I just extracted them as a normal zip file which worked. Then renamed them with advanced renamer.
http://www.mediafire.com/convkey/689e/m ... vnrbzg.jpg
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Search found 62 matches
- Sun Oct 09, 2016 4:13 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746058
- Sat Oct 08, 2016 8:30 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746058
Re: Forza Motorsport Resource Extraction (.carbin)
Just thought i'd stop by and post a few FH3 car files, though i suppose the person/people working on Forza Studio already have them. Range Rover SVR https://www.mediafire.com/?mbb704te7bcl82q Mclaren 650s https://www.mediafire.com/?hn7ax6m5g1pefff Toyota gt86 https://www.mediafire.com/?6wd53avomsac3...
- Fri Dec 09, 2011 12:05 am
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746058
Re: Forza Motorsport Resource Extraction (.carbin)
@bigbear, thanks mate
And yes mapping the engine is not the easiest thing to map, but with 3ds max 2012 it takes no time at all.
I am mapping the F50 autovista model atm. I will post some pics when i have done it.
And yes mapping the engine is not the easiest thing to map, but with 3ds max 2012 it takes no time at all.
I am mapping the F50 autovista model atm. I will post some pics when i have done it.
- Thu Dec 08, 2011 11:21 am
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746058
- Fri Nov 11, 2011 2:52 am
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746058
- Sun Nov 06, 2011 8:31 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746058
Re: Forza Motorsport Resource Extraction (.carbin)
Yep it is TDU1, as you can see aswell by the stock disc/calipers.
- Sun Nov 06, 2011 2:20 am
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746058
- Tue Oct 18, 2011 2:07 am
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746058
Re: Forza Motorsport Resource Extraction (.carbin)
Just did a test also and got the same result.
- Sat Oct 08, 2011 3:02 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746058
Re: Forza Motorsport Resource Extraction (.carbin)
The contents of this post was deleted because of possible forum rules violation.
- Fri Oct 07, 2011 5:00 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746058
Re: Forza Motorsport Resource Extraction (.carbin)
@Chipicao is that not a beta he posted few posts up?
Great job so far aswell, keep it up.
Great job so far aswell, keep it up.
- Thu May 06, 2010 3:52 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746058
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
I have also tryed LOD1 and it seems fine aswell. Also whats your export size? Ah I found the issue, it was 3ds max importing fault. :lol: Anyways with 28,812 poly's I can get it about 1.90MB, however that that is with my default test car. Which is really nothing compared to the full working car. ht...
- Thu May 06, 2010 3:10 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746058
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
Hey tool i did this and it worked for me, the only problem i had was when exporting the size of it was very big. It was 20,000 polys and the export size was 2mb. You must be using LOD0 then, I was trying to aim for LOD1. However I'll give LOD0 a try then. :) I have also tryed LOD1 and it seems fine...
- Thu May 06, 2010 2:36 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746058
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
Hey tool i did this and it worked for me, the only problem i had was when exporting the size of it was very big. It was 20,000 polys and the export size was 2mb. The problem that i have is that when i do it the way pawlo922 said, it breaks all the polys. Making them all have there own normals, which...
- Mon May 03, 2010 10:02 am
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746058
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
Could you please tell us how you got it into zmodeler with out messing up?
Thanks
Thanks
- Tue Apr 20, 2010 9:25 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746058
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
Nice update now me can use rims, thanks here is a pic of the BBS RS GT rims converted to TDU.