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by toolieo
Thu Mar 10, 2011 5:46 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 226434

Re: Test Drive Unlimited 2 [2011/BNK]

@Chipicao: You forget that pre order specials came with special jackets/clothing. :wink:
by toolieo
Wed Mar 09, 2011 7:55 am
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 226434

Re: Test Drive Unlimited 2 [2011/BNK]

Physics are within the BNK files of cars. Under the format called .hdk 1. We cannot edit them. 2. There is not any type of program that can. 3. You would need to repack the .bnk file in order for it to work. So if you figure those things, sure. :keke: ----------------- Btw does anyone know if its po...
by toolieo
Sun Mar 06, 2011 8:31 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 226434

Re: Test Drive Unlimited 2 [2011/BNK]

@Chipicao: No as I took out my Ethernet cable. Disconnecting me from the internet.
by toolieo
Sun Mar 06, 2011 8:51 am
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 226434

Re: Test Drive Unlimited 2 [2011/BNK]

Ohhh I see now. Okay well I guess I can just disconnect from my internet and try the crack then. :D
by toolieo
Sat Mar 05, 2011 8:20 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 226434

Re: Test Drive Unlimited 2 [2011/BNK]

@toolieo That's strange, why would the cracked exe work differently in this regard? One more thing I forgot to mention, I also removed the map and big files added by updates (TDU2v082/83/86). Could you please try again? I'm not talking about a crack, I own the game so I have the original .exe :) I ...
by toolieo
Sat Mar 05, 2011 1:46 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 226434

Re: Test Drive Unlimited 2 [2011/BNK]

@toolieo that's all I did, renamed them and moved them in the game folder. But I used the cmd commands to rename the files. @vagos21 That can't be because we're all using the same exe, the one from qwerty. And it doesn't matter if you don't have any shader hashes, the files don't exist in the .big ...
by toolieo
Sat Mar 05, 2011 10:57 am
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 226434

Re: Test Drive Unlimited 2 [2011/BNK]

It works! 8) I unpacked all bin files and renamed with the hashes I have so far. Moved them all inside the game folder, deleted all .map and .bin files and started the game. Everything loaded just fine! As expected, when you try to load something that hasn't been renamed, the game crashes. Excuse m...
by toolieo
Fri Mar 04, 2011 9:09 am
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 226434

Re: Test Drive Unlimited 2 [2011/BNK]

Yeah, we already figured that out. :bleh:


I don't think the game can run a type of "loose" option like NFS Shift can. So I think we may have to try and figure out how to repack.
by toolieo
Wed Mar 02, 2011 6:41 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 226434

Re: Test Drive Unlimited 2 [2011/BNK]

So...

It's like this?

C:\Program Files (x86)\Atari\TDU2\Euro\Vehicules\cars\citroen\2cv\2cv.bnk

Or

C:\Program Files (x86)\Atari\TDU2\Euro\Vehicules\cars\citroen\2cv.bnk
by toolieo
Wed Mar 02, 2011 3:18 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 226434

Re: Test Drive Unlimited 2 [2011/BNK]

Hello all, Myself and a friend did a test with .big & .map files. Turns out TDU2 will read any .big & .map file. bigfile_EU_5.big bigfile_EU_5.map Rename them to: test1.big test1.map TDU2 reads the test.big & .map which loaded all the cars without issues; the up launcher does not search ...
by toolieo
Fri Feb 25, 2011 4:57 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746427

Re: Forza Motorsport Resource Extraction (.carbin)

Ernegien wrote: Very interesting indeed. Thanks for those reference shots, as they do help to reassure me that the extraction process is as correct as it can be.
Not a problem, if you ever need more for any reason just ask.

I have a lot of images like those. :]
by toolieo
Thu Feb 24, 2011 10:43 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746427

Re: Forza Motorsport Resource Extraction (.carbin)

@damusto: Forza Studio extracts the car models 100% properly, its Forza 3 models that have errors. :wink: I've been working with Forza models for awhile to other games, ive noticed all errors come from within Forza, I take reference images when doing a mod from Forza and get up and close. For examp...
by toolieo
Wed Feb 23, 2011 12:09 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 226434

Re: Test Drive Unlimited 2 [2011/BNK]

@qwerty: As much as not many would like to wait, however... If you give the game enough time there will be a 100% saved game eventually. Edit: Infact I know someone who has completed all the tournaments in TDU2. Only thing is I play online with TDU2 so loading a save game from my TDU2 from someone e...
by toolieo
Sat Feb 19, 2011 10:01 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 226434

Re: Test Drive Unlimited 2 [2011/BNK]

there are no textures used, only a reflection map. so i guess it's plain chrome? :wink: Nope, can't be... Unless eden games are really stupid and think chrome is orange. :lol: Here is the rims in TDU2: http://www.play2compete.com/homepage/images/stories//Screenshots/TestDriveUnlimited2/nov29/31131B...
by toolieo
Sat Feb 19, 2011 2:22 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 226434

Re: Test Drive Unlimited 2 [2011/BNK]

@vagos21: Nope, that's the gran sport, which has its textures in its BNK, The Bugatti Veyron SuperSports doesn't have textures in its BNK however.