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Search found 138 matches
- Tue Sep 05, 2017 4:54 pm
- Forum: 3D/2D models
- Topic: [iOS] Marvel Contest of Champions import maxscript
- Replies: 50
- Views: 21090
Re: [iOS] Marvel Contest of Champions import maxscript
Any progress? I need the new cool characters.
- Mon Apr 24, 2017 9:56 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 853
- Views: 263248
Re: Telltale Almost-All-In-One Model Importer
Oh my God! Amazing tool!
- Sun Apr 23, 2017 8:43 pm
- Forum: 3D/2D models
- Topic: DC Legends
- Replies: 15
- Views: 4539
Re: DC Legends
Where is the models files? I extracted,but dont found them.
- Sun Feb 05, 2017 6:25 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 853
- Views: 263248
Re: Telltale Almost-All-In-One Model Importer
Decided to take a bit of a detour to work on the Batman format instead. Just like I thought, it's definitely a variant on the Michonne format. Took all the header-parsing code that I did for that, changed a few things since there were indeed some differences, and... http://i.imgur.com/CoxoEVU.png ....
- Tue Jan 17, 2017 8:51 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 853
- Views: 263248
Re: Telltale Almost-All-In-One Model Importer
Question - is the next update going to be released once the importer is compatible for all the games it's not yet compatible with (Michonne, Batman, Walking Dead 3), or will it be updated for each game over time? I probably won't have 'em all ready at once, so yeah, there'll be intermittent updates...
- Wed Dec 28, 2016 10:18 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 853
- Views: 263248
Re: Telltale Almost-All-In-One Model Importer
I love you mate!RandomTBush wrote:Don't worry, I haven't abandoned this script, I still have intentions to bring it up-to-date. I'll be working on it again in January.
- Sun Nov 06, 2016 7:43 pm
- Forum: 3D/2D models
- Topic: DC Legends
- Replies: 2
- Views: 1306
- Sun Oct 09, 2016 6:02 pm
- Forum: 3D/2D models
- Topic: [iOS] Marvel Contest of Champions import maxscript
- Replies: 50
- Views: 21090
Re: [iOS] Marvel Contest of Champions import maxscript
In this new update of CoC, assetbundles file have been encrypted or secured in such a way that disunity only display file name but doesn't extract it and unity studio shows finished loading 0 files... so need a new script or something for this new type of encryption.... Yes. We need the new scripte...
- Fri Sep 23, 2016 10:41 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 853
- Views: 263248
Re: Telltale Almost-All-In-One Model Importer
I can wait for batman telltale.riccochet wrote:hi, just checking in to find out if there was any progress?
- Thu Jul 07, 2016 10:58 am
- Forum: 3D/2D models
- Topic: Kritika online
- Replies: 21
- Views: 11749
Re: Kritika online
For me appear the same error in blender. Why?godskin wrote:use Szkaradek123 Scriptlogansan25 wrote:How did open this?godskin wrote:Great job, Szkaradek123 you are my idol! Look forward to support.Anim
- Wed Jun 29, 2016 6:34 pm
- Forum: 3D/2D models
- Topic: Kritika online
- Replies: 21
- Views: 11749
Re: Kritika online
How did open this?godskin wrote:Great job, Szkaradek123 you are my idol! Look forward to support.Anim
- Mon May 09, 2016 9:18 pm
- Forum: 3D/2D models
- Topic: Azera
- Replies: 28
- Views: 8789
Re: Azera
And textures?kazhuki01 wrote:Is there any way to add the textures on it? I used the azera.ms but it doesnt include the texture when imported
- Fri Feb 12, 2016 8:56 pm
- Forum: 3D/2D models
- Topic: Marvel Ultimate Alliance 2 .DAT
- Replies: 64
- Views: 28485
Re: Marvel Ultimate Alliance 2 .DAT
Its the same script, i just changed the setting for image type, width and height in the script for these textures and also renamed the texture extension from dat to x2t just so Noesis would recognize them from the script, but you are free to change anything in there to make it easier for you. :) An...
- Thu Jan 21, 2016 4:08 pm
- Forum: 3D/2D models
- Topic: [REL] Disney INFINITY Model Extractor
- Replies: 73
- Views: 37741
Re: [REL] Disney INFINITY Model Extractor
I have the same problem.kangaroo78 wrote:I have found lots of textures that don't have character models, amongst them the TFA. So I don't understand what is going on.
- Wed Jan 20, 2016 12:48 pm
- Forum: 3D/2D models
- Topic: [REL] Disney INFINITY Model Extractor
- Replies: 73
- Views: 37741
Re: [REL] Disney INFINITY Model Extractor
would be nice if we worked together to map the 3.0 file system to cut down on guess work. I've spent 3 weeks going file to file and found mostly textures but some useable model files i could convert. if not that then we need an unpdate to the tools so that we can look inside the files we are extrac...