption 2 PS4
Replies: 133
Views: 37271

Re: Red Dead Redemption 2 PS4

RDR2 Model Extraction nightwolf1982 Step 1: Extract everything!! Starting in the packs\base\data\metapeds folder: Copy/extract rdr2.exe, oocore_6_win64.dll, and filenames.txt to this folder (these three files are critical). Drag and drop each .rpf file onto rdr2.exe; this will extract the PSIN files...
by nightwolf1982
Sun Jan 24, 2021 9:55 pm
Forum: 3D/2D models
Topic: Horizon Zero Dawn
Replies: 363
Views: 158865

Re: Horizon Zero Dawn

Hey thanks for the reply, Yeah I can confirm that I had a copy of that file in the same dir/folder as the .exe and .core file when I dragged it on to the .exe file. It's strange as it looks like it's trying to do something and makes the files, but they are all blank. I haven't tried to open the tex...
by nightwolf1982
Sun Jan 24, 2021 5:45 am
Forum: 3D/2D models
Topic: Horizon Zero Dawn
Replies: 363
Views: 158865

Re: Horizon Zero Dawn

oo2core_5_win64.dll needs to be in the same location as horizon_pc.exe; do the textures load in an image editor like Gimp or Photoshop?
by nightwolf1982
Wed Jan 20, 2021 11:58 pm
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 598
Views: 181996

Re: Detroit Become Human tools (PC, PS4)

How do the model codes from the file lists work? As in, how are they connected to the data in the .idx and .dat files?
by nightwolf1982
Sat Apr 18, 2020 6:06 am
Forum: Game Archive
Topic: Star Wars The Force Unleashed II - lp.wad [x360]
Replies: 24
Views: 12325

Re: Star Wars The Force Unleashed II - lp.wad [x360]

The short answer is, no. The problem is that the model data is scattered around the files, and no one has figured out how to piece them back together. I was able to successfully pull some static meshes from the PS3 version of the files, but I don't think anyone has looked at this dlc since.