Please don't use portable software only installed. Or copy all files (replace old newGameLib with new) to folder with blender.exe .
But i prefer to install Blender version 32 bit and Python 2.6.6. 32 bit.
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Search found 293 matches
- Thu May 05, 2016 9:17 am
- Forum: 3D/2D models
- Topic: Binary Domain / Yakuza (gmd) Noesis Script
- Replies: 83
- Views: 53976
- Tue May 03, 2016 11:21 am
- Forum: 3D/2D models
- Topic: Doom alpha models
- Replies: 120
- Views: 39979
Re: Doom alpha models
Hi We can use for each vertex 4 weights- the same [0.25,0.25,0.25,0.25]. about bone map file: baron.bmd6model;baseModel Here is a list of bone indices go to section SecId=6 ( http://forum.xentax.com/viewtopic.php?p=117917#p117917 ) offset 1328 (0, 1, 2, 5, 8, 11, 14, 27, 40, 49, 52, 55, 41, 42, 43, ...
- Sat Apr 30, 2016 8:21 pm
- Forum: 3D/2D models
- Topic: el matador
- Replies: 10
- Views: 3542
Re: el matador
Hi
If you send not working files i can look at.
If you send not working files i can look at.
- Sat Apr 30, 2016 5:24 am
- Forum: 3D/2D models
- Topic: el matador
- Replies: 10
- Views: 3542
Re: el matador
Hi
In 3D View Window select object "armature" and press ctrl+m and next key x .
Or from menu this window press Object=>Mirror=>X Local
In 3D View Window select object "armature" and press ctrl+m and next key x .
Or from menu this window press Object=>Mirror=>X Local
- Fri Apr 29, 2016 11:25 am
- Forum: 3D/2D models
- Topic: Help Yu Yu Hakusho Dark Tournament PS2
- Replies: 4
- Views: 1849
Re: Help Yu Yu Hakusho Dark Tournament PS2
Hi
Please use Mediafire or Mega or something like that to send some mdl files.
Not all want to buy or to download by torrent this game only to help you to rip models .
If files are copyrighted = no help.
Please use Mediafire or Mega or something like that to send some mdl files.
Not all want to buy or to download by torrent this game only to help you to rip models .
If files are copyrighted = no help.
- Tue Apr 26, 2016 9:38 am
- Forum: 3D/2D models
- Topic: Demon Stone model *.XBG
- Replies: 8
- Views: 2194
Re: Demon Stone model *.XBG
offset 0 NM40 offset 4 (2,) offset 8 (50, 26) offset 12 (1.0, 1.0, 1.0, 1.0, 3.0) offset 48 (64, 204-offset to info section, 873, 184) offset 64 (3, 3, 0, 0, 2, 0, 80, 0, 0, 0) offset 204 (0, 3) offset 208 (236,)-offset to mesh info offset 212 (2, 1) offset 216 (437,)-offset to mesh info offset 220...
- Mon Apr 25, 2016 11:56 am
- Forum: 3D/2D models
- Topic: el matador
- Replies: 10
- Views: 3542
Re: el matador
Hi Here is blend file for import models and animations. It requires to install Blender version 249b (32 bit) and Python 2.6.6.(32 bit). Doubleclick file "Blender249.blend" and in Text Window press alt+p to run script. Select file with *.mdl_bin to import model and for animation select file...
- Sun Apr 24, 2016 12:15 pm
- Forum: 3D/2D models
- Topic: Binary Domain / Yakuza (gmd) Noesis Script
- Replies: 83
- Views: 53976
Re: Binary Domain / Yakuza (gmd) Noesis Script
Hi Here is blend file for import models from gmd files (Yakuza 5). It requires to install Blender version 249b (32 bit) and Python 2.6.6.(32 bit). Doubleclick file "Blender249.blend" and in Text Window press alt+p to run script. Select file with *.gmd and press import. Script import geomet...
- Sun Apr 24, 2016 10:57 am
- Forum: 3D/2D models
- Topic: Halo 5: Guardians Waypoint Models (.js & .json)
- Replies: 9
- Views: 4858
Re: Halo 5: Guardians Waypoint Models (.js & .json)
Hi Here is blend file for import models from js files. It requires to install Blender version 249b (32 bit) and Python 2.6.6.(32 bit). Doubleclick file "Blender249.blend" and in Text Window press alt+p to run script. Select file with *.js and press import. Script import geometry, uv and we...
- Thu Apr 14, 2016 4:15 pm
- Forum: 3D/2D models
- Topic: Killer Instinct .kimesh / .kihkx
- Replies: 92
- Views: 38683
Re: Killer Instinct .kimesh / .kihkx
Hi About orchid.kimesh offset 0 (1, 21, 3280, 6, 16, 204, 18, 48, 0, 1248, 0, 1504, 0, 3136, 0) -- infolist of streams offset 60 (0, 12048, 0, 16, 22, 185, 0, 0, 528, 0, 0, 0, 225780, 838452, 112890, 46810, 0, 0, 0, 0) offset 140 (12048, 1496, 0, 16, 4, 19, 0, 0, 1056, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, ...
- Fri Jan 08, 2016 12:48 pm
- Forum: 3D/2D models
- Topic: One Piece Pirate Warriors 3 [PC Version]
- Replies: 9
- Views: 10668
Re: One Piece Pirate Warriors 3 [PC Version]
Hi Here is a blend file for import models from this game. How use: 1.install Blender 249 and Python 266 2.doubleclick Blender249.blend 3.in Blender Text Window press alt+p and select any file without extension like '1507' from unpacked archive and wait until script find and rename all files with mes...
- Sun Nov 22, 2015 12:08 pm
- Forum: 3D/2D models
- Topic: Skyforge .bin
- Replies: 67
- Views: 23376
Re: Skyforge .bin
Hi Files like "Skyforge_Characters\Female\Skins\Armors\Robot\Base.Skin-Geometry.bin" have only mesh data. No info about submeshes, lods, vertex stride, only vertexdata size and indicedata size. Vertex position is as floats from 3 x 2bytes (3 shorts). Files like "Skyforge_Characters\Fe...
- Sat Nov 21, 2015 5:48 pm
- Forum: 3D/2D models
- Topic: Necromancy: New import/export tool for KOTOR 1/2 request
- Replies: 11
- Views: 5460
Re: Necromancy: New import/export tool for KOTOR 1/2 request
Hi Here is a blend for import meshes with vertex weights and animation. It is important don't convert skin to trimesh from kotor tool. Some mesh data after using KotorTool is corrupted. Missing vertex weights, rotation keys are totally wrong. It requires installed Blender249 and Python 266 (all 32 b...
- Sat Nov 21, 2015 5:28 pm
- Forum: 3D/2D models
- Topic: Yoru no nai Kuni - .g1m file extraction
- Replies: 16
- Views: 8836
Re: Yoru no nai Kuni - .g1m file extraction
Hi Here is a blend importer for this model . It requires installed Blender249 and Python 266 (all 32 bits). How use: -doubleclick Blender249.blend or copy all files to folder where is blender.exe and doubleclick Blender249.blend -in Blender Text Window press alt+p and select g1t to unpack images -pr...
- Thu Nov 19, 2015 7:08 am
- Forum: 3D/2D models
- Topic: [REL] Disney INFINITY Model Extractor
- Replies: 73
- Views: 37741
Re: [REL] Disney INFINITY Model Extractor
jangoclone
install 32-bit Python https://www.python.org/download/releases/2.6.6/ and check console (3 line )for "checking for installed Python..."
install 32-bit Python https://www.python.org/download/releases/2.6.6/ and check console (3 line )for "checking for installed Python..."