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Search found 154 matches
- Mon Apr 18, 2011 10:33 am
- Forum: 3D/2D models
- Topic: Valkyria Chronicles (PS3, PC)
- Replies: 126
- Views: 74661
Re: Valkyria Chronicles (PS3)
thank you so much chrrox,..amamzing work, thanks again.
- Mon Apr 18, 2011 10:07 am
- Forum: 3D/2D models
- Topic: Nintendogs - rip models
- Replies: 21
- Views: 13250
Re: Nintendogs - rip models
The contents of this post was deleted because of possible forum rules violation.
- Mon Apr 18, 2011 9:43 am
- Forum: 3D/2D models
- Topic: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
- Replies: 130
- Views: 67577
Re: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
Thanks mates! I`ve got all that and pretty much worked well, I`ve basicly needed some textures and then if possible models, but the models are usually crappy looking (I mean in NDS racing games). Now I have question... could it be possible to rip models and especially textures from PCSX2 and PCSX2 ...
- Fri Apr 15, 2011 4:26 pm
- Forum: 3D/2D models
- Topic: Nintendogs - rip models
- Replies: 21
- Views: 13250
Re: Nintendogs - rip models
Ares722 , could you please tell if there`s possible way to output .nsbmd files as .obj or even .3ds? Thanks. Actually you can only rip the models from the nsbmd viewer in T-pose using 3dvia printscreen or Ogle3d. ( in dae format for 3dvia or obj for ogle3d). I advise you 3dvia printscreen, it's mor...
- Wed Apr 13, 2011 3:55 pm
- Forum: 3D/2D models
- Topic: Nintendogs - rip models
- Replies: 21
- Views: 13250
Re: Nintendogs - rip models
Solved the mistery .....You need to use the old version of nsbmd tool to view correctly all 3d models of this game. It's really simple fo find it on the web. Then you can use a3d ripper like 3dvia or ogle3d to ripp the models from the viewer. Next time if you want help you need to upload some sample...
- Wed Apr 13, 2011 12:48 pm
- Forum: 3D/2D models
- Topic: Nintendogs - rip models
- Replies: 21
- Views: 13250
Re: Nintendogs - rip models
The file you see is the .nds rom and it's like an iso for pc. You need a nds viewer to see how the files are set. Then you have some of ways to proceed. You can use an hex editor to extract narc(conteiner of nsbmds) and nsbmd(mdl0) files. Or some tools already present on the web (use google) to view...
- Mon Apr 11, 2011 4:46 pm
- Forum: 3D/2D models
- Topic: Wii Brmdl Model Format
- Replies: 79
- Views: 48943
Re: Wii Brmdl Model Format
...because of the following rules: 1. It has to be from a Japanese developer. 1b. Either that, or it's a game of a Japanese franchise. 2. It has to be a Wii-exclusive game, not a port of a PlayStation 2 game (such as Okami and DBZ: Budokai Tenkaichi 3). 3. If it's based off of a Gamecube-era engine...
- Mon Apr 11, 2011 4:35 pm
- Forum: 3D/2D models
- Topic: Nintendogs - rip models
- Replies: 21
- Views: 13250
Re: Nintendogs - rip models
First note: you should post a sample file to let us studying the format. Second note: nsbmd (BMD0) is the most common NDS format so if you serch on the forum and on the web I'm sure you will find what you need. es: NSBMD Tool Third note: not all nsbmd from different NDS games are the same. So I adiv...
- Mon Apr 11, 2011 11:09 am
- Forum: 3D/2D models
- Topic: Blade and Soul
- Replies: 4
- Views: 2824
Re: Blade and Soul
I really interested in these models, but it' too early. They are testing the closed beta in korea so we have to wait the open beta. If I remember well this is an Unreal Engine based game, so it should not so difficult to extract the model (maybe XD). Anyway I have already seen some misterious extrac...
- Sun Apr 10, 2011 11:10 am
- Forum: 3D/2D models
- Topic: Golden Axe - Beast Rider
- Replies: 50
- Views: 20177
Re: Golden Axe - Beast Rider
took me about 3months to crack it, but i recorded the paintshop operations to a microscript.. so I can unswizzle any standard swizzled texture. not that it matters, since the 360 SDK was leaked you can use the SDK tools to do the dirty work for you. however the textures above were obtained with my ...
- Sun Apr 10, 2011 10:46 am
- Forum: 3D/2D models
- Topic: Pain PS3
- Replies: 6
- Views: 3625
Re: Pain PS3
Thanks Chrrox ...anther great work!! I have this funny game...it has an unusual character design.
thanks again.
thanks again.
- Fri Apr 08, 2011 12:42 pm
- Forum: Game Archive
- Topic: TWFC .xxx Files
- Replies: 3
- Views: 1254
Re: TWFC .xxx Files
The reason why nobody answer is because it's quite simple to find something about this on the web and even in this forum using the search bar. Try for example "extract models from unreal engine" or similar keywords and you will find a world.... Anyway you can type umodel that is the Gildor...
- Fri Apr 08, 2011 12:27 pm
- Forum: 3D/2D models
- Topic: Golden Axe - Beast Rider
- Replies: 50
- Views: 20177
Re: Golden Axe - Beast Rider
Hi mario, how did you unswizzle properly the textures? Did you find some similarity with other xbox360 game textures?
I think that unzwizzling these textures manually it should be quite long ,right?
I think that unzwizzling these textures manually it should be quite long ,right?
- Sun Apr 03, 2011 6:31 pm
- Forum: Game Archive
- Topic: [Wii] The Last Story - .pfs .pk .pkh
- Replies: 21
- Views: 9538
Re: [Wii] The Last Story - .pfs .pk .pkh
Any progress about these file formats?
- Tue Mar 29, 2011 11:13 am
- Forum: 3D/2D models
- Topic: Dynasty Warriors 7 / Warriors Legends of Troy
- Replies: 95
- Views: 63660
Re: Dynasty Warriors 7 / Warriors Legends of Troy
caugh...caugh...probably there are even other ways to obtain the game.....caugh...caughanhhungmeo1234 wrote:Hmm.because i don't have money to buy dics Dynasty Warriors 7 in oder to rip model so I ask chroxx to do for me