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Search found 494 matches

by Rimbros
Wed Jun 29, 2011 10:41 pm
Forum: 3D/2D models
Topic: Marvel Ultimate Aliance Model Format and X-Men Legends .IGB
Replies: 7
Views: 5619

Re: Marvel Ultimate Aliance Model Format and X-Men Legends .

Something idea abouth the IGB format?
by Rimbros
Mon Jun 27, 2011 6:42 pm
Forum: 3D/2D models
Topic: Archlord Game File Format
Replies: 40
Views: 13233

Re: Archlord Game File Format

Step1 Only decrypt the reference files that is it nothing else......... After the textures are extracted you must run the ini decryptor On the small texture files only. Also you must use the key command with it. The key to use on ONLY the textures is asdfqwer I try this comand lines in the DOS wind...
by Rimbros
Sat Jun 25, 2011 5:30 pm
Forum: 3D/2D models
Topic: Archlord Game File Format
Replies: 40
Views: 13233

Re: Archlord Game File Format

Step1 Only decrypt the reference files that is it nothing else......... After the textures are extracted you must run the ini decryptor On the small texture files only. Also you must use the key command with it. The key to use on ONLY the textures is asdfqwer Thanks chroxxx, all works perfect now m...
by Rimbros
Sat Jun 25, 2011 12:19 am
Forum: 3D/2D models
Topic: Archlord Game File Format
Replies: 40
Views: 13233

Re: Archlord Game File Format

quickbms script to extract these. make sure you use the ini decryptor first. #quickbms script #Archlord PC #from chrrox open FDSE Data.Dat 0 open FDSE Reference.Dat 1 get files long 1 get foldersz long 1 get folder string 1 string folder + \ for i = 0 < files set name folder get NAMESIZE long 1 get...
by Rimbros
Fri Jun 24, 2011 10:19 pm
Forum: 3D/2D models
Topic: Archlord Game File Format
Replies: 40
Views: 13233

Re: Archlord Game File Format

mmm i dont know but i have troubles only with Characters models and textures, objects models works fine and also textures continue with troubles... only to understand this think, i follow this steps. 1.- I drag the characters.dat (Meshes) to ALCryptDecryptINI.exe 2.- I use this quickbms script to un...
by Rimbros
Thu Jun 23, 2011 6:29 pm
Forum: 3D/2D models
Topic: DBZ ONLINE .PAK Files
Replies: 1
Views: 850

Re: DBZ ONLINE .PAK Files

any idea?
by Rimbros
Thu Jun 23, 2011 12:14 am
Forum: 3D/2D models
Topic: [PC]Dungeon siege 3 Blender249 importer(.actor)
Replies: 15
Views: 6237

Re: [PC]Dungeon siege 3 Blender249 importer(.actor)

Szkaradek123 its a greath Blender Master, i not see only one game he cant decrypt the format file and make the import.... GOOD JOB MAN. Of course this not inlcude the IGB format of Marvel Games, this its the most strongues it see a this moment i think. If somebody are interested can take a view of t...
by Rimbros
Wed Jun 22, 2011 6:27 pm
Forum: 3D/2D models
Topic: Archlord Game File Format
Replies: 40
Views: 13233

Re: Archlord Game File Format

Yes of course its the Chacracter Models.

http://www.megaupload.com/?d=KBAYXT69
by Rimbros
Tue Jun 21, 2011 9:26 pm
Forum: 3D/2D models
Topic: Continent of the 9 (C9) model importer
Replies: 11
Views: 4971

Re: Continent of the 9 (C9) model importer

That its the console error if i load any animation... Regards.
Image
by Rimbros
Tue Jun 21, 2011 9:24 pm
Forum: 3D/2D models
Topic: Archlord Game File Format
Replies: 40
Views: 13233

Re: Archlord Game File Format

Omg thanks MarioKart this png files are very ussefull, Well, two issues, the first its the script to import have error to me in max2010 and max 9 http://i303.photobucket.com/albums/nn129/RIMBROS/REFERENCIAS/error2.jpg The second its i use the DDS size of the quickbms texture its now a 202MB DDS FILE...
by Rimbros
Tue Jun 21, 2011 1:09 am
Forum: 3D/2D models
Topic: Archlord Game File Format
Replies: 40
Views: 13233

Re: Archlord Game File Format

i take the time of chrox to develop this script for this game and i think its a record, 4 days, incredible, but also i have a question this code to decrypt the textures, how to use this?ç i need save this like a .exe file and drag the textures to the .exe? goto 0x80 set MEMORY_FILE binary "\x44...
by Rimbros
Sat Jun 18, 2011 7:03 pm
Forum: 3D/2D models
Topic: Continent of the 9 (C9) model importer
Replies: 11
Views: 4971

Re: Continent of the 9 (C9) model importer

Very good job Szkaradek123, but i dont know why i test lots of models and every time the bones are damaged in the animation load i have a error, something idea?
Image
by Rimbros
Fri Jun 17, 2011 11:23 pm
Forum: 3D/2D models
Topic: Archlord Game File Format
Replies: 40
Views: 13233

Re: Archlord Game File Format

Amazing advance in only something Hours chroxxx, thanks man.
by Rimbros
Thu Jun 16, 2011 11:14 pm
Forum: 3D/2D models
Topic: Continent of the 9 (C9) model importer
Replies: 11
Views: 4971

Re: Continent of the 9 (C9) model importer

Good job man, maybe you can include a guide how to extract this files from the packed files of the game. .csf or .hfs i think.
by Rimbros
Thu Jun 16, 2011 6:52 pm
Forum: 3D/2D models
Topic: Archlord Game File Format
Replies: 40
Views: 13233

Re: Archlord Game File Format

Yep but its not easy unpack the .Dat format, i see this its very encrypted.