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Search found 494 matches
- Wed Jun 29, 2011 10:41 pm
- Forum: 3D/2D models
- Topic: Marvel Ultimate Aliance Model Format and X-Men Legends .IGB
- Replies: 7
- Views: 5619
Re: Marvel Ultimate Aliance Model Format and X-Men Legends .
Something idea abouth the IGB format?
- Mon Jun 27, 2011 6:42 pm
- Forum: 3D/2D models
- Topic: Archlord Game File Format
- Replies: 40
- Views: 13233
Re: Archlord Game File Format
Step1 Only decrypt the reference files that is it nothing else......... After the textures are extracted you must run the ini decryptor On the small texture files only. Also you must use the key command with it. The key to use on ONLY the textures is asdfqwer I try this comand lines in the DOS wind...
- Sat Jun 25, 2011 5:30 pm
- Forum: 3D/2D models
- Topic: Archlord Game File Format
- Replies: 40
- Views: 13233
Re: Archlord Game File Format
Step1 Only decrypt the reference files that is it nothing else......... After the textures are extracted you must run the ini decryptor On the small texture files only. Also you must use the key command with it. The key to use on ONLY the textures is asdfqwer Thanks chroxxx, all works perfect now m...
- Sat Jun 25, 2011 12:19 am
- Forum: 3D/2D models
- Topic: Archlord Game File Format
- Replies: 40
- Views: 13233
Re: Archlord Game File Format
quickbms script to extract these. make sure you use the ini decryptor first. #quickbms script #Archlord PC #from chrrox open FDSE Data.Dat 0 open FDSE Reference.Dat 1 get files long 1 get foldersz long 1 get folder string 1 string folder + \ for i = 0 < files set name folder get NAMESIZE long 1 get...
- Fri Jun 24, 2011 10:19 pm
- Forum: 3D/2D models
- Topic: Archlord Game File Format
- Replies: 40
- Views: 13233
Re: Archlord Game File Format
mmm i dont know but i have troubles only with Characters models and textures, objects models works fine and also textures continue with troubles... only to understand this think, i follow this steps. 1.- I drag the characters.dat (Meshes) to ALCryptDecryptINI.exe 2.- I use this quickbms script to un...
- Thu Jun 23, 2011 6:29 pm
- Forum: 3D/2D models
- Topic: DBZ ONLINE .PAK Files
- Replies: 1
- Views: 850
Re: DBZ ONLINE .PAK Files
any idea?
- Thu Jun 23, 2011 12:14 am
- Forum: 3D/2D models
- Topic: [PC]Dungeon siege 3 Blender249 importer(.actor)
- Replies: 15
- Views: 6237
Re: [PC]Dungeon siege 3 Blender249 importer(.actor)
Szkaradek123 its a greath Blender Master, i not see only one game he cant decrypt the format file and make the import.... GOOD JOB MAN. Of course this not inlcude the IGB format of Marvel Games, this its the most strongues it see a this moment i think. If somebody are interested can take a view of t...
- Wed Jun 22, 2011 6:27 pm
- Forum: 3D/2D models
- Topic: Archlord Game File Format
- Replies: 40
- Views: 13233
- Tue Jun 21, 2011 9:26 pm
- Forum: 3D/2D models
- Topic: Continent of the 9 (C9) model importer
- Replies: 11
- Views: 4971
Re: Continent of the 9 (C9) model importer
That its the console error if i load any animation... Regards.
- Tue Jun 21, 2011 9:24 pm
- Forum: 3D/2D models
- Topic: Archlord Game File Format
- Replies: 40
- Views: 13233
Re: Archlord Game File Format
Omg thanks MarioKart this png files are very ussefull, Well, two issues, the first its the script to import have error to me in max2010 and max 9 http://i303.photobucket.com/albums/nn129/RIMBROS/REFERENCIAS/error2.jpg The second its i use the DDS size of the quickbms texture its now a 202MB DDS FILE...
- Tue Jun 21, 2011 1:09 am
- Forum: 3D/2D models
- Topic: Archlord Game File Format
- Replies: 40
- Views: 13233
Re: Archlord Game File Format
i take the time of chrox to develop this script for this game and i think its a record, 4 days, incredible, but also i have a question this code to decrypt the textures, how to use this?ç i need save this like a .exe file and drag the textures to the .exe? goto 0x80 set MEMORY_FILE binary "\x44...
- Sat Jun 18, 2011 7:03 pm
- Forum: 3D/2D models
- Topic: Continent of the 9 (C9) model importer
- Replies: 11
- Views: 4971
Re: Continent of the 9 (C9) model importer
Very good job Szkaradek123, but i dont know why i test lots of models and every time the bones are damaged in the animation load i have a error, something idea?
- Fri Jun 17, 2011 11:23 pm
- Forum: 3D/2D models
- Topic: Archlord Game File Format
- Replies: 40
- Views: 13233
Re: Archlord Game File Format
Amazing advance in only something Hours chroxxx, thanks man.
- Thu Jun 16, 2011 11:14 pm
- Forum: 3D/2D models
- Topic: Continent of the 9 (C9) model importer
- Replies: 11
- Views: 4971
Re: Continent of the 9 (C9) model importer
Good job man, maybe you can include a guide how to extract this files from the packed files of the game. .csf or .hfs i think.
- Thu Jun 16, 2011 6:52 pm
- Forum: 3D/2D models
- Topic: Archlord Game File Format
- Replies: 40
- Views: 13233
Re: Archlord Game File Format
Yep but its not easy unpack the .Dat format, i see this its very encrypted.