Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Search found 112 matches
- Thu Dec 22, 2011 2:21 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 302655
Re: Star Wars - The Old Republic - Beta
It's .NET code, which decompilers exist for. Thank you for that information, I will keep it in mind! Too bad that not all programs are written in .NET. :( is there any tools to repack assets, i mean only texts or any way how to use translated texts in game ? I have not yet heard of any tools for re...
- Mon Dec 19, 2011 5:58 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 302655
Re: Star Wars - The Old Republic - Beta
NodeViewer.exe and Hero.dll decompiled source code attached for those interested in how exactly it works but don't have the tools to do the decompilation themselves. Wow, that's great! Thank you very much for releasing it. :D However, I am wondering since I always thought that a compiled program ca...
- Sat Dec 17, 2011 7:44 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 302655
Re: Star Wars - The Old Republic - Beta
has anyone else gotten that nodeviewer to work? just crashes for me Yes, you can fix the program by opening the file NodeViewer.exe.config in Notepad or a Hex editor. In the file, you will find the line: <add key="AssetsPath" value="C:\Program Files\Electronic Arts\Star Wars\Assets&q...
- Sat Dec 17, 2011 6:35 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 302655
Re: Star Wars - The Old Republic - Beta
Thanks for sharing that link, Rick! It seems like they have been working on the beta files since August, no wonder they are this far.
That NodeViewer will help us a lot in figuring out the format of the bucket files, and maybe we can use the Hero.dll for a TOR viewer.
That NodeViewer will help us a lot in figuring out the format of the bucket files, and maybe we can use the Hero.dll for a TOR viewer.
- Sat Dec 17, 2011 1:21 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 302655
Re: Star Wars - The Old Republic - Beta
Finally I got my own MYP reader working and can start analysing the files. Thank you very much for finding out the file names, Rick! They're helping a lot with the analysis. Because of them, I now know that the "WEM file archives" have the file extension "*.acb". I'll update my s...
- Tue Dec 13, 2011 10:28 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 302655
Re: Star Wars - The Old Republic - Beta
By the way, have you already tried to replace the file extension of the known audio files (".wav") with ".wem"? This may give you some new file names. Also, you could try loading the file names from http://www.sendspace.com/file/ykt0va into your program and see if there are new o...
- Tue Dec 13, 2011 10:08 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 302655
Re: Star Wars - The Old Republic - Beta
Yes, I am also currently working on a tool to do just that, but right now I am working with the final beta version. I hope to finish the tool soon so that I can compare the beta files with the retail files.Rick wrote:Is anyone building a file list for the retailclient besides myself? (sitting at 35% complete)
- Tue Dec 13, 2011 9:20 pm
- Forum: Website
- Topic: Thank users for their posts!
- Replies: 23
- Views: 16037
Re: Thank users for their posts!
I really like that "thank you" feature, thank you very much for activating it, Mr.Mouse! :) Just a small improvement I want to suggest: On the profile pages, it says "times:" and "{ THANKED }:". It would be great if you could rename it into something more meaningful, li...
- Tue Dec 13, 2011 7:12 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 302655
Re: Star Wars - The Old Republic - Beta
Bucket file format As I wrote earlier, I already have analysed files which are similar to the files in the bucket files, so I will just post what I have. I hope the format did not change too much since I analysed them. :( Thank you very much for your bucket explorer, mvanderw! It is helping me a lo...
- Mon Dec 05, 2011 8:03 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 302655
Re: Star Wars - The Old Republic - Beta
Unknown string list file specification There's another new file format contained in localized assets like swtor_de-de_global_1.tor, with the hashes 51378F9D_96EEED14D7CD0574.txt or CB7EAB01_96EEED14D7CD0574.txt, depending on the version of the beta files. This file contains a list of strings for th...
- Sun Dec 04, 2011 1:59 pm
- Forum: Audio file formats
- Topic: Star Wars - The Old Republic Beta Audio Files
- Replies: 43
- Views: 93936
Re: Star Wars - The Old Republic Beta Audio Files
Some of the compiled XML files in the bucket files reference sounds to be played during a dialogue: Play SFX: Play_explosionoffscreen_normal_oneoff_01 Play SFX: Play_cine_custom_stolenship_takeoff And also some of the area files (_everywhere_.dat) contain the name of the background music: .rgnCharac...
- Sun Dec 04, 2011 1:26 pm
- Forum: Audio file formats
- Topic: Star Wars - The Old Republic Beta Audio Files
- Replies: 43
- Views: 93936
Re: Star Wars - The Old Republic Beta Audio Files
You're right, the filenames are stored somewhere in some XML files from the TOR archives. The problem is that these files are spread all over the archives (eg. every dialogue file references its sound file) and therefore it is not that easy to automatically get all file names. To import the file nam...
- Sun Dec 04, 2011 12:38 pm
- Forum: Audio file formats
- Topic: Star Wars - The Old Republic Beta Audio Files
- Replies: 43
- Views: 93936
Re: Star Wars - The Old Republic Beta Audio Files
The TOR archives themselves do not store the file names but only their hashes. easyMYP has some of the file names stored and can therefore recognize many file names, but not all. As an example, here are some file names of audio files: /resources/bnk/streamed/sfx/music_action_highintensity_bountyhunt...
- Sun Dec 04, 2011 11:23 am
- Forum: Audio file formats
- Topic: Star Wars - The Old Republic Beta Audio Files
- Replies: 43
- Views: 93936
Re: Star Wars - The Old Republic Beta Audio Files
Great job, hcs! Thank you very much for fixing ww2ogg! :) In the newest version of Wwise, the audio files now have the extension .wem and not .wav, so I used the following lines for a batch file. And I had to use %%f instead of %f for it to work, but I am not an expert with DOS commands so I do not ...
- Sat Dec 03, 2011 8:24 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 302655
Re: Star Wars - The Old Republic - Beta
I looked into the release notes for Wwise and found out that Wwise has changed the file extension of the audio files, that's why they are now called .wem: 2.1 All Streamed and Converted Files Have a New File Extension (WEM) All streamed and converted files now have the .wem file extension (Wwise Enc...