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by zaramot
Thu Aug 30, 2018 12:36 am
Forum: 3D/2D models
Topic: Armored Core 4 .000 files
Replies: 17
Views: 4459

Re: Armored Core 4 .000 files

Some model samples maybe? I looked and made script for one Armored Core game long ago, don't remember which one.
by zaramot
Sun Jul 01, 2018 12:39 pm
Forum: 3D/2D models
Topic: SWTOR Ripping Help?
Replies: 11
Views: 3356

Re: SWTOR Ripping Help?

Yes, they are there .gr2 files separated by body types bms, bmn, bfs, bfn and so on. I have no idea how you can't find them, with Jedipedia help you should be able to find everything you might need (and with some searching among files xD)
by zaramot
Sun Jul 01, 2018 12:21 pm
Forum: 3D/2D models
Topic: SWTOR Ripping Help?
Replies: 11
Views: 3356

Re: SWTOR Ripping Help?

No lol you need EasyMyp program, then extract archives and import models in 3ds max or using Noesis export to any 3d format and use Blender, Maya ect.
by zaramot
Sun Jul 01, 2018 11:02 am
Forum: 3D/2D models
Topic: SWTOR Ripping Help?
Replies: 11
Views: 3356

Re: SWTOR Ripping Help?

No, everything is okay. I ripped a lot of models from SWTOR, I'm a constant player there, actually:) You can check a vid of armor from the game https://www.youtube.com/watch?v=dYnvdfvwNa8 And I made a LOT of them, just no making videos of them:) My point is, you can get everything with no problems a...
by zaramot
Sun Jul 01, 2018 1:18 am
Forum: 3D/2D models
Topic: SWTOR Ripping Help?
Replies: 11
Views: 3356

Re: SWTOR Ripping Help?

I made a maxscript for this game long ago, and there are other tools here on xentax, you should do some searching.
by zaramot
Sat Jun 30, 2018 9:33 pm
Forum: 3D/2D models
Topic: SWTOR Ripping Help?
Replies: 11
Views: 3356

Re: SWTOR Ripping Help?

Unique NPC like Arcann, Valkorion, Darth Malgus ect. are easy to find, as for other NPC's like Darth Marr, Thanaton and so on, I suggest you to use Jedipedia (there you could check which parts NPC is using) and then just find them by it's names, it's easy actually. Like this for example https://swto...
by zaramot
Tue Jun 05, 2018 2:15 pm
Forum: Game Archive
Topic: Far Cry 5 .Fat and .Dat Files
Replies: 291
Views: 130548

Re: Far Cry 5 .Fat and .Dat Files

Could anyone provide character's .xbg model samples from Far Cry 5? Thanks!
by zaramot
Tue Mar 27, 2018 8:23 am
Forum: 3D/2D models
Topic: Inquisitor: Martyr Noesis plugin Commission
Replies: 27
Views: 8899

Re: Inquisitor: Martyr Noesis plugin Commission

Wow, this game was already released?! I'm a big fan of warhammer 40k universe. If you will provide samples I'll gladly take a look.
by zaramot
Thu Mar 15, 2018 9:35 pm
Forum: 3D/2D models
Topic: Middle-earth: Shadow of War maxscript (.skel .mesh)
Replies: 64
Views: 31313

Re: Middle-earth: Shadow of War maxscript (.skel .mesh)

Hey! I know about some troubles with the script, mainly with cloth, I can't fix it unfortunatelly (like robes of Sauron's fair form, it's cloth physics meshes). As for Balrog, his uv's I can fix them, just need his model. Also, does anyone have models of new nazgul from DLC "The Blade of Galadr...
by zaramot
Sat Feb 17, 2018 2:07 pm
Forum: 3D/2D models
Topic: Dynasty.Warriors.9 model
Replies: 6
Views: 3257

Re: Dynasty.Warriors.9 model

Yes, I know he's busy. It's good to hear textures are fine. Maybe I will pick this game, thanks to Steven he provided source code for his great tool, so it's shouldn't be too hard to support this game. But will see, since I have some other games in mind too.
by zaramot
Sat Feb 17, 2018 1:21 pm
Forum: 3D/2D models
Topic: Dynasty.Warriors.9 model
Replies: 6
Views: 3257

Re: Dynasty.Warriors.9 model

Understand, you had no luck with models (uploaded samples of them). What about textures are they converting fine?
by zaramot
Sat Feb 17, 2018 11:33 am
Forum: 3D/2D models
Topic: Dynasty.Warriors.9 model
Replies: 6
Views: 3257

Re: Dynasty.Warriors.9 model

Have you tried "Steven's Gas Machine?" As I remember it worked fine for DW 8, might work nicely for 9 too.
by zaramot
Mon Feb 12, 2018 6:23 pm
Forum: Game Archive
Topic: Star Trek Online (need unpacker)
Replies: 12
Views: 8088

Re: Star Trek Online (need unpacker)

If you still have the program to unpack .mset models I'll make a maxscript for model import. So, if you have any unpacked .mset sample attach it here I will take a look. Thanks.
by zaramot
Fri Dec 22, 2017 1:45 am
Forum: 3D/2D models
Topic: Iron Sight iron engine game MSH files
Replies: 16
Views: 7439

Re: Iron Sight iron engine game MSH files

No, no way! If only someone will make an export script :D
by zaramot
Sat Dec 16, 2017 10:48 pm
Forum: 3D/2D models
Topic: Survarium models (from the makers of STALKER)
Replies: 86
Views: 41228

Re: Survarium models (from the makers of STALKER)

Should update the script then. It was a big update?