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Search found 109 matches

by Gocha
Sat Oct 08, 2011 6:12 pm
Forum: Game Archive
Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
Replies: 532
Views: 205405

Re: BIGFILE.000 - Deus Ex Human Revolution Unpack

There is 30 pages! and i don't know if is there any research on how to get some game files for modding or not. Please if it is, update first entry or clear useless posts! Thx
by Gocha
Fri Sep 16, 2011 4:24 pm
Forum: Game Archive
Topic: Assassins Creed PC .forge files
Replies: 194
Views: 145357

Re: Assassins Creed PC .forge files

When i used maki i get text file but only compressed. And another way for me was to find the font file (probably dds format). Guys do you know which file is the font file? You don't need to dict the game to use different language file, you've to modify original ones, - chars on font texture to your ...
by Gocha
Thu May 26, 2011 7:07 am
Forum: Game Archive
Topic: ARchive_neXt
Replies: 887
Views: 360219

Re: ForgeX Beta Released

Nice one, but no much more usefull than Elika Plugin, by my opinion, for my needs. One what i liked it's a String Table, but still useless if can't modify strings. Also bad is when it can't find some game by registry, it should give browse for forge files, also unstable, on some sections freezes and...
by Gocha
Wed Nov 17, 2010 7:23 pm
Forum: Game Archive
Topic: Gray Matter PAK
Replies: 24
Views: 14483

Re: Gray Matter PAK

Great work done! :up:

Thank you brather! :roll:
by Gocha
Wed Nov 17, 2010 4:16 pm
Forum: Game Archive
Topic: Gray Matter PAK
Replies: 24
Views: 14483

Gray Matter PAK

Hi guys, There is out one nice adventure Gra Matter, so it is available only in English and Deutch. Here are localization files, looks like compressed somehow. en.pak , 171 kb: http://www.datafilehost.com/download-7c1ecb66.html Fonts.pak , 658 kb: http://www.datafilehost.com/download-605ac977.html A...
by Gocha
Fri Nov 05, 2010 7:28 am
Forum: Game Localization
Topic: Dead Rising 2 [PC] text & fonts export
Replies: 18
Views: 10945

Re: Dead Rising 2 [PC] text & fonts export

bacter,
I think it still have problem with Russian ecnoding, but i'm not sure of it.

You better make converter with support of ASCII table chars, and there codes for Russian chars are from 192 to 255
by Gocha
Wed Oct 13, 2010 6:25 pm
Forum: Game Localization
Topic: Dead Rising 2 [PC] text & fonts export
Replies: 18
Views: 10945

Re: Dead Rising 2 [PC] text export

thanks bacter, nice job

but unfortunately it doesn't decode Russian version, looks like can't support Unicode or like thing, or may be character encoding isn't known
by Gocha
Fri Sep 10, 2010 8:44 am
Forum: Game Archive
Topic: Mafia II SDS files?
Replies: 158
Views: 73995

Re: Mafia II SDS files?

Energy wrote:please text editor support. For all who need translate game please.
Yea please, i need too, and please much more i need a way to edit font, i mean characret table for font in normal way
by Gocha
Sat Aug 14, 2010 7:01 am
Forum: Game Archive
Topic: Assassins Creed PC .forge files
Replies: 194
Views: 145357

Re: Assassins Creed PC .forge files

VenomOC wrote:Hello friend Stevan, I am also trying to translate it, but so far nothing yet. I'm waiting to get Turfster break the encryption of texts.
Hey guys, extracted text is zlib compressed, so need someone to decompress it, it isn't encrypted at all.
by Gocha
Sat Aug 14, 2010 6:58 am
Forum: Game Archive
Topic: Mafia II SDS files?
Replies: 158
Views: 73995

Re: Mafia II SDS files?

So guys is there a way to extract text and font files for editing and to repack back? I mean trasnlation
by Gocha
Wed Aug 11, 2010 7:03 am
Forum: Game Archive
Topic: Mafia II SDS files?
Replies: 158
Views: 73995

Re: Mafia II SDS files?

okey, compressed file got decompressed - we need a tool for decompressing all of sds files or algorithm or like one how to decompress other ones too.

Second, we need to make it editable, with only decompressed format we can't edit text or other file. :scaredy:
by Gocha
Tue Aug 10, 2010 12:40 pm
Forum: Game Archive
Topic: Mafia II SDS files?
Replies: 158
Views: 73995

Re: Mafia II SDS files?

Yeah, i just came in to open thread about...

So i need to translate the game too, so I need the font file too - texture i guess.


My respects to anyone trying to help, i love you for that ;)
by Gocha
Tue Jul 27, 2010 3:33 pm
Forum: Compressed files and methods
Topic: Colin McRae DiRT 2 .lng file
Replies: 10
Views: 7491

Re: Colin McRae DiRT 2 .lng file

Jurko wrote:what?
+1 means once more interested in the same question u posted here.

So +1 from me too, i won't reject if the help will occure ;)
by Gocha
Tue Jul 27, 2010 6:56 am
Forum: Game Archive
Topic: Battlefield: Bad Company - compressed *.fbrb containers
Replies: 25
Views: 11882

Re: Battlefield: Bad Company - compressed *.fbrb containers

i need to edit voices-speech, how shoud i do that? is there a way for this? can any-one make mercy to me? :roll:
even though bms script extracts some in unknown way sound fbrb archives, i coudnt explore them
by Gocha
Sun Jul 25, 2010 10:33 am
Forum: Game Archive
Topic: Ice-Cream-Mania
Replies: 1
Views: 962

Ice-Cream-Mania

Can anyone explore this archive from this game?
The game trial version can be downloaded here, full size 25mb
http://nevosoft.ru/download/game-Ice-Cream-Mania

it has one main.pak and looks xored or some other...