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Search found 840 matches
- Fri Jul 08, 2022 8:58 pm
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 363
- Views: 158856
Re: Horizon Zero Dawn
Any idea, why the 6 tail bones (see attached picture) are not connected to animation bones and therefore not follow the animation. The tail sticks to the same position when horse is moving.Horse animation.jpg Those are physics bones if i remember correctly, only supported in-game during play, you m...
- Tue Jul 05, 2022 9:59 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 799
- Views: 222798
Re: Frostbite model tools (Battlefield, Battlefront and others)
- Tue Jul 05, 2022 1:52 am
- Forum: 3D/2D models
- Topic: Anthem
- Replies: 7
- Views: 3023
Re: Anthem
anyone managed to rip the audio ?? Currently there's no tool/script that can convert the audios of the game via the EBX binary assets that are linked to the actual audio chunk data, it can only be dumped/extracted. I mean, if you know the header of the audio you can look through the chunks data and...
- Tue Jul 05, 2022 1:47 am
- Forum: 3D/2D models
- Topic: Spiderman PS4
- Replies: 205
- Views: 59938
Re: Spiderman PS4
...I know you say that the files are distributed between people exclusively, would it be possible for me to get my hands on them from someone? I would like to try this tool out to get some specific models but as of now it does not seem possible for me. That was a very long time ago when files where...
- Fri Jun 24, 2022 8:43 pm
- Forum: 3D/2D models
- Topic: The Order 1886
- Replies: 54
- Views: 14671
Re: The Order 1886
...If you will provide a syntax example, I can try command line... Assuming you did ALL required steps in initial post by daemon, where the tool and files are, at the top in the address bar of the windows explorer, (not where the search bar is on the right) type "cmd" and hit enter on the...
- Wed Jun 22, 2022 5:13 pm
- Forum: 3D/2D models
- Topic: The Crew 1/2 map tool (Dunia engine)
- Replies: 85
- Views: 27355
Re: The Crew 1/2 map tool (Dunia engine)
There is no need for you to quote the whole post, learn to edit it to a minimum. By chance, how do I get the textures to load... You cant, textures aren't loaded automatically, it must be done manually, i know, it sucks. ...is there any way of importing multiple ascii files that doesn't crash blend...
- Sat Jun 18, 2022 12:05 am
- Forum: 3D/2D models
- Topic: The Crew 1/2 models tool
- Replies: 39
- Views: 6252
Re: The Crew 1/2 models tool
Looks like no log is being created. I've cleared the logs in event viewer then ran the app again and nothing was added. It only captures the log when the cmd crashes. At the end of your cmd syntax add another line and type: pause then run the process again and post a screenshot with that error that...
- Fri Jun 17, 2022 11:59 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 799
- Views: 222798
Re: Frostbite model tools (Battlefield, Battlefront and others)
...I extracted the ebx file from BF2042, but I don't know how to import the texture file from the .ebx file... You cant that way, you need the WHOLE game dumped in order to convert the textures, not just the EBXs. ...I tried Frostbite-Scripts... Those scripts do NOT work with this game, you need th...
- Mon Jun 13, 2022 8:29 pm
- Forum: 3D/2D models
- Topic: The Crew 1/2 models tool
- Replies: 39
- Views: 6252
Re: The Crew 1/2 models tool
...Hmmmm for unknown reason the crewact_carmodels.exe auto-close after reading server_archetypes.entities.bin file, so I got no chance to select all console contents and save them as txt file... You can always direct the output from console to a TXT file, just add at the end of your cmd syntax the ...
- Sun Jun 12, 2022 2:49 pm
- Forum: 3D/2D models
- Topic: The Crew 1/2 models tool
- Replies: 39
- Views: 6252
- Sat Jun 11, 2022 6:13 pm
- Forum: 3D/2D models
- Topic: The Crew 1/2 models tool
- Replies: 39
- Views: 6252
- Thu Jun 09, 2022 9:56 pm
- Forum: 3D/2D models
- Topic: The Crew 1/2 map tool (Dunia engine)
- Replies: 85
- Views: 27355
Re: The Crew 1/2 map tool (Dunia engine)
do we have an idea of what the different areas/sectors are? Sure we do, it is even described in first post by the tool dev, the map gets built from bottom left corner, at Area 00-00, each Area has a 8x8=64 sectors, they all load vertically, one above the other, once you build first Area, then you'l...
- Sun Jun 05, 2022 4:57 pm
- Forum: 3D/2D models
- Topic: Kingdom Hearts 3 (PS4)
- Replies: 295
- Views: 100421
Re: Kingdom Hearts 3 (PS4)
Is there a way to rip the 3d models of the KH3 world stages in their entirety? With all models already placed where they belong in the stage? If you would have read the thread, you'd see that the simple answer is YES, you can ;) lots of hard work, but doable. Since the tools for UE by daemon are re...
- Tue May 31, 2022 8:24 pm
- Forum: 3D/2D models
- Topic: Horizon Forbidden West [PS4/PS5]
- Replies: 169
- Views: 29116
Re: Horizon Forbidden West
You need to remove those links from your post, their legit Sony retail links straight from their servers, that's a big no no.
- Fri May 27, 2022 7:05 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 799
- Views: 222798
Re: Frostbite model tools (Battlefield, Battlefront and others)
...Does that mean that something is indeed being dumped from DLCs? In a way, yes, the Update/Patch has the updated resources of the DLC, i cant fully confirm what exactly is going on since there was never a proper way to dump ALL assets, BUT, the DLC does have the remaining kits of the DLC of those...