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Search found 29 matches

by hotgoblin
Thu Apr 04, 2013 8:13 pm
Forum: Game Archive
Topic: Bioshock Infinite
Replies: 27
Views: 10049

Re: Bioshock Infinite

On the pc there are .xxx files instead of .upk.
With umodel I can open .upk files ;)

How can I get the .xxx files to .upk files? :)
by hotgoblin
Wed Jan 30, 2013 6:14 pm
Forum: Game Archive
Topic: DmC animation error?
Replies: 4
Views: 1769

Re: DmC animation error?

Thanks ! :)

Now I can load all .upk Files.
by hotgoblin
Tue Jan 29, 2013 9:59 pm
Forum: Game Archive
Topic: DmC animation error?
Replies: 4
Views: 1769

Re: DmC animation error?

http://www.gildor.org/projects/umodel/compat

Yes animations are not supported yet.
And I don't think that will be soon ...

But I just want to export models with textures not animations.
by hotgoblin
Tue Jan 29, 2013 6:56 pm
Forum: Game Archive
Topic: DmC animation error?
Replies: 4
Views: 1769

DmC animation error?

Hello. I've tried to open some .upk files of DmC Devil May Cry with the UE Viewer, but it can open just three packages. When I open other packages of DmC there is this error: nknown member AKF_NT_NTA of enum AnimationKeyFormat ERROR: AnimSequence::Serialize(AnimSequence_0): 5876 unread bytes LoadObj...
by hotgoblin
Tue Jan 01, 2013 9:47 pm
Forum: Game Archive
Topic: Harry Potter 5 and 6 (str shd ffs)
Replies: 0
Views: 1458

Harry Potter 5 and 6 (str shd ffs)

Hello. I have extract all .big files of "Harry Potter and the order of phoenix" and "Harry Potter and the half blood prince" with QuickBMS. There are now .str .shd and .ffs files. I don't know how I can open these files :( I have found a folder that is called "head_models&qu...
by hotgoblin
Wed Dec 26, 2012 1:24 am
Forum: Game Archive
Topic: The Darkness II Demo archives (similar to Dark Sector)
Replies: 33
Views: 14244

Re: The Darkness II Demo archives (similar to Dark Sector)

yeah, and .png files don't open too :/ i really wanna open the models and the .wav files from this game... :[ Okay QuickBMS export all files! I've FBX, OBJ files but I can't import them in a 3D program (tested with Cinema 4D and Maya). The WAV files can't I open too. I think they are encrypted or s...
by hotgoblin
Mon Dec 24, 2012 1:23 am
Forum: Game Archive
Topic: The Westerner 1
Replies: 0
Views: 758

The Westerner 1

Hello.

Is it possible to export the models of "The Westerner (1)" ?
The file extension for the models are .R3D and the animations are .R3A

Is there a program, plugin or something like this to get the model in a readable format?
by hotgoblin
Sun Dec 23, 2012 12:09 am
Forum: Game Archive
Topic: The Darkness II Demo archives (similar to Dark Sector)
Replies: 33
Views: 14244

Re: The Darkness II Demo archives (similar to Dark Sector)

Okay QuickBMS export all files!

I've FBX, OBJ files but I can't import them in a 3D program (tested with Cinema 4D and Maya).
The WAV files can't I open too.

I think they are encrypted or something like this :(
by hotgoblin
Tue Dec 04, 2012 7:44 pm
Forum: Game Archive
Topic: The Walking Dead
Replies: 103
Views: 54633

Re: The Walking Dead

Hm yeah.
I tested it with one sentence from a character but that doesn't work.

I changed the sentence "previously on the walking dead". That worked.
But after that the voice of the charakters are not there.
by hotgoblin
Tue Dec 04, 2012 6:06 pm
Forum: Game Archive
Topic: The Walking Dead
Replies: 103
Views: 54633

Re: The Walking Dead

thanks it worked!

Now I have created own voice sounds and in the right .fsb format.
I created a ttarch of one voice sound (named with the right ID) but in the game nothing has changed!

Can someone please help me?!
by hotgoblin
Mon Dec 03, 2012 10:41 pm
Forum: Game Archive
Topic: The Walking Dead
Replies: 103
Views: 54633

Re: The Walking Dead

I think its coded in the game.
With ttarch files you can just change files like subtitles, fonts, textures, 3d models (its still a unknown format), sound
something like this.

I hope you can understand me.
by hotgoblin
Mon Dec 03, 2012 8:34 pm
Forum: Game Archive
Topic: The Walking Dead
Replies: 103
Views: 54633

Re: The Walking Dead

Hm okay I know how to get the files into FSB^^ But the build don't work. ttarchext.exe" -b -x -V 8 52 "C:\Users\Fabian\Documents\telltale games tools files\ttarchext\output1\patch0.ttarch" C:\Users\Fabian\Documents\telltale games tools files\ttarchext\new And nothing happned. Whats wr...
by hotgoblin
Mon Nov 26, 2012 8:20 pm
Forum: Game Archive
Topic: The Walking Dead
Replies: 103
Views: 54633

Re: The Walking Dead

Does Ü Ö Ä work in the langdb files? When I "convert" the langdb files into .txt and translate the files with letters Ä Ö Ü. Will it work finally in the game? I would like to replace the "sound files". I got the sounds in WAV or OGG. I want replace them, but they are in a .fsb fr...
by hotgoblin
Sat Apr 14, 2012 6:59 pm
Forum: Game Archive
Topic: HP Quidditch WC .ccd
Replies: 0
Views: 663

HP Quidditch WC .ccd

hello

i wanna replace the lowresolution textures of "Harry Potter Quidditch WorldCup".

i would like to open the .ccd fiel archives (no its not the file archiv of deamon tools/clone dvd ...)
and texmod dont work with this game.

i hope you can udnerstand and help me ;)