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Search found 783 matches
- Thu Aug 30, 2018 12:36 am
- Forum: 3D/2D models
- Topic: Armored Core 4 .000 files
- Replies: 17
- Views: 4459
Re: Armored Core 4 .000 files
Some model samples maybe? I looked and made script for one Armored Core game long ago, don't remember which one.
- Sun Jul 01, 2018 12:39 pm
- Forum: 3D/2D models
- Topic: SWTOR Ripping Help?
- Replies: 11
- Views: 3356
Re: SWTOR Ripping Help?
Yes, they are there .gr2 files separated by body types bms, bmn, bfs, bfn and so on. I have no idea how you can't find them, with Jedipedia help you should be able to find everything you might need (and with some searching among files xD)
- Sun Jul 01, 2018 12:21 pm
- Forum: 3D/2D models
- Topic: SWTOR Ripping Help?
- Replies: 11
- Views: 3356
Re: SWTOR Ripping Help?
No lol you need EasyMyp program, then extract archives and import models in 3ds max or using Noesis export to any 3d format and use Blender, Maya ect.
- Sun Jul 01, 2018 11:02 am
- Forum: 3D/2D models
- Topic: SWTOR Ripping Help?
- Replies: 11
- Views: 3356
Re: SWTOR Ripping Help?
No, everything is okay. I ripped a lot of models from SWTOR, I'm a constant player there, actually:) You can check a vid of armor from the game https://www.youtube.com/watch?v=dYnvdfvwNa8 And I made a LOT of them, just no making videos of them:) My point is, you can get everything with no problems a...
- Sun Jul 01, 2018 1:18 am
- Forum: 3D/2D models
- Topic: SWTOR Ripping Help?
- Replies: 11
- Views: 3356
Re: SWTOR Ripping Help?
I made a maxscript for this game long ago, and there are other tools here on xentax, you should do some searching.
- Sat Jun 30, 2018 9:33 pm
- Forum: 3D/2D models
- Topic: SWTOR Ripping Help?
- Replies: 11
- Views: 3356
Re: SWTOR Ripping Help?
Unique NPC like Arcann, Valkorion, Darth Malgus ect. are easy to find, as for other NPC's like Darth Marr, Thanaton and so on, I suggest you to use Jedipedia (there you could check which parts NPC is using) and then just find them by it's names, it's easy actually. Like this for example https://swto...
- Tue Jun 05, 2018 2:15 pm
- Forum: Game Archive
- Topic: Far Cry 5 .Fat and .Dat Files
- Replies: 291
- Views: 130548
Re: Far Cry 5 .Fat and .Dat Files
Could anyone provide character's .xbg model samples from Far Cry 5? Thanks!
- Tue Mar 27, 2018 8:23 am
- Forum: 3D/2D models
- Topic: Inquisitor: Martyr Noesis plugin Commission
- Replies: 27
- Views: 8899
Re: Inquisitor: Martyr Noesis plugin Commission
Wow, this game was already released?! I'm a big fan of warhammer 40k universe. If you will provide samples I'll gladly take a look.
- Thu Mar 15, 2018 9:35 pm
- Forum: 3D/2D models
- Topic: Middle-earth: Shadow of War maxscript (.skel .mesh)
- Replies: 64
- Views: 31313
Re: Middle-earth: Shadow of War maxscript (.skel .mesh)
Hey! I know about some troubles with the script, mainly with cloth, I can't fix it unfortunatelly (like robes of Sauron's fair form, it's cloth physics meshes). As for Balrog, his uv's I can fix them, just need his model. Also, does anyone have models of new nazgul from DLC "The Blade of Galadr...
- Sat Feb 17, 2018 2:07 pm
- Forum: 3D/2D models
- Topic: Dynasty.Warriors.9 model
- Replies: 6
- Views: 3257
Re: Dynasty.Warriors.9 model
Yes, I know he's busy. It's good to hear textures are fine. Maybe I will pick this game, thanks to Steven he provided source code for his great tool, so it's shouldn't be too hard to support this game. But will see, since I have some other games in mind too.
- Sat Feb 17, 2018 1:21 pm
- Forum: 3D/2D models
- Topic: Dynasty.Warriors.9 model
- Replies: 6
- Views: 3257
Re: Dynasty.Warriors.9 model
Understand, you had no luck with models (uploaded samples of them). What about textures are they converting fine?
- Sat Feb 17, 2018 11:33 am
- Forum: 3D/2D models
- Topic: Dynasty.Warriors.9 model
- Replies: 6
- Views: 3257
Re: Dynasty.Warriors.9 model
Have you tried "Steven's Gas Machine?" As I remember it worked fine for DW 8, might work nicely for 9 too.
- Mon Feb 12, 2018 6:23 pm
- Forum: Game Archive
- Topic: Star Trek Online (need unpacker)
- Replies: 12
- Views: 8088
Re: Star Trek Online (need unpacker)
If you still have the program to unpack .mset models I'll make a maxscript for model import. So, if you have any unpacked .mset sample attach it here I will take a look. Thanks.
- Fri Dec 22, 2017 1:45 am
- Forum: 3D/2D models
- Topic: Iron Sight iron engine game MSH files
- Replies: 16
- Views: 7439
Re: Iron Sight iron engine game MSH files
No, no way! If only someone will make an export script
- Sat Dec 16, 2017 10:48 pm
- Forum: 3D/2D models
- Topic: Survarium models (from the makers of STALKER)
- Replies: 86
- Views: 41228
Re: Survarium models (from the makers of STALKER)
Should update the script then. It was a big update?