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by Balder
Fri Nov 20, 2009 6:37 am
Forum: Graphic file formats
Topic: Blood Omen: Legacy Of Kain (PC) .JAM Video Files
Replies: 20
Views: 7475

Re: Blood Omen: Legacy Of Kain (PC) .JAM Video Files

That's great. As I recently said on other "not closed topics" over here I'm still alive so will keep an eye on this whenever I can. I bring good news, though. Recently I've been working on decoding lionheart's frm16 format. At the end I checked that there were two subtypes: frm16 "64&...
by Balder
Fri Nov 20, 2009 6:28 am
Forum: Graphic file formats
Topic: I.M.Meen (1995 PC/DOS) CMP format
Replies: 61
Views: 19808

Re: I.M.Meen (1995 PC/DOS) CMP format

I'm also still alive althought not specially healthy :D Well I'd like to take another look to these project just as I have some time. (now I'm finnishing a tool to deal with paletized and encoded images from Heroes of Might and Magic 2, being able also to animate, show, convert etc so I make it a re...
by Balder
Sun Oct 18, 2009 1:28 am
Forum: Graphic file formats
Topic: Blood Omen: Legacy Of Kain (PC) .JAM Video Files
Replies: 20
Views: 7475

Re: Blood Omen: Legacy Of Kain (PC) .JAM Video Files

It seems like just noise... but would need to see what should appear to figure if it's some correspondance...

Also if you can provide code it may help.

Just don't give up, I tried to figure a format correctly more than a year, once :mrgreen:


See you
by Balder
Tue Aug 04, 2009 1:52 pm
Forum: Graphic file formats
Topic: Blood Omen: Legacy Of Kain (PC) .JAM Video Files
Replies: 20
Views: 7475

Re: Blood Omen: Legacy Of Kain (PC) .JAM Video Files

Of course yes, other people have done it first... the question is how difficult would that be or if it would be more difficult than figuring out the format. If you have some experience you won't loose antything for giving it a try with IDA-Pro or something like that. Personally that's the last resou...
by Balder
Tue Jul 21, 2009 5:36 pm
Forum: Graphic file formats
Topic: Blood Omen: Legacy Of Kain (PC) .JAM Video Files
Replies: 20
Views: 7475

Re: Blood Omen: Legacy Of Kain (PC) .JAM Video Files

Hi again! Beautiful screen yeah...! Actually I don't have time to further investigate this topic, but I'll tell you some helpful info: Those nasty jams are some kind of str-like play station movies, and so, knowing well the str format you can extrapolate how to deal with the jams, the following link...
by Balder
Mon Jun 08, 2009 11:00 pm
Forum: Graphic file formats
Topic: Zork Nemesis/Zork Grand Inquisitor Image (TGA) Format
Replies: 24
Views: 14668

Re: Zork Nemesis/Zork Grand Inquisitor Image (TGA) Format

Great work (both disassembling and coding the tool). I thank the post cause of being interesting and helpful to lordskylark. Specially now with so many exams upon many of us!

Glad to see that there are no unsolved problems in XeNTaX :keke:
by Balder
Thu May 28, 2009 3:53 pm
Forum: Graphic file formats
Topic: I.M.Meen (1995 PC/DOS) CMP format
Replies: 61
Views: 19808

Re: I.M.Meen (1995 PC/DOS) CMP format

It seems there are more than one "RIFF PAL" on that file. Anyway, I din't find any of the already discovered colours in that palette. I suggest searching with an hex editor in the game's exe some particular colours as: 848484 (54 54 54 in Hex) or 727272 (48 48 48 H) (Considering executable...
by Balder
Thu May 28, 2009 2:02 pm
Forum: Game Archive
Topic: Hocus Pocus - Extracting Graphics
Replies: 7
Views: 2155

Re: Hocus Pocus - Extracting Graphics

Checked: not just raw. Not all files are multiples or 3 o 4, and furthermore, my tool only produced "noise" when loading one of those. (If you want it or the source code just tell, it doesn't do much yet so I didn't attach) So it will be very helpfull to have a screenshot of the ghost in H...
by Balder
Thu May 28, 2009 8:54 am
Forum: Graphic file formats
Topic: I.M.Meen (1995 PC/DOS) CMP format
Replies: 61
Views: 19808

Re: I.M.Meen (1995 PC/DOS) CMP format

I'll test that this evening. If it results not to be the palette you could send .exe to give a try with the dissasembler. But I'm not good at that so don't expect much... at least there's another way to know it! :)
by Balder
Thu May 28, 2009 8:51 am
Forum: Game Archive
Topic: Hocus Pocus - Extracting Graphics
Replies: 7
Views: 2155

Re: Hocus Pocus - Extracting Graphics

Any chance you could post how you got the sounds, so we can all learn something new ? As I said, just used search in hex editor for midi headers and voc headers (among other standard like RIFF) and selected bytes until end bytes. I didn't discover ahything from the format as it's header-less. The n...
by Balder
Thu May 28, 2009 2:57 am
Forum: Graphic file formats
Topic: I.M.Meen (1995 PC/DOS) CMP format
Replies: 61
Views: 19808

Re: I.M.Meen (1995 PC/DOS) CMP format

Sorry for being gone for a day, my old router got fried. No problem, but I admit I missed you a bit hahaha As it appears ingame, but special note of detail... it is stretched vertically! I notice repeated pixels! I will later painstakingly remove each repeated pixel line (thicker than the rest all ...
by Balder
Wed May 27, 2009 6:54 pm
Forum: Game Archive
Topic: Hocus Pocus - Extracting Graphics
Replies: 7
Views: 2155

Re: Hocus Pocus - Extracting Graphics

Recognised some headings inside the .DAT

Those of MIDIS and VOC files, so I think we have all the music/sound in the game.

I've attached the findings!
by Balder
Wed May 27, 2009 6:41 pm
Forum: Game Archive
Topic: Hocus Pocus - Extracting Graphics
Replies: 7
Views: 2155

Re: Hocus Pocus - Extracting Graphics

This is the .dat file which contains the game resources (7zipped): http://www.fileden.com/getfile.php?file_path=http://www.fileden.com/files/2006/12/25/553903/HOCUS.7z No header recognised, very strange header at least. Some strings at the middle of the file, with texts about the game and apogee. Wi...
by Balder
Wed May 27, 2009 6:14 pm
Forum: Graphic file formats
Topic: Blood Omen: Legacy Of Kain (PC) .JAM Video Files
Replies: 20
Views: 7475

Re: Blood Omen: Legacy Of Kain (PC) .JAM Video Files

Okay, already downloaded the stuff. I tell you what I'm doing: with the str's I already have all information about frames and chunks, but as they are compressed and multiplexed I have to work out this format first to see if the uncoded stream helps knowing better the jam. What it's very strange is t...
by Balder
Wed May 27, 2009 6:07 pm
Forum: Graphic file formats
Topic: Zork Nemesis/Zork Grand Inquisitor Image (TGA) Format
Replies: 24
Views: 14668

Re: Zork Nemesis/Zork Grand Inquisitor Image (TGA) Format

Great, so let's see if chrrox can reverse engineer that .exe to tell us what compression it's used :]