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by logansan25
Tue Sep 05, 2017 4:54 pm
Forum: 3D/2D models
Topic: [iOS] Marvel Contest of Champions import maxscript
Replies: 50
Views: 21090

Re: [iOS] Marvel Contest of Champions import maxscript

Any progress? I need the new cool characters.
by logansan25
Mon Apr 24, 2017 9:56 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 853
Views: 263248

Re: Telltale Almost-All-In-One Model Importer

:] Oh my God! Amazing tool!
by logansan25
Sun Apr 23, 2017 8:43 pm
Forum: 3D/2D models
Topic: DC Legends
Replies: 15
Views: 4539

Re: DC Legends

Where is the models files? I extracted,but dont found them.
by logansan25
Sun Feb 05, 2017 6:25 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 853
Views: 263248

Re: Telltale Almost-All-In-One Model Importer

Decided to take a bit of a detour to work on the Batman format instead. Just like I thought, it's definitely a variant on the Michonne format. Took all the header-parsing code that I did for that, changed a few things since there were indeed some differences, and... http://i.imgur.com/CoxoEVU.png ....
by logansan25
Tue Jan 17, 2017 8:51 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 853
Views: 263248

Re: Telltale Almost-All-In-One Model Importer

Question - is the next update going to be released once the importer is compatible for all the games it's not yet compatible with (Michonne, Batman, Walking Dead 3), or will it be updated for each game over time? I probably won't have 'em all ready at once, so yeah, there'll be intermittent updates...
by logansan25
Wed Dec 28, 2016 10:18 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 853
Views: 263248

Re: Telltale Almost-All-In-One Model Importer

RandomTBush wrote:Don't worry, I haven't abandoned this script, I still have intentions to bring it up-to-date. I'll be working on it again in January.
I love you mate! ;)
by logansan25
Sun Nov 06, 2016 7:43 pm
Forum: 3D/2D models
Topic: DC Legends
Replies: 2
Views: 1306

DC Legends

Anybody can extract models from this game?

https://www.youtube.com/watch?v=VOXLa1k7cow
by logansan25
Sun Oct 09, 2016 6:02 pm
Forum: 3D/2D models
Topic: [iOS] Marvel Contest of Champions import maxscript
Replies: 50
Views: 21090

Re: [iOS] Marvel Contest of Champions import maxscript

In this new update of CoC, assetbundles file have been encrypted or secured in such a way that disunity only display file name but doesn't extract it and unity studio shows finished loading 0 files... so need a new script or something for this new type of encryption.... Yes. We need the new scripte...
by logansan25
Fri Sep 23, 2016 10:41 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 853
Views: 263248

Re: Telltale Almost-All-In-One Model Importer

riccochet wrote:hi, just checking in to find out if there was any progress?
I can wait for batman telltale. [bruce]
by logansan25
Thu Jul 07, 2016 10:58 am
Forum: 3D/2D models
Topic: Kritika online
Replies: 21
Views: 11749

Re: Kritika online

godskin wrote:
logansan25 wrote:
godskin wrote:Great job, Szkaradek123 you are my idol! Look forward to support.Anim
How did open this?
use Szkaradek123 Script
For me appear the same error in blender. Why?
by logansan25
Wed Jun 29, 2016 6:34 pm
Forum: 3D/2D models
Topic: Kritika online
Replies: 21
Views: 11749

Re: Kritika online

godskin wrote:Great job, Szkaradek123 you are my idol! Look forward to support.Anim
How did open this?
by logansan25
Mon May 09, 2016 9:18 pm
Forum: 3D/2D models
Topic: Azera
Replies: 28
Views: 8789

Re: Azera

kazhuki01 wrote:Is there any way to add the textures on it? I used the azera.ms but it doesnt include the texture when imported
And textures?
by logansan25
Fri Feb 12, 2016 8:56 pm
Forum: 3D/2D models
Topic: Marvel Ultimate Alliance 2 .DAT
Replies: 64
Views: 28485

Re: Marvel Ultimate Alliance 2 .DAT

Its the same script, i just changed the setting for image type, width and height in the script for these textures and also renamed the texture extension from dat to x2t just so Noesis would recognize them from the script, but you are free to change anything in there to make it easier for you. :) An...
by logansan25
Thu Jan 21, 2016 4:08 pm
Forum: 3D/2D models
Topic: [REL] Disney INFINITY Model Extractor
Replies: 73
Views: 37741

Re: [REL] Disney INFINITY Model Extractor

kangaroo78 wrote:I have found lots of textures that don't have character models, amongst them the TFA. So I don't understand what is going on.
I have the same problem.
by logansan25
Wed Jan 20, 2016 12:48 pm
Forum: 3D/2D models
Topic: [REL] Disney INFINITY Model Extractor
Replies: 73
Views: 37741

Re: [REL] Disney INFINITY Model Extractor

would be nice if we worked together to map the 3.0 file system to cut down on guess work. I've spent 3 weeks going file to file and found mostly textures but some useable model files i could convert. if not that then we need an unpdate to the tools so that we can look inside the files we are extrac...