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by zaramot
Sun Oct 27, 2019 7:54 pm
Forum: 3D/2D models
Topic: Warframe Online MaxScript
Replies: 104
Views: 46181

Re: Warframe Online MaxScript

It's okay, English isn't my native language too. I assume you're Russian-speaking person (judging by your nickname), if it's true you could use it in conversation with me, if you will have any difficulties explaining something xD
by zaramot
Sun Oct 27, 2019 4:33 pm
Forum: 3D/2D models
Topic: Warframe Online MaxScript
Replies: 104
Views: 46181

Re: Warframe Online MaxScript

For now I focused on updating characters and enemies, flora-fauna xD They are all in "characters" folder. I will think about supporting anything else, like weapons and ships, props or levels. First for me at least are skinned models of characters.
by zaramot
Sat Oct 26, 2019 4:02 pm
Forum: 3D/2D models
Topic: Warframe Online MaxScript
Replies: 104
Views: 46181

Re: Warframe Online MaxScript

Hey! Guys, test this script with warfarme models. It will import only geometry for now (I disabled skin for faster testing), and provide all not working ones. In that way progress will be faster, I'm sure because I got bored testing them lol And switched to Fallout 76 script
by zaramot
Sun Oct 20, 2019 1:13 pm
Forum: 3D/2D models
Topic: Warframe Online MaxScript
Replies: 104
Views: 46181

Re: Warframe Online MaxScript

Actually, you could help me out, I could send you script for testing. Just for geometry+uv's in order to test not working models faster. If geometry import is working, everything else will too and after fixing all broken ones, I'll just enable skin and done xD What do you think?!
by zaramot
Wed Oct 16, 2019 9:55 pm
Forum: 3D/2D models
Topic: Warframe Online MaxScript
Replies: 104
Views: 46181

Re: Warframe Online MaxScript

I'm working on updated script for 3d models, so everyone who's interested stay tuned xD
by zaramot
Sat Aug 31, 2019 6:24 pm
Forum: 3D/2D models
Topic: [HELP] Total War: Three Kingdoms .rigid_model_v2
Replies: 18
Views: 6645

Re: [HELP] Total War: Three Kingdoms .rigid_model_v2

No plans for animations, bones and weights yes :)
by zaramot
Sat Jul 20, 2019 2:28 pm
Forum: 3D/2D models
Topic: Inquisitor: Martyr Noesis plugin Commission
Replies: 27
Views: 8860

Re: Inquisitor: Martyr Noesis plugin Commission

Hmm, I haven't received your discord id :) Maybe you sent it to someone else?
by zaramot
Sat Jul 20, 2019 11:52 am
Forum: 3D/2D models
Topic: Inquisitor: Martyr Noesis plugin Commission
Replies: 27
Views: 8860

Re: Inquisitor: Martyr Noesis plugin Commission

Do you have discord or skype, where someone could test - provide samples realtime and discuss bug reports online too? The game was quite updated recently, someone said it's like a new game, I should check models once again xD Is that question directed at me, kingfisher13 or both? Both! And thanks f...
by zaramot
Fri Jul 19, 2019 10:10 pm
Forum: 3D/2D models
Topic: Inquisitor: Martyr Noesis plugin Commission
Replies: 27
Views: 8860

Re: Inquisitor: Martyr Noesis plugin Commission

Do you have discord or skype, where someone could test - provide samples realtime and discuss bug reports online too? The game was quite updated recently, someone said it's like a new game, I should check models once again xD
by zaramot
Thu Jul 18, 2019 2:24 pm
Forum: 3D/2D models
Topic: [HELP] Total War: Three Kingdoms .rigid_model_v2
Replies: 18
Views: 6645

Re: [HELP] Total War: Three Kingdoms .rigid_model_v2

Okay, I'll check model sample from above. Also, guys upload ships and buildings somewhere - I'll take a look too, I guess they shouldn't be hard to get.
by zaramot
Wed Jul 17, 2019 3:58 pm
Forum: 3D/2D models
Topic: RYSE Son of Rome models 3d
Replies: 2
Views: 1482

Re: RYSE Son of Rome models 3d

Hi! Have you tried tool by joqqy from here viewtopic.php?f=16&t=12085&start=75
Also, I remember I made something for this game too, long ago, you might find it here on forums (but previous tool, which I mentioned should work great!)
by zaramot
Wed Jul 10, 2019 1:51 pm
Forum: 3D/2D models
Topic: [HELP] Total War: Three Kingdoms .rigid_model_v2
Replies: 18
Views: 6645

Re: [HELP] Total War: Three Kingdoms .rigid_model_v2

No model import?! In official mod tools? Lol, guys who could tell me what exactly this "mod tools" are doing? Is there any export option or maybe with this tool you could inject .fbx files like witcher 3 modding tool are doing? P.S. I made an update to import models with bones and weights,...
by zaramot
Mon Jul 01, 2019 8:24 pm
Forum: 3D/2D models
Topic: Warframe Online MaxScript
Replies: 104
Views: 46181

Re: Warframe Online MaxScript

The problems are - Warframe don't have that much models + they are for certain people's taste. Also! Problems not just with models but with textures too, I made some crappy tool to convert them (textures I mean) - just to get rhino and ash delux skins (also umbra) not long ago and that's basically a...
by zaramot
Fri Jun 28, 2019 10:26 am
Forum: 3D/2D models
Topic: Ring of Elysium - Is It Possible to Extract at All?
Replies: 5
Views: 2842

Re: Ring of Elysium - Is It Possible to Extract at All?

Please, use search function. Don't think, that we are thinking about different games, right? Is this Ring of Elysium game, that you have in mind? https://forum.xentax.com/viewtopic.php?f=16&t=20691 You could ask about archive extraction in this thread too, I'm sure someone could help you out! Us...
by zaramot
Sat Jun 22, 2019 2:46 pm
Forum: 3D/2D models
Topic: [Buy] Cabal 2 3ds Max tool 100-200 USD
Replies: 2
Views: 1101

Re: [Buy] Cabal 2 3ds Max tool 100-200 USD

Isn't it just a CryTek model format? I know, there was tools-scripts for the game long time ago. I remember, that I imported models from this game long time ago. Format shouldn't change much! Maybe newer tools for CryEngine will work. Try something for star citizen, ryse SoR or homefront (or for mmo...