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by OriginOfWaves
Wed Apr 27, 2016 12:59 pm
Forum: Game Archive
Topic: Mirror's Edge Catalyst Beta
Replies: 30
Views: 17859

Re: Mirror's Edge Catalyst Beta

thanks for pointing me to it. i'll try it out. Update: unfortunately after setting up the directories for the dumper script, it only manages to dump 8 GB out of 12 GB. there are a lot of empty folders and the mesh and chunk management tool was only able to find a few matching chunks. i tried importi...
by OriginOfWaves
Mon Apr 25, 2016 5:38 pm
Forum: Game Archive
Topic: Mirror's Edge Catalyst Beta
Replies: 30
Views: 17859

Mirror's Edge Catalyst Beta

hello there other xentax folks. i've been digging through the files of the Mirror's Edge Catalyst Beta trying to extract some files. Unfortunately i had no success using the BF4 dumper or the DAI tools. I think it's because the folder structure is quite a bit different than BF4 or DAI. For instance,...
by OriginOfWaves
Sat Dec 12, 2015 2:48 pm
Forum: 3D/2D models
Topic: [REL/REQ] Sleeping Dogs Part 2: Definitive Edition
Replies: 30
Views: 13454

Re: [REL/REQ] Sleeping Dogs Part 2: Definitive Edition

thanks for the quick response. shame that this tool can't extract textures too. anyways i downloaded your little program and unfortunately i'm having some problems extracting textures. looks like if a .bin file has textures that are smaller then 512x512 the program reports an unsupported size and cr...
by OriginOfWaves
Fri Dec 11, 2015 7:18 pm
Forum: 3D/2D models
Topic: [REL/REQ] Sleeping Dogs Part 2: Definitive Edition
Replies: 30
Views: 13454

Re: [REL/REQ] Sleeping Dogs Part 2: Definitive Edition

Gentlemen, today we have been given a gift from the gods themselves. Triad Wars, the third installment in the Sleeping Dogs series that's currently in open beta, ships with a tool that can convert textures to .bin format! It uses the exact same engine as Definitive Edition, and another plus: all th...
by OriginOfWaves
Mon Jun 27, 2011 11:02 am
Forum: 3D/2D models
Topic: Dragon Age 2 (PC)
Replies: 102
Views: 64221

Re: Dragon Age 2 (PC)

Hi again! Is now possible to import, edit and export DA2 models? I was trying the Lighwave plugin, and I get the .mmh.xml and the .msh.xml files. But if I drag and drop them over GraphicsProcessorMMH.exe and GraphicsProcessorMSH.exe nothing happens. This is what I do: - extract the original .mmh, ....
by OriginOfWaves
Thu Jun 23, 2011 10:14 am
Forum: 3D/2D models
Topic: Dragon Age 2 (PC)
Replies: 102
Views: 64221

Re: Dragon Age 2 (PC)

Ok. I wanted to share with u guys what i've been trying to do for a few days now, and maybe someone can use my experience to import a model into DA2 correctly. Thanks to chroxx and figuresculptor and their awesome script i imported a DA2 model and its bones into Blender successfully. After getting t...
by OriginOfWaves
Tue Jun 21, 2011 9:25 am
Forum: 3D/2D models
Topic: Dragon Age 2 (PC)
Replies: 102
Views: 64221

Re: Dragon Age 2 (PC)

There is one import/export script for lightwave 3d here http://social.bioware.com/project/2246/ I dont know anything about it or the capabilities of the plug in. All i know is that everything done to the model has to be done in Lightwave, for example....you cant do anything in blender and export it...
by OriginOfWaves
Wed Jun 08, 2011 2:19 pm
Forum: 3D/2D models
Topic: Dragon Age 2 (PC)
Replies: 102
Views: 64221

Re: Dragon Age 2 (PC)

thanks so much for this importer guys