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Search found 1328 matches
- Sat Jun 13, 2015 1:57 am
- Forum: Audio file formats
- Topic: Kinect Star Wars Audio Format and Extraction Methods
- Replies: 12
- Views: 5974
Re: Kinect Star Wars audio
Star Wars: The Old Republic http://forum.xentax.com/viewtopic.php?p=66311#p66311 Kinect Star Wars. Music tracks https://soundcloud.com/gordyhaab/sets/kinect-star-wars-soundtrack sound effects http://forum.xentax.com/viewtopic.php?p=107224#p107224 Star Wars Rogue Squadron II: Rogue Leader and Rogue ...
- Fri Jun 12, 2015 7:30 am
- Forum: Audio file formats
- Topic: Kinect Star Wars Audio Format and Extraction Methods
- Replies: 12
- Views: 5974
Re: Kinect Star Wars audio
Answered in your other threadARAJediMaster wrote:The Force Unleashed
http://zenhax.com/viewtopic.php?f=6&t=627
- Mon Jun 01, 2015 4:25 am
- Forum: General game tools
- Topic: BioHazard File Archive Tool
- Replies: 27
- Views: 38485
Re: BioHazard File Archive Tool
Try this one.
Mark posted just last month on the-horror.com regarding his archive tool
http://www.the-horror.com/forums/showth ... post275118
Mark posted just last month on the-horror.com regarding his archive tool
http://www.the-horror.com/forums/showth ... post275118
- Fri May 08, 2015 8:32 pm
- Forum: 3D/2D models
- Topic: Kingdom Hearts ModelViewerWX
- Replies: 3
- Views: 2501
- Sat May 02, 2015 2:45 am
- Forum: General game tools
- Topic: 3d Models, animation importer - FatImporter
- Replies: 176
- Views: 118762
Re: 3d Models, animation importer - FatImporter
Click the bolded blue text.
- Fri May 01, 2015 7:44 pm
- Forum: General game tools
- Topic: 3d Models, animation importer - FatImporter
- Replies: 176
- Views: 118762
Re: 3d Models, animation importer - FatImporter
There is a MediaFire link at the bottom of the first post in this thread:
http://metin2zone.net/index.php?/topic/ ... ter-3dmax/
It is the last update he released (May 2013) and it contains all scripts from previous updates.
http://metin2zone.net/index.php?/topic/ ... ter-3dmax/
It is the last update he released (May 2013) and it contains all scripts from previous updates.
- Thu Apr 02, 2015 3:10 am
- Forum: Video file formats
- Topic: PS3 .pam video files
- Replies: 47
- Views: 57346
Re: PS3 .pam video files
You might be able to find something in this thread that'll help with that.
http://www.ps3hax.net/showthread.php?t=33779
http://www.ps3hax.net/showthread.php?t=33779
- Wed Feb 11, 2015 7:24 pm
- Forum: 3D/2D models
- Topic: how to convert LithTech model into 3ds max?
- Replies: 16
- Views: 8121
- Sat Jan 24, 2015 12:25 pm
- Forum: General game tools
- Topic: 3d Models, animation importer - FatImporter
- Replies: 176
- Views: 118762
- Tue Jan 13, 2015 7:53 pm
- Forum: Game specific tools
- Topic: Rogue Squadron II Audio Format
- Replies: 5
- Views: 7077
Re: Rogue Squadron II Audio Format
Have you tried RogueDat? http://www.moddb.com/mods/star-wars-rogue-leader-3d/downloads/roguedat-10 http://rogue.squadron.tripod.com/download.htm Edit I thought i remembered there being a thread and sure enough there is http://forum.xentax.com/viewtopic.php?f=10&t=6165 Aluigi's bms script works o...
- Fri Jan 09, 2015 7:01 pm
- Forum: 3D/2D models
- Topic: AION cgf to collada converter
- Replies: 78
- Views: 48043
Re: AION cgf to collada converter
The Blender script was written for version 2.49. You can run multiple versions of Blender side by side. Get 2.49 for the sake of using the script then export to whatever version of Blender you use.
- Sat Dec 20, 2014 11:07 pm
- Forum: Game specific tools
- Topic: force unleashed 2 gto converter
- Replies: 8
- Views: 6005
Re: force unleashed 2 gto converter
https://code.google.com/p/noesis-plugin ... revelation
viewtopic.php?p=69716#p69716
here is local copy of Revelation's Noesis SWTFU gto plugin with the latest update
viewtopic.php?p=69716#p69716
here is local copy of Revelation's Noesis SWTFU gto plugin with the latest update
- Mon Dec 15, 2014 8:26 pm
- Forum: Game Archive
- Topic: .PSP Format?
- Replies: 4
- Views: 2739
Re: .PSP Format?
You can view file list and extract from those .psp samples with the Asura Engine Extractor. http://www.terrybutler.co.uk/tools/asura-engine-extractor/ Local backup AsuraEngineExtractor.zip edit If you want a more complete and accurate extraction you should use aluigi's bms script here http://aluigi....
- Tue Dec 09, 2014 9:18 pm
- Forum: 3D/2D models
- Topic: [PS2] Star Wars: Ep III - RotS (*.ms2)
- Replies: 13
- Views: 3648
[PS2] Star Wars: Ep III - RotS (*.ms2)
I have what i think are model files from this game and i'm hoping someone could write an import script or at least walk me through one example with Hex2Obj. I could probably take it from there. Any help is appreciated, thanks!
- Mon Dec 08, 2014 9:07 pm
- Forum: Graphic file formats
- Topic: [PS2] Star Wars: Ep III - RotS (*.st2)
- Replies: 0
- Views: 1178
[PS2] Star Wars: Ep III - RotS (*.st2)
Hi, i need help with this *.st2 texture format and if possible a method for converting them to usable images. You can almost make out some images in TextureFinder. In a hex editor they look identical to these: http://forum.xentax.com/viewtopic.php?f=18&t=10545 Both games were developed by The Co...