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Search found 120 matches
- Wed Jul 07, 2010 12:35 am
- Forum: Game Archive
- Topic: Call of Duty Modern Warfare 2 - extract to translate
- Replies: 17
- Views: 6949
Re: Call of Duty Modern Warfare 2 - extract to translate
The contents of this post was deleted because of possible forum rules violation.
- Sun Jun 27, 2010 5:13 pm
- Forum: Compressed files and methods
- Topic: Singularity .bin file
- Replies: 19
- Views: 9541
Re: Singularity .bin file
He was talking about the file structure...nightvison wrote:no coalesced.ini in SIngularity
- Fri Jun 11, 2010 11:08 pm
- Forum: Compressed files and methods
- Topic: need help! What compression on Gears of War?
- Replies: 33
- Views: 26728
Re: need help! What compression on Gears of War?
Is there any way to decompress the texts, translate and then recompress tem back into the game
???
???
- Wed Jun 02, 2010 11:53 pm
- Forum: Game Archive
- Topic: Help with God of War Chains of Olympus text file.
- Replies: 1
- Views: 1430
Help with God of War Chains of Olympus text file.
Well, i'm creating a editor (to translate the texts) for this kind of files, the problem is that i could't figure out the whole structure. Here's what i've discovered so far (researching on the english file). This is for the Pack file. (dx_persinveng.bin) 0x0c : Size of the file minus 4 0x44 : Point...
- Mon May 31, 2010 2:17 pm
- Forum: Compressed files and methods
- Topic: [PSP] Prince of Persia Forgotten Sands Compressed File.
- Replies: 0
- Views: 1200
[PSP] Prince of Persia Forgotten Sands Compressed File.
So, i'm trying to get the texts of this game. The game uses a Bigfile called IFRIT_BIN_PSP.BIN (Which i've created a extractor to get acess to each file inside). Inside of it there are a ton of files, all of'em using some weird compression that i couldn't recognize\crack. It looks like this file use...
- Sat May 29, 2010 6:31 pm
- Forum: Graphic file formats
- Topic: Silent Hill Origins - files .TXD / .CMI
- Replies: 15
- Views: 8264
Re: Silent Hill Origins - files .TXD / .CMI
Well, any progress with the cmi or txd files??
- Tue May 18, 2010 1:59 pm
- Forum: Game Archive
- Topic: Help with Dante's Inferno .psp Text
- Replies: 4
- Views: 1517
Re: Help with Dante's Inferno .psp Text
Man, i'm sorry, i forgot about that! I will post late.! EDIT: The specs are the same as these: At the offset 220 there is the number of files inside the container. At the offset 224 there is the starting position of the pointers to the files. At the offset 414 there is a size check (size of the file...
- Tue May 18, 2010 4:10 am
- Forum: Game Archive
- Topic: Help with Dante's Inferno .psp Text
- Replies: 4
- Views: 1517
Re: Help with Dante's Inferno .psp Text
No need anymore.!
http://img15.imageshack.us/img15/9392/frmbuf001p.png
Already find out everything!!
http://img15.imageshack.us/img15/9392/frmbuf001p.png
Already find out everything!!
- Mon May 10, 2010 6:17 pm
- Forum: Game Archive
- Topic: Alan Wake Xbox360 Game Unpacker Repacker
- Replies: 44
- Views: 18693
Re: Alan Wake Xbox360 Game Unpacker Repacker
Hotfile sucks.. 2shared rules.
- Sat May 08, 2010 3:40 pm
- Forum: Game Archive
- Topic: Help with Dante's Inferno .psp Text
- Replies: 4
- Views: 1517
Re: Help with Dante's Inferno .psp Text
By the way.. i don't know what means the codes starting at the offset 940... they aren't pointer like the earlier ones..
- Fri May 07, 2010 2:11 pm
- Forum: Game Archive
- Topic: Help with Dante's Inferno .psp Text
- Replies: 4
- Views: 1517
Help with Dante's Inferno .psp Text
Well. I'm trying to translate this game, i already found the game texts.. they're inside a container. Here's what i find out so far about the file: At the offset 220 there is the number of files inside the container. At the offset 224 there is the starting position of the pointers to the files. At t...
- Thu May 06, 2010 2:49 pm
- Forum: Compressed files and methods
- Topic: Obscure 2 - HVP files
- Replies: 19
- Views: 13148
Re: Obscure 2
Well, yeah... i have a dump of the psp ram while running this game... the texts are decompressed but i still need a decompressor to see the original text file...evin wrote:You want to translate the game?
- Thu May 06, 2010 3:49 am
- Forum: Game Archive
- Topic: Assassins Creed Bloodlines (PSP) .res text file to translate
- Replies: 4
- Views: 2298
Re: Assassins Creed Bloodlines (PSP) .res text file to translate
Need to edit this one too.!!!
- Wed May 05, 2010 4:53 pm
- Forum: Compressed files and methods
- Topic: Obscure 2 - HVP files
- Replies: 19
- Views: 13148
Re: Obscure 2
Does anyone know how to decompress the text files???
- Tue May 04, 2010 1:52 pm
- Forum: Game Archive
- Topic: Devil May Cry 1 (PS2)
- Replies: 7
- Views: 3289
Re: Devil May Cry 1 (PS2)
can you post the .MSG file???